Player Matchup

Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Figuito0308
Vulcan
Level 49
God Stats
1W - 6L
1,390 SR
Queue Stats
65W - 77L
1,363 Elo+
Solo
Izanami
Izanami
StormofSpanks
Izanami
Level 39
God Stats
16W - 12L
1,403 SR
Queue Stats
17W - 14L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
alevic01
Sun Wukong
Level 147
God Stats
0W - 3L
1,292 SR
Queue Stats
19W - 34L
1,468 Elo+
Party 2
Cerberus
Cerberus
danirrioja
Cerberus
Level 22
God Stats
2W - 2L
1,610 SR
Queue Stats
6W - 10L
1,421 Elo+
Party 2
Team Averages
Level 61
1,439 SR
1,419 Elo+

VS

Team Averages
Level 65
1,393 SR
1,408 Elo+
Arachne
Arachne
BlackDumYote
Arachne
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Bacchus
Bacchus
HaZe stoner420
Bacchus
Level 65
God Stats
15W - 9L
1,485 SR
Queue Stats
178W - 198L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
Monkey-D-Dy
Nu Wa
Level 48
God Stats
12W - 8L
1,133 SR
Queue Stats
113W - 134L
1,363 Elo+
Solo
Ravana
Ravana
TrapgodRosco
Ravana
Level 69
God Stats
17W - 18L
1,362 SR
Queue Stats
140W - 126L
1,395 Elo+
Solo
Cupid
Cupid
llorllo13
Cupid
Level 127
God Stats
15W - 6L
1,484 SR
Queue Stats
292W - 316L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 0 / 0
6,114
437
2,831
6,866
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
9
0 / 0 / 1
5,934
424
1,888
2,850
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
11
2 / 1 / 0
6,799
486
8,737
9,061
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
alevic01
Sun Wukong
15
3 / 1 / 0
8,948
639
6,401
9,849
8,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
danirrioja
Cerberus
10
0 / 3 / 2
6,614
472
2,890
10,568
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlackDumYote
Arachne
13
2 / 1 / 2
7,885
563
5,285
11,020
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 2
6,961
497
2,748
10,584
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 1 / 0
7,579
541
3,930
4,420
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
12
1 / 3 / 0
7,307
522
4,889
8,184
7,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
llorllo13
Cupid
12
1 / 1 / 2
7,365
526
5,981
7,700
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
7
Kills
5
5
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
0
0
2
W
Arachne
BlackDumYote
Arachne
2
1
2
3
L
Vulcan
0
0
1
0.5
W
0
1
2
1
W
1
1
0
1
L
Izanami
2
1
0
2
W
Ravana
1
3
0
0.33
L
Sun Wukong
alevic01
Sun Wukong
3
1
0
3
L
Cerberus
danirrioja
Cerberus
0
3
2
0.33
W
Cupid
llorllo13
Cupid
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,747
Damage
22,833
39,194
Taken
41,908
23,659
Mitigated
27,534
14,465
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,831
1,835
0
3,741
6,866
2,913
0
547
6,319
0
32,629
W
Arachne
BlackDumYote
Arachne
5,285
4,218
0
4,441
11,020
5,456
1,209
333
10,687
0
60,831
L
Vulcan
1,888
671
0
250
2,850
1,170
78
1,612
1,238
26,110
0
W
2,748
222
83
998
10,584
10,766
671
1,464
9,120
16,845
0
W
3,930
1,734
0
951
4,420
1,624
4,153
1,747
2,673
51,354
0
L
Izanami
8,737
4,969
0
3,814
9,061
3,414
783
1,798
7,263
0
67,639
W
Ravana
4,889
2,284
0
2,002
8,184
7,153
0
0
8,184
0
40,837
L
Sun Wukong
alevic01
Sun Wukong
6,401
1,782
0
4,636
9,849
8,148
58
192
9,657
0
70,007
L
Cerberus
danirrioja
Cerberus
2,890
269
0
2,024
10,568
8,014
367
2,529
8,039
14,636
0
W
Cupid
llorllo13
Cupid
5,981
4,157
0
2,148
7,700
2,535
1,810
1,234
6,466
0
50,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,409
Gold Earned
37,097
391
Minions Killed
401
0
Camps Cleared
0
1,150,809
Distance Traveled
1,368,398
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,114
437
60
4
0
229,888
4
W
Arachne
7,885
563
99
7
0
334,550
1
L
Vulcan
5,934
424
51
4
0
158,612
0
W
Bacchus
6,961
497
25
2
0
265,281
1
W
Nu Wa
7,579
541
103
7
0
253,139
2
L
Izanami
6,799
486
117
8
0
235,721
2
W
Ravana
7,307
522
79
6
0
272,743
0
L
Sun Wukong
8,948
639
141
10
0
284,758
2
L
Cerberus
6,614
472
22
2
0
241,830
0
W
Cupid
7,365
526
95
7
0
242,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role