Player Matchup

Geb
Geb
Im Ryan E
Geb
Level 98
God Stats
2W - 6L
1,749 SR
Queue Stats
177W - 182L
1,543 Elo+
Solo
Ishtar
Ishtar
MR_HARDY315
Ishtar
Level 85
God Stats
18W - 24L
1,561 SR
Queue Stats
435W - 625L
1,325 Elo+
Solo
Ra
Ra
PaZe x Don
Ra
Level 78
God Stats
4W - 7L
1,475 SR
Queue Stats
102W - 142L
1,335 Elo+
Solo
Team Averages
Level 87
1,595 SR
1,401 Elo+

VS

Team Averages
Level 103
1,608 SR
1,656 Elo+
Serqet
Serqet
FearMyRathian
Serqet
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 144L
1,669 Elo+
Party 1
Hades
Hades
KingMeers
Hades
Level 129
God Stats
7W - 1L
1,708 SR
Queue Stats
283W - 186L
1,652 Elo+
Party 1
Geb
Geb
SuchAnAstalos
Geb
Level 64
God Stats
17W - 11L
1,618 SR
Queue Stats
165W - 74L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,557
656
5,012
10,394
7,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
10
0 / 4 / 1
6,314
631
4,972
9,019
3,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 1
6,718
672
7,900
6,434
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,917
792
8,546
8,636
4,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
KingMeers
Hades
12
1 / 1 / 7
7,118
712
10,592
11,366
6,868
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 0 / 6
7,333
733
5,347
8,587
6,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
1
2
0
0.5
W
Hades
KingMeers
Hades
1
1
7
4.5
L
Ishtar
0
4
1
0.13
L
0
2
1
0.25
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,884
Damage
24,485
25,847
Taken
28,589
13,900
Mitigated
18,105
7,451
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,546
1,265
0
729
8,636
4,638
0
3,765
4,612
0
28,025
L
5,012
844
0
2,214
10,394
7,680
0
7,099
2,795
7,344
0
W
Hades
KingMeers
Hades
10,592
1,353
382
5,048
11,366
6,868
0
5,139
5,876
32,396
0
L
Ishtar
4,972
2,032
396
1,467
9,019
3,475
0
5,413
3,321
0
16,756
L
7,900
239
1,413
1,961
6,434
2,745
0
3,636
2,645
31,591
0
W
5,347
260
0
2,251
8,587
6,599
0
3,337
4,854
13,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,589
Gold Earned
22,368
99
Minions Killed
115
3
Camps Cleared
7
571,495
Distance Traveled
621,426
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,917
792
45
5
5
220,257
5
L
Geb
6,557
656
7
1
0
200,276
4
W
Hades
7,118
712
54
5
2
200,894
3
L
Ishtar
6,314
631
20
2
0
170,902
2
L
Ra
6,718
672
72
7
3
200,317
4
W
Geb
7,333
733
16
2
0
200,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role