Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Skiskur
Ishtar
Level 67
God Stats
3W - 9L
1,095 SR
Queue Stats
46W - 58L
1,430 Elo+
Party 1
Team Averages
Level 93
1,365 SR
1,477 Elo+

VS

Team Averages
Level 105
1,556 SR
1,490 Elo+
Chang'e
Chang'e
Knakers
Chang'e
Level 123
God Stats
1W - 2L
1,483 SR
Queue Stats
58W - 59L
1,485 Elo+
Party 2
Neith
Neith
Spielebeutl
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 275L
1,512 Elo+
Solo
Fenrir
Fenrir
VatakatMazafaka
Fenrir
Level 128
God Stats
1W - 1L
1,686 SR
Queue Stats
61W - 65L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
5 / 3 / 6
10,110
778
19,545
15,531
7,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
 
Aphrodite
15
3 / 1 / 7
9,990
768
6,213
14,783
15,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
Skiskur
Ishtar
15
4 / 6 / 6
10,154
781
13,937
13,160
5,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Knakers
Chang'e
14
6 / 5 / 3
9,683
745
13,434
16,403
12,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 7
8,236
634
8,176
11,204
3,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
4 / 2 / 6
9,540
734
9,680
17,394
16,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
12
Kills
10
10
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
3
6
2.67
W
Aphrodite
 
Aphrodite
3
1
7
6.5
L
Chang'e
Knakers
Chang'e
6
5
3
1.5
W
Ishtar
Skiskur
Ishtar
4
6
6
1.17
L
0
5
7
0.7
L
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,695
Damage
31,290
43,474
Taken
45,001
28,318
Mitigated
33,182
16,163
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
19,545
5,311
0
754
15,531
7,466
752
5,497
10,034
0
44,403
W
Aphrodite
 
Aphrodite
6,213
1,168
5,164
8,140
14,783
15,105
498
6,285
8,498
29,299
0
L
Chang'e
Knakers
Chang'e
13,434
757
1,875
3,416
16,403
12,965
0
2,689
13,714
35,051
0
W
Ishtar
Skiskur
Ishtar
13,937
8,094
0
2,105
13,160
5,747
1,371
4,344
8,816
0
48,274
L
8,176
2,758
0
818
11,204
3,964
0
1,393
9,811
0
26,632
L
9,680
1,164
0
1,779
17,394
16,253
0
2,431
14,963
4,942
19,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
27,459
158
Minions Killed
128
8
Camps Cleared
4
787,874
Distance Traveled
718,517
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,110
778
49
4
1
291,052
2
W
Aphrodite
9,990
768
55
4
3
253,956
4
L
Chang'e
9,683
745
55
4
1
242,360
0
W
Ishtar
10,154
781
54
4
4
242,866
2
L
Neith
8,236
634
41
3
1
220,305
2
L
Fenrir
9,540
734
32
2
2
255,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role