Player Matchup

Ullr
Ullr
AFluffyEnd
Ullr
Level 105
God Stats
12W - 13L
1,646 SR
Queue Stats
303W - 299L
1,533 Elo+
Solo
Hercules
Hercules
Quiztofer
Hercules
Level 64
God Stats
4W - 5L
1,486 SR
Queue Stats
19W - 22L
1,532 Elo+
Party 1
Thanatos
Thanatos
Tulsg
Thanatos
Level 126
God Stats
23W - 18L
1,565 SR
Queue Stats
383W - 437L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhatttaBigHEAD
Morgan Le Fay
Level 149
God Stats
10W - 5L
1,637 SR
Queue Stats
716W - 801L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
aded99
Guan Yu
Level 116
God Stats
13W - 8L
1,629 SR
Queue Stats
133W - 153L
1,537 Elo+
Solo
Team Averages
Level 112
1,593 SR
1,527 Elo+

VS

Team Averages
Level 147
1,449 SR
1,502 Elo+
Morgan Le Fay
Morgan Le Fay
FriendlyHooper
Morgan Le Fay
Level 132
God Stats
0W - 1L
1,264 SR
Queue Stats
198W - 218L
1,537 Elo+
Party 2
The Morrigan
The Morrigan
Mitcchy
The Morrigan
Level 160
God Stats
1W - 6L
1,361 SR
Queue Stats
222W - 325L
1,461 Elo+
Party 3
Artio
Artio
SpasticCarrot75
Artio
Level 146
God Stats
0W - 6L
1,328 SR
Queue Stats
71W - 82L
1,522 Elo+
Party 2
Cupid
Cupid
TannaPhoenix
Cupid
Level 149
God Stats
4W - 4L
1,669 SR
Queue Stats
82W - 141L
1,412 Elo+
Party 3
Tsukuyomi
Tsukuyomi
happyhawry jr
Tsukuyomi
Level 148
God Stats
2W - 4L
1,622 SR
Queue Stats
201W - 231L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 6
15,153
659
15,462
20,477
10,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Quiztofer
Hercules
17
0 / 3 / 15
11,514
501
8,545
27,492
30,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Tulsg
Thanatos
20
12 / 3 / 4
13,213
574
21,707
24,625
13,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
WhatttaBigHEAD
Morgan Le Fay
20
7 / 2 / 4
13,562
590
20,075
18,915
9,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
aded99
Guan Yu
20
1 / 0 / 3
13,234
575
14,495
18,968
23,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FriendlyHooper
Morgan Le Fay
16
0 / 5 / 6
10,168
442
18,224
19,848
8,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Mitcchy
The Morrigan
16
2 / 6 / 2
10,269
446
10,916
20,974
12,304
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
0 / 3 / 2
11,188
486
10,924
23,863
33,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 7 / 1
11,577
503
8,442
17,189
6,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
happyhawry jr
Tsukuyomi
18
5 / 4 / 2
11,280
490
14,473
23,402
9,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
25
Kills
9
10
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Morgan Le Fay
FriendlyHooper
Morgan Le Fay
0
5
6
0.6
L
The Morrigan
Mitcchy
The Morrigan
2
6
2
0.5
W
Hercules
Quiztofer
Hercules
0
3
15
2.5
L
0
3
2
0.33
L
2
7
1
0.36
W
Thanatos
Tulsg
Thanatos
12
3
4
4.67
W
Morgan Le Fay
WhatttaBigHEAD
Morgan Le Fay
7
2
4
4.5
W
Guan Yu
aded99
Guan Yu
1
0
3
2.5
L
Tsukuyomi
happyhawry jr
Tsukuyomi
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,284
Damage
62,979
110,477
Taken
105,276
87,551
Mitigated
70,029
59,444
Healing
33,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,462
8,413
0
7,590
20,477
10,644
2,231
3,538
16,939
0
162,041
L
Morgan Le Fay
FriendlyHooper
Morgan Le Fay
18,224
1,923
0
3,892
19,848
8,486
0
7,274
12,574
97,937
0
L
The Morrigan
Mitcchy
The Morrigan
10,916
1,916
2,894
3,685
20,974
12,304
0
5,073
15,384
50,808
4,830
W
Hercules
Quiztofer
Hercules
8,545
2,530
0
8,206
27,492
30,409
0
12,040
15,416
0
29,524
L
10,924
2,348
116
10,336
23,863
33,445
0
2,991
19,323
97,300
0
L
8,442
4,023
150
4,343
17,189
6,469
930
0
17,189
0
95,518
W
Thanatos
Tulsg
Thanatos
21,707
3,964
0
24,961
24,625
13,332
0
5,227
19,398
0
117,980
W
Morgan Le Fay
WhatttaBigHEAD
Morgan Le Fay
20,075
1,107
370
5,359
18,915
9,514
0
8,812
10,071
140,071
0
W
Guan Yu
aded99
Guan Yu
14,495
5,658
2,119
10,839
18,968
23,652
0
10,742
8,226
0
109,038
L
Tsukuyomi
happyhawry jr
Tsukuyomi
14,473
3,338
0
7,973
23,402
9,325
0
4,737
18,590
0
97,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,676
Gold Earned
54,482
821
Minions Killed
685
0
Camps Cleared
0
2,365,255
Distance Traveled
2,083,825
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,153
659
245
11
0
447,005
1
L
Morgan Le Fay
10,168
442
145
6
0
432,274
4
L
The Morrigan
10,269
446
57
2
0
391,994
6
W
Hercules
11,514
501
34
1
0
475,042
3
L
Artio
11,188
486
167
7
0
405,007
4
L
Cupid
11,577
503
162
7
0
361,881
1
W
Thanatos
13,213
574
138
6
0
529,899
4
W
Morgan Le Fay
13,562
590
207
9
0
476,991
8
W
Guan Yu
13,234
575
197
9
0
436,318
7
L
Tsukuyomi
11,280
490
154
7
0
492,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role