Player Matchup

Olorun
Olorun
AyMergen
Olorun
Level 146
God Stats
4W - 0L
1,896 SR
Queue Stats
74W - 79L
1,547 Elo+
Party 1
He Bo
He Bo
AySavan
He Bo
Level 138
God Stats
3W - 4L
1,371 SR
Queue Stats
92W - 93L
1,561 Elo+
Party 1
Nemesis
Nemesis
Flipsii
Nemesis
Level 148
God Stats
4W - 3L
1,683 SR
Queue Stats
378W - 379L
1,455 Elo+
Solo
Raijin
Raijin
SheerBK
Raijin
Level 114
God Stats
3W - 2L
1,208 SR
Queue Stats
202W - 190L
1,514 Elo+
Solo
Thor
Thor
tyroz
Thor
Level 128
God Stats
2W - 2L
1,481 SR
Queue Stats
230W - 211L
1,569 Elo+
Solo
Team Averages
Level 135
1,528 SR
1,529 Elo+

VS

Team Averages
Level 125
1,535 SR
1,438 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ABU-MOH
Olorun
Level 137
God Stats
6W - 4L
1,566 SR
Queue Stats
365W - 400L
1,510 Elo+
Solo
Cabrakan
Cabrakan
RUBENS_MATERAZZI
Cabrakan
Level 158
God Stats
3W - 4L
1,406 SR
Queue Stats
536W - 510L
1,471 Elo+
Party 2
Persephone
Persephone
TheNobile
Persephone
Level 147
God Stats
1W - 1L
1,702 SR
Queue Stats
102W - 102L
1,494 Elo+
Party 2
Hercules
Hercules
freakshowet
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AyMergen
Olorun
19
7 / 3 / 20
11,237
864
14,534
13,184
7,283
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
AySavan
He Bo
18
8 / 5 / 17
10,802
831
15,015
12,487
5,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Flipsii
Nemesis
20
9 / 1 / 22
11,219
863
17,265
28,401
23,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
SheerBK
Raijin
17
6 / 4 / 17
10,729
825
16,644
13,469
7,227
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
tyroz
Thor
14
3 / 6 / 18
9,552
735
10,509
19,684
17,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 6 / 10
9,335
718
15,358
14,033
7,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
ABU-MOH
Olorun
16
4 / 7 / 8
9,743
749
14,090
16,985
9,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 7 / 11
10,712
824
11,313
20,677
26,506
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
TheNobile
Persephone
16
4 / 6 / 8
10,120
778
15,881
16,135
7,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
freakshowet
Hercules
14
2 / 6 / 12
9,318
717
11,260
13,705
10,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
67
33
Kills
18
19
Deaths
32
94
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
10
1.33
L
Olorun
ABU-MOH
Olorun
4
7
8
1.14
W
Olorun
AyMergen
Olorun
7
3
20
5.67
W
He Bo
AySavan
He Bo
8
5
17
3.3
W
Nemesis
Flipsii
Nemesis
9
1
22
20
L
5
7
11
1.5
W
Raijin
SheerBK
Raijin
6
4
17
3.63
L
Persephone
TheNobile
Persephone
4
6
8
1.33
L
Hercules
freakshowet
Hercules
2
6
12
1.33
W
Thor
tyroz
Thor
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,967
Damage
67,902
87,225
Taken
81,535
61,473
Mitigated
61,757
39,054
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,358
4,104
529
3,056
14,033
7,460
758
8,695
5,338
0
32,997
L
Olorun
ABU-MOH
Olorun
14,090
6,293
2,952
4,765
16,985
9,848
1,093
9,983
7,002
29,564
0
W
Olorun
AyMergen
Olorun
14,534
7,852
5,066
4,192
13,184
7,283
3,041
6,872
6,248
31,215
0
W
He Bo
AySavan
He Bo
15,015
940
624
1,752
12,487
5,775
946
5,167
7,238
27,851
0
W
Nemesis
Flipsii
Nemesis
17,265
5,280
2,648
16,206
28,401
23,672
924
12,505
15,510
0
27,798
L
11,313
1,190
1,094
2,213
20,677
26,506
88
10,699
9,978
22,870
0
W
Raijin
SheerBK
Raijin
16,644
2,053
1,614
2,172
13,469
7,227
2,026
6,545
6,810
36,437
0
L
Persephone
TheNobile
Persephone
15,881
1,645
1,165
2,628
16,135
7,558
248
9,443
6,686
24,571
0
L
Hercules
freakshowet
Hercules
11,260
2,589
0
1,833
13,705
10,385
230
7,370
6,335
198
14,919
W
Thor
tyroz
Thor
10,509
1,470
1,696
3,084
19,684
17,516
591
9,381
9,937
0
13,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,539
Gold Earned
49,228
130
Minions Killed
114
0
Camps Cleared
0
1,180,556
Distance Traveled
1,016,446
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,335
718
25
2
0
203,702
2
L
Olorun
9,743
749
34
3
0
191,842
0
W
Olorun
11,237
864
35
3
0
230,443
0
W
He Bo
10,802
831
21
2
0
238,959
3
W
Nemesis
11,219
863
13
1
0
292,513
4
L
Cabrakan
10,712
824
20
2
0
215,298
0
W
Raijin
10,729
825
55
4
0
206,184
1
L
Persephone
10,120
778
33
3
0
190,989
1
L
Hercules
9,318
717
2
0
0
214,615
1
W
Thor
9,552
735
6
0
0
212,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role