Player Matchup

Gilgamesh
Gilgamesh
Aries013
Gilgamesh
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
550W - 550L
1,542 Elo+
Solo
Neith
Neith
FunnyNightmare
Neith
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,584 Elo+
Party 1
Cernunnos
Cernunnos
KrzakiiDrzewa
Cernunnos
Level 124
God Stats
0W - 1L
1,748 SR
Queue Stats
94W - 94L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MPESTATO
Morgan Le Fay
Level 144
God Stats
2W - 8L
1,234 SR
Queue Stats
180W - 173L
1,509 Elo+
Solo
Thoth
Thoth
Tequi1aBooM
Thoth
Level 126
God Stats
1W - 2L
1,339 SR
Queue Stats
33W - 30L
1,577 Elo+
Party 1
Team Averages
Level 135
1,464 SR
1,544 Elo+

VS

Team Averages
Level 137
1,485 SR
1,532 Elo+
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dieghoul
Charybdis
Level 158
God Stats
5W - 2L
1,347 SR
Queue Stats
145W - 126L
1,590 Elo+
Solo
Nu Wa
Nu Wa
TheAsgMarinePL
Nu Wa
Level 98
God Stats
2W - 1L
1,541 SR
Queue Stats
253W - 245L
1,601 Elo+
Solo
Discordia
Discordia
ruialvell
Discordia
Level 148
God Stats
3W - 1L
1,537 SR
Queue Stats
150W - 160L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aries013
Gilgamesh
11
0 / 6 / 5
7,088
709
5,941
15,321
14,819
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 6 / 3
7,353
735
9,589
11,890
5,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cernunnos
KrzakiiDrzewa
Cernunnos
13
1 / 3 / 3
7,193
719
6,628
8,915
4,132
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
MPESTATO
Morgan Le Fay
13
0 / 3 / 4
6,763
676
11,911
8,678
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 0
7,139
714
9,641
8,099
3,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 16
8,864
886
4,540
15,199
15,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
 
Hun Batz
14
4 / 1 / 10
8,663
866
10,082
11,464
6,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
Dieghoul
Charybdis
14
3 / 3 / 7
8,777
878
8,325
10,926
5,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 1 / 13
9,626
963
12,003
9,424
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
ruialvell
Discordia
16
7 / 2 / 10
9,303
930
14,017
8,574
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
4
Kills
21
21
Deaths
8
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
16
8
W
Hun Batz
 
Hun Batz
4
1
10
9
L
Gilgamesh
Aries013
Gilgamesh
0
6
5
0.42
W
Charybdis
Dieghoul
Charybdis
3
3
7
2.17
L
1
6
3
0.42
L
Cernunnos
KrzakiiDrzewa
Cernunnos
1
3
3
0.83
L
Morgan Le Fay
MPESTATO
Morgan Le Fay
0
3
4
0.67
L
2
3
0
0.67
W
7
1
13
13.5
W
Discordia
ruialvell
Discordia
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,710
Damage
48,967
52,903
Taken
55,587
31,913
Mitigated
38,061
15,511
Healing
19,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,540
154
1,601
4,268
15,199
15,711
417
6,763
8,436
9,977
0
W
Hun Batz
 
Hun Batz
10,082
2,313
2,309
2,050
11,464
6,657
2,083
3,975
7,489
0
18,870
L
Gilgamesh
Aries013
Gilgamesh
5,941
577
1,755
3,154
15,321
14,819
0
7,563
7,758
0
13,985
W
Charybdis
Dieghoul
Charybdis
8,325
2,451
2,831
1,786
10,926
5,678
2,671
4,385
6,541
0
18,803
L
9,589
2,596
609
1,925
11,890
5,430
115
5,962
5,928
0
20,538
L
Cernunnos
KrzakiiDrzewa
Cernunnos
6,628
2,568
524
1,662
8,915
4,132
0
5,497
3,418
0
22,984
L
Morgan Le Fay
MPESTATO
Morgan Le Fay
11,911
735
663
1,485
8,678
4,002
0
5,924
2,754
21,773
0
L
9,641
180
1,846
1,888
8,099
3,530
0
5,614
2,485
17,836
0
W
12,003
3,515
1,368
665
9,424
5,623
1,219
2,714
6,710
23,790
0
W
Discordia
ruialvell
Discordia
14,017
680
1,890
1,108
8,574
4,392
867
3,715
4,859
25,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
45,233
103
Minions Killed
106
0
Camps Cleared
0
921,506
Distance Traveled
1,017,178
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,864
886
0
0
0
202,123
4
W
Hun Batz
8,663
866
21
2
0
221,686
2
L
Gilgamesh
7,088
709
12
1
0
167,606
1
W
Charybdis
8,777
878
36
4
0
196,396
0
L
Neith
7,353
735
20
2
0
195,202
2
L
Cernunnos
7,193
719
33
3
0
170,907
0
L
Morgan Le Fay
6,763
676
15
2
0
189,941
3
L
Thoth
7,139
714
23
2
0
197,850
4
W
Nu Wa
9,626
963
26
3
0
190,051
0
W
Discordia
9,303
930
23
2
0
206,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role