Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BigDaddyNC2619
Jing Wei
Level 99
God Stats
3W - 11L
1,286 SR
Queue Stats
679W - 685L
1,388 Elo+
Solo
Cerberus
Cerberus
Portentum_Sum
Cerberus
Level 144
God Stats
5W - 4L
1,679 SR
Queue Stats
226W - 205L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Shimly
Gilgamesh
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
234W - 235L
1,493 Elo+
Solo
Sylvanus
Sylvanus
zombi_yan
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,405 Elo+
Solo
Team Averages
Level 113
1,493 SR
1,453 Elo+

VS

Team Averages
Level 108
1,429 SR
1,458 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Martiess64
Bastet
Level 127
God Stats
1W - 0L
1,569 SR
Queue Stats
39W - 49L
1,444 Elo+
Solo
Izanami
Izanami
Shellz386
Izanami
Level 122
God Stats
4W - 4L
1,502 SR
Queue Stats
301W - 341L
1,379 Elo+
Solo
Kumbhakarna
Kumbhakarna
alybuns
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 39L
1,581 Elo+
Solo
Merlin
Merlin
naruzu12
Merlin
Level 104
God Stats
1W - 4L
1,073 SR
Queue Stats
69W - 90L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 4 / 9
9,842
703
22,363
16,406
13,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
15
3 / 5 / 8
8,669
619
12,754
15,554
6,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Portentum_Sum
Cerberus
17
5 / 4 / 10
9,750
696
15,651
23,004
28,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Shimly
Gilgamesh
14
1 / 6 / 10
8,362
597
8,352
21,498
20,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
zombi_yan
Sylvanus
17
2 / 4 / 12
9,884
706
10,328
20,012
22,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 2 / 12
10,744
767
9,480
17,114
21,068
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Martiess64
Bastet
20
12 / 1 / 7
13,258
947
23,137
22,871
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Shellz386
Izanami
16
3 / 4 / 6
9,714
694
15,430
14,892
7,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
alybuns
Kumbhakarna
15
0 / 5 / 18
10,202
729
5,853
27,661
28,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
naruzu12
Merlin
17
4 / 4 / 12
10,338
738
27,182
15,336
7,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
78
16
Kills
23
23
Deaths
16
49
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
4
9
2.38
W
Guan Yu
 
Guan Yu
4
2
12
5
L
Jing Wei
3
5
8
1.4
W
Bastet
Martiess64
Bastet
12
1
7
15.5
L
Cerberus
Portentum_Sum
Cerberus
5
4
10
2.5
W
Izanami
Shellz386
Izanami
3
4
6
1.5
L
Gilgamesh
Shimly
Gilgamesh
1
6
10
1
W
Kumbhakarna
alybuns
Kumbhakarna
0
5
18
1.8
W
Merlin
naruzu12
Merlin
4
4
12
2.5
L
Sylvanus
zombi_yan
Sylvanus
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,448
Damage
81,082
96,474
Taken
97,874
91,691
Mitigated
78,682
42,915
Healing
38,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
22,363
2,457
296
3,350
16,406
13,265
38
5,310
11,096
33,311
0
W
Guan Yu
 
Guan Yu
9,480
1,097
13,948
7,509
17,114
21,068
559
7,956
9,158
0
17,319
L
Jing Wei
12,754
5,062
2,129
3,675
15,554
6,231
523
5,657
9,897
0
24,005
W
Bastet
Martiess64
Bastet
23,137
3,394
2,333
7,300
22,871
14,381
1,278
11,995
10,876
0
46,121
L
Cerberus
Portentum_Sum
Cerberus
15,651
1,223
1,646
9,483
23,004
28,558
171
6,137
16,867
32,019
0
W
Izanami
Shellz386
Izanami
15,430
11,460
314
2,199
14,892
7,067
2,045
6,822
8,070
0
32,473
L
Gilgamesh
Shimly
Gilgamesh
8,352
1,303
1,039
2,032
21,498
20,928
133
7,492
14,006
0
18,404
W
Kumbhakarna
alybuns
Kumbhakarna
5,853
1,259
863
3,284
27,661
28,992
881
12,757
14,904
9,397
0
W
Merlin
naruzu12
Merlin
27,182
1,429
272
785
15,336
7,174
1,937
8,812
6,524
44,423
0
L
Sylvanus
zombi_yan
Sylvanus
10,328
2,576
10,767
8,498
20,012
22,709
106
8,439
11,573
18,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,507
Gold Earned
54,256
169
Minions Killed
162
0
Camps Cleared
0
1,160,478
Distance Traveled
1,315,073
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,842
703
30
2
0
245,271
0
W
Guan Yu
10,744
767
8
1
0
295,206
0
L
Jing Wei
8,669
619
27
2
0
230,651
0
W
Bastet
13,258
947
49
4
0
336,599
5
L
Cerberus
9,750
696
70
5
0
248,233
0
W
Izanami
9,714
694
49
4
0
224,728
3
L
Gilgamesh
8,362
597
25
2
0
217,992
0
W
Kumbhakarna
10,202
729
13
1
0
220,058
0
W
Merlin
10,338
738
43
3
0
238,482
1
L
Sylvanus
9,884
706
17
1
0
218,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role