Player Matchup

Aphrodite
Aphrodite
ItsMeIgnite
Aphrodite
Level 109
God Stats
0W - 1L
1,344 SR
Queue Stats
57W - 50L
1,517 Elo+
Party 1
Xbalanque
Xbalanque
NeedWife
Xbalanque
Level 36
God Stats
11W - 5L
1,802 SR
Queue Stats
29W - 25L
1,558 Elo+
Party 1
Ne Zha
Ne Zha
Sh1zu_San69
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,444 Elo+
Party 3
Neith
Neith
T OZ3000
Neith
Level 4
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 1
Atlas
Atlas
xPurpleAmericAx
Atlas
Level 160
God Stats
0W - 1L
1,749 SR
Queue Stats
54W - 72L
1,432 Elo+
Party 3
Team Averages
Level 84
1,582 SR
1,469 Elo+

VS

Team Averages
Level 100
1,586 SR
1,544 Elo+
Zeus
Zeus
AgingXenogore
Zeus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sobek
Sobek
DevOpsDumDum
Sobek
Level 122
God Stats
6W - 3L
1,600 SR
Queue Stats
330W - 317L
1,439 Elo+
Solo
Tyr
Tyr
Malo9906
Tyr
Level 156
God Stats
9W - 5L
1,771 SR
Queue Stats
210W - 237L
1,506 Elo+
Party 2
Charybdis
Charybdis
Shadows__Flame
Charybdis
Level 64
God Stats
12W - 9L
1,452 SR
Queue Stats
16W - 10L
1,767 Elo+
Party 2
Loki
Loki
Spaceman Lo
Loki
Level 127
God Stats
134W - 114L
1,607 SR
Queue Stats
325W - 332L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ItsMeIgnite
Aphrodite
14
0 / 5 / 1
7,884
606
4,588
13,715
10,316
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
NeedWife
Xbalanque
17
2 / 3 / 2
9,626
740
13,519
12,437
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
15
2 / 3 / 3
8,883
683
11,272
15,140
10,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
T OZ3000
Neith
15
1 / 3 / 1
8,511
655
7,565
7,991
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 3 / 3
8,240
634
6,647
16,255
16,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,063
697
15,341
7,691
3,249
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 14
9,016
694
9,751
15,844
19,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 2 / 10
8,998
692
9,115
16,119
17,285
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Shadows__Flame
Charybdis
17
8 / 2 / 3
10,134
780
10,787
11,384
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 0 / 2
10,124
779
6,552
8,197
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
5
Kills
17
17
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
1
0
14
8
L
Aphrodite
ItsMeIgnite
Aphrodite
0
5
1
0.1
W
1
2
10
3
L
Xbalanque
NeedWife
Xbalanque
2
3
2
1
L
Ne Zha
2
3
3
1.17
W
Charybdis
Shadows__Flame
Charybdis
8
2
3
4.75
W
4
0
2
5
L
Neith
T OZ3000
Neith
1
3
1
0.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,591
Damage
51,546
65,538
Taken
59,235
46,583
Mitigated
50,345
11,613
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,341
558
0
115
7,691
3,249
0
1,026
6,665
34,793
0
W
9,751
929
605
3,526
15,844
19,689
0
2,922
12,922
24,684
0
L
Aphrodite
ItsMeIgnite
Aphrodite
4,588
758
980
2,686
13,715
10,316
0
3,132
10,583
20,997
0
W
9,115
1,195
0
2,578
16,119
17,285
0
3,346
12,773
38
26,559
L
Xbalanque
NeedWife
Xbalanque
13,519
9,124
0
2,360
12,437
5,669
1,674
5,091
7,346
0
53,641
L
Ne Zha
11,272
2,847
0
3,408
15,140
10,364
0
7,949
7,191
0
22,848
W
Charybdis
Shadows__Flame
Charybdis
10,787
6,036
0
2,528
11,384
5,371
474
2,860
8,524
0
29,784
W
6,552
1,539
0
608
8,197
4,751
4,595
1,081
7,116
0
35,229
L
Neith
T OZ3000
Neith
7,565
3,293
0
999
7,991
3,921
0
2,740
5,251
0
28,562
L
6,647
1,929
0
1,180
16,255
16,313
0
6,218
10,037
13,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
47,335
198
Minions Killed
233
0
Camps Cleared
0
1,196,979
Distance Traveled
1,247,667
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,063
697
46
4
0
242,760
2
W
Sobek
9,016
694
32
2
0
261,150
4
L
Aphrodite
7,884
606
28
2
0
245,740
0
W
Tyr
8,998
692
38
3
0
252,139
0
L
Xbalanque
9,626
740
91
7
0
217,092
1
L
Ne Zha
8,883
683
18
1
0
262,851
5
W
Charybdis
10,134
780
41
3
0
220,968
1
W
Loki
10,124
779
76
6
0
270,650
0
L
Neith
8,511
655
38
3
0
218,815
0
L
Atlas
8,240
634
23
2
0
252,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role