Player Matchup

Heimdallr
Heimdallr
BackStreetKoi
Heimdallr
Level 94
God Stats
0W - 2L
1,512 SR
Queue Stats
16W - 20L
1,401 Elo+
Party 3
Anubis
Anubis
ImperialDomain1
Anubis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 110L
1,428 Elo+
Solo
Ares
Ares
MrFieryPhresh
Ares
Level 29
God Stats
0W - 3L
1,502 SR
Queue Stats
0W - 5L
1,098 Elo+
Party 3
Nemesis
Nemesis
iTaAcHi974
Nemesis
Level 39
God Stats
2W - 11L
1,218 SR
Queue Stats
45W - 88L
1,250 Elo+
Party 4
Susano
Susano
tito974tito
Susano
Level 27
God Stats
1W - 5L
1,339 SR
Queue Stats
22W - 46L
1,282 Elo+
Party 4
Team Averages
Level 51
1,414 SR
1,292 Elo+

VS

Team Averages
Level 73
1,463 SR
1,375 Elo+
Baron Samedi
Baron Samedi
Eduardo5224
Baron Samedi
Level 78
God Stats
4W - 2L
1,522 SR
Queue Stats
70W - 74L
1,355 Elo+
Party 1
Bakasura
Bakasura
Faivis
Bakasura
Level 74
God Stats
2W - 5L
1,290 SR
Queue Stats
49W - 54L
1,365 Elo+
Party 1
Rama
Rama
FinalMeltdown
Rama
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 73L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
Optibro
Sun Wukong
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,377 Elo+
Solo
Ymir
Ymir
Vangosaiyan
Ymir
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
14W - 18L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BackStreetKoi
Heimdallr
16
3 / 8 / 8
10,327
449
16,892
21,296
12,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 9 / 3
9,693
421
16,235
18,352
10,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 5
10,649
463
12,308
21,567
26,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
iTaAcHi974
Nemesis
17
2 / 3 / 5
10,092
439
7,926
18,122
8,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Susano
15
0 / 5 / 5
9,407
409
5,706
21,006
10,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eduardo5224
Baron Samedi
18
6 / 3 / 7
12,371
538
15,997
14,841
8,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
Faivis
Bakasura
18
2 / 4 / 2
11,957
520
6,512
21,720
11,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
11 / 1 / 2
14,767
642
22,707
20,100
11,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Optibro
Sun Wukong
20
8 / 1 / 5
13,661
594
24,274
26,759
28,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 4 / 12
12,743
554
7,653
20,651
27,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
13
Kills
29
29
Deaths
13
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BackStreetKoi
Heimdallr
3
8
8
0.88
W
Baron Samedi
Eduardo5224
Baron Samedi
6
3
7
3.17
W
Bakasura
Faivis
Bakasura
2
4
2
0.75
W
11
1
2
12
L
3
9
3
0.5
L
5
4
5
1.88
W
Sun Wukong
Optibro
Sun Wukong
8
1
5
10.5
W
2
4
12
2
L
Nemesis
iTaAcHi974
Nemesis
2
3
5
1.5
L
Susano
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,067
Damage
77,143
100,343
Taken
104,071
69,336
Mitigated
86,935
24,333
Healing
38,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BackStreetKoi
Heimdallr
16,892
10,758
0
4,899
21,296
12,435
366
4,512
16,550
0
73,448
W
Baron Samedi
Eduardo5224
Baron Samedi
15,997
1,407
2,221
5,277
14,841
8,625
872
7,943
6,898
74,024
0
W
Bakasura
Faivis
Bakasura
6,512
4,699
0
6,496
21,720
11,424
0
4,596
17,124
0
97,893
W
22,707
18,721
0
7,102
20,100
11,436
7,257
5,136
14,964
0
161,740
L
16,235
753
0
4,256
18,352
10,646
0
7,301
10,591
76,803
0
L
12,308
1,150
8
3,932
21,567
26,541
450
6,121
15,252
24,259
0
W
Sun Wukong
Optibro
Sun Wukong
24,274
5,553
0
14,369
26,759
28,253
1,088
5,448
21,311
0
96,595
W
7,653
1,691
0
2,637
20,651
27,197
757
7,544
13,107
34,166
0
L
Nemesis
iTaAcHi974
Nemesis
7,926
2,907
0
3,400
18,122
8,722
385
2,982
15,024
0
61,975
L
Susano
5,706
1,125
0
7,838
21,006
10,992
1,019
1,832
19,064
0
82,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,168
Gold Earned
65,499
459
Minions Killed
604
0
Camps Cleared
0
1,989,202
Distance Traveled
2,246,594
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,327
449
96
4
0
341,496
1
W
Baron Samedi
12,371
538
103
4
0
428,702
5
W
Bakasura
11,957
520
131
6
0
432,324
1
W
Rama
14,767
642
202
9
0
466,595
1
L
Anubis
9,693
421
108
5
0
322,746
1
L
Ares
10,649
463
21
1
0
390,325
1
W
Sun Wukong
13,661
594
134
6
0
470,464
1
W
Ymir
12,743
554
34
1
0
448,509
0
L
Nemesis
10,092
439
102
4
0
461,658
0
L
Susano
9,407
409
132
6
0
472,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role