Player Matchup

Sylvanus
Sylvanus
Fadeed
Sylvanus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,426 Elo+
Party 1
Hel
Hel
HeraBby
Hel
Level 107
God Stats
22W - 13L
1,585 SR
Queue Stats
232W - 231L
1,547 Elo+
Solo
King Arthur
King Arthur
Mezram
King Arthur
Level 140
God Stats
25W - 34L
1,475 SR
Queue Stats
670W - 674L
1,458 Elo+
Solo
Cliodhna
Cliodhna
Mordy98
Cliodhna
Level 160
God Stats
1W - 4L
1,293 SR
Queue Stats
143W - 142L
1,542 Elo+
Solo
Ishtar
Ishtar
spysid
Ishtar
Level 105
God Stats
0W - 2L
1,294 SR
Queue Stats
74W - 89L
1,484 Elo+
Party 1
Team Averages
Level 113
1,430 SR
1,492 Elo+

VS

Team Averages
Level 133
1,541 SR
1,495 Elo+
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CHRISTOS_M3
Hou Yi
Level 158
God Stats
14W - 4L
1,842 SR
Queue Stats
516W - 515L
1,518 Elo+
Party 2
Anubis
Anubis
CNDGScylla
Anubis
Level 122
God Stats
23W - 24L
1,492 SR
Queue Stats
361W - 390L
1,456 Elo+
Party 2
Apollo
Apollo
御驾清蒸
Apollo
Level 134
God Stats
8W - 3L
1,372 SR
Queue Stats
439W - 418L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fadeed
Sylvanus
4
0 / 2 / 0
3,115
623
1,461
3,823
1,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hel
5
0 / 1 / 0
3,115
623
1,667
3,393
643
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Mezram
King Arthur
5
1 / 0 / 0
3,394
679
1,775
4,419
3,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Mordy98
Cliodhna
1
0 / 2 / 0
2,564
513
614
1,913
269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
spysid
Ishtar
5
0 / 1 / 0
3,095
619
2,847
3,662
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 0 / 0
3,699
740
2,309
3,743
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
 
Zhong Kui
5
0 / 0 / 3
3,522
704
2,713
3,477
2,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
6
3 / 0 / 0
3,755
751
2,455
2,970
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
CNDGScylla
Anubis
6
2 / 0 / 1
4,052
810
1,558
1,834
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
5
1 / 1 / 2
3,444
689
2,537
2,925
882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
0
0
0
W
Zhong Kui
 
Zhong Kui
0
0
3
1.5
W
Hou Yi
3
0
0
3
W
Anubis
CNDGScylla
Anubis
2
0
1
2.5
L
Sylvanus
Fadeed
Sylvanus
0
2
0
0
L
Hel
0
1
0
0
L
King Arthur
Mezram
King Arthur
1
0
0
1
L
Cliodhna
Mordy98
Cliodhna
0
2
0
0
L
Ishtar
spysid
Ishtar
0
1
0
0
W
Apollo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,364
Damage
11,572
17,210
Taken
14,949
6,539
Mitigated
5,866
6,171
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,309
1,303
0
1,692
3,743
1,114
0
0
3,743
0
17,717
W
Zhong Kui
 
Zhong Kui
2,713
1,108
328
1,093
3,477
2,374
0
673
2,804
11,331
0
W
Hou Yi
2,455
1,695
0
1,092
2,970
736
0
555
2,242
0
17,200
W
Anubis
CNDGScylla
Anubis
1,558
319
0
928
1,834
760
192
784
1,050
19,645
0
L
Sylvanus
Fadeed
Sylvanus
1,461
887
749
1,165
3,823
1,296
0
1,542
2,281
6,490
0
L
Hel
1,667
340
0
1,542
3,393
643
0
985
2,408
13,239
0
L
King Arthur
Mezram
King Arthur
1,775
459
0
1,050
4,419
3,278
0
0
4,419
0
13,327
L
Cliodhna
Mordy98
Cliodhna
614
248
0
195
1,913
269
0
573
1,340
0
1,457
L
Ishtar
spysid
Ishtar
2,847
2,154
0
1,470
3,662
1,053
0
1,171
2,491
0
15,836
W
Apollo
2,537
1,561
0
364
2,925
882
0
943
1,982
0
13,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,283
Gold Earned
18,472
87
Minions Killed
152
0
Camps Cleared
0
451,952
Distance Traveled
473,426
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,699
740
45
9
0
101,187
2
W
Zhong Kui
3,522
704
13
3
0
102,177
1
W
Hou Yi
3,755
751
34
7
0
94,247
1
W
Anubis
4,052
810
35
7
0
90,782
2
L
Sylvanus
3,115
623
23
5
0
101,703
0
L
Hel
3,115
623
27
5
0
102,181
2
L
King Arthur
3,394
679
17
3
0
109,320
0
L
Cliodhna
2,564
513
4
1
0
46,221
0
L
Ishtar
3,095
619
16
3
0
92,527
1
W
Apollo
3,444
689
25
5
0
85,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role