Player Matchup

Fafnir
Fafnir
Andrader
Fafnir
Level 145
God Stats
15W - 14L
1,682 SR
Queue Stats
95W - 101L
1,562 Elo+
Solo
Hachiman
Hachiman
Fæstemø
Hachiman
Level 136
God Stats
6W - 1L
1,951 SR
Queue Stats
45W - 40L
1,612 Elo+
Solo
Thor
Thor
MAKAHAMA
Thor
Level 56
God Stats
1W - 7L
1,106 SR
Queue Stats
212W - 228L
1,558 Elo+
Solo
Merlin
Merlin
ReelxTime
Merlin
Level 154
God Stats
0W - 1L
1,526 SR
Queue Stats
98W - 87L
1,607 Elo+
Solo
Ao Kuang
Ao Kuang
Si3Po
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 29L
1,734 Elo+
Solo
Team Averages
Level 124
1,553 SR
1,615 Elo+

VS

Team Averages
Level 135
1,502 SR
1,565 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
EyeLezz
Ne Zha
Level 160
God Stats
30W - 5L
1,952 SR
Queue Stats
870W - 233L
1,828 Elo+
Party 1
Loki
Loki
LordOfKookiez
Loki
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,559 Elo+
Solo
Neith
Neith
gfdsda
Neith
Level 57
God Stats
3W - 8L
1,522 SR
Queue Stats
130W - 134L
1,502 Elo+
Solo
Chronos
Chronos
krof
Chronos
Level 148
God Stats
1W - 1L
1,037 SR
Queue Stats
86W - 108L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Andrader
Fafnir
11
1 / 3 / 4
8,158
453
6,454
14,391
19,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Fæstemø
Hachiman
16
1 / 1 / 1
9,491
527
12,782
10,825
4,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
0 / 4 / 2
9,091
505
8,201
12,208
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
ReelxTime
Merlin
13
0 / 7 / 1
7,774
432
7,582
12,129
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Si3Po
Ao Kuang
14
6 / 5 / 0
9,094
505
9,944
22,776
9,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
8 / 3 / 7
10,523
585
15,939
16,617
8,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
EyeLezz
Ne Zha
16
4 / 1 / 8
9,808
545
11,227
14,094
11,719
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 3 / 4
9,353
520
5,586
14,818
5,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
gfdsda
Neith
17
6 / 1 / 3
10,949
608
12,946
11,718
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
krof
Chronos
16
0 / 0 / 3
9,542
530
6,213
16,192
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
19
20
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
3
7
3.83
L
Fafnir
Andrader
Fafnir
1
3
4
1
W
Ne Zha
EyeLezz
Ne Zha
4
1
8
8
L
Hachiman
Fæstemø
Hachiman
1
1
1
1.5
W
1
3
4
1
L
Thor
0
4
2
0.25
L
Merlin
ReelxTime
Merlin
0
7
1
0.07
L
Ao Kuang
Si3Po
Ao Kuang
6
5
0
1.2
W
Neith
gfdsda
Neith
6
1
3
7.5
W
Chronos
krof
Chronos
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,963
Damage
51,911
72,329
Taken
73,439
44,525
Mitigated
39,159
18,302
Healing
35,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,939
7,599
0
15,231
16,617
8,809
0
5,888
10,729
0
91,179
L
Fafnir
Andrader
Fafnir
6,454
1,274
0
3,459
14,391
19,491
0
1,073
13,318
17,412
0
W
Ne Zha
EyeLezz
Ne Zha
11,227
2,954
0
2,673
14,094
11,719
0
5,219
8,875
0
36,869
L
Hachiman
Fæstemø
Hachiman
12,782
7,689
0
4,813
10,825
4,477
0
4,795
6,030
0
93,273
W
5,586
1,351
0
2,410
14,818
5,941
0
4,713
10,105
0
69,702
L
Thor
8,201
2,835
0
3,315
12,208
6,220
864
345
11,863
0
84,320
L
Merlin
ReelxTime
Merlin
7,582
649
0
911
12,129
4,754
0
0
12,129
69,953
0
L
Ao Kuang
Si3Po
Ao Kuang
9,944
2,042
0
5,804
22,776
9,583
0
0
22,776
64,019
0
W
Neith
gfdsda
Neith
12,946
6,163
0
6,594
11,718
5,890
258
7,986
3,732
0
100,836
W
Chronos
krof
Chronos
6,213
2,530
0
8,558
16,192
6,800
783
174
16,018
92,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,608
Gold Earned
50,175
544
Minions Killed
631
0
Camps Cleared
0
1,631,989
Distance Traveled
1,738,202
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,523
585
128
7
0
377,678
0
L
Fafnir
8,158
453
20
1
0
366,705
7
W
Ne Zha
9,808
545
43
2
0
388,769
3
L
Hachiman
9,491
527
150
8
0
330,583
7
W
Loki
9,353
520
127
7
0
313,676
1
L
Thor
9,091
505
144
8
0
325,646
7
L
Merlin
7,774
432
131
7
0
301,533
2
L
Ao Kuang
9,094
505
99
6
0
307,522
5
W
Neith
10,949
608
170
9
0
329,124
4
W
Chronos
9,542
530
163
9
0
328,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role