Player Matchup

Ymir
Ymir
El Delgado96
Ymir
Level 5
God Stats
32W - 31L
1,500 SR
Queue Stats
146W - 206L
1,641 Elo+
Party 4
Arachne
Arachne
Skippythefoxx
Arachne
Level 116
God Stats
2W - 0L
1,976 SR
Queue Stats
13W - 13L
1,358 Elo+
Party 2
Gilgamesh
Gilgamesh
Twitch Mister
Gilgamesh
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,358 Elo+
Party 2
Neith
Neith
dirtydubb902
Neith
Level 63
God Stats
63W - 73L
1,579 SR
Queue Stats
174W - 272L
1,286 Elo+
Party 4
Thoth
Thoth
king keno15
Thoth
Level 45
God Stats
3W - 4L
1,371 SR
Queue Stats
28W - 41L
1,358 Elo+
Party 2
Team Averages
Level 48
1,585 SR
1,401 Elo+

VS

Team Averages
Level 63
1,378 SR
1,313 Elo+
Yemoja
Yemoja
CanuckLatin
Yemoja
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,288 Elo+
Party 1
Neith
Neith
Copium_Krow
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,119 Elo+
Party 3
Hercules
Hercules
IHasTheClap
Hercules
Level 35
God Stats
2W - 8L
1,289 SR
Queue Stats
24W - 38L
1,627 Elo+
Solo
Cliodhna
Cliodhna
Kinda8v
Cliodhna
Level 141
God Stats
0W - 1L
1,350 SR
Queue Stats
18W - 36L
1,120 Elo+
Party 3
Janus
Janus
XupaEsta
Janus
Level 106
God Stats
1W - 3L
1,253 SR
Queue Stats
532W - 559L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,714
436
4,198
15,762
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Arachne
13
6 / 2 / 2
9,544
477
12,118
13,449
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Twitch Mister
Gilgamesh
13
0 / 2 / 2
8,270
414
4,938
11,910
7,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
7,612
381
8,943
13,218
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 0 / 3
10,593
530
8,136
5,066
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 1 / 4
8,826
441
6,540
13,808
13,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 4
7,813
391
8,253
10,164
3,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
IHasTheClap
Hercules
17
5 / 1 / 0
10,946
547
8,289
14,750
16,198
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Kinda8v
Cliodhna
12
1 / 2 / 4
8,122
406
2,709
14,130
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
XupaEsta
Janus
14
4 / 3 / 1
9,340
467
8,904
11,154
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
11
Kills
12
12
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
1
4
3
L
1
4
4
0.75
W
1
4
3
0.63
L
Hercules
IHasTheClap
Hercules
5
1
0
5
L
Cliodhna
Kinda8v
Cliodhna
1
2
4
1.5
W
Arachne
6
2
2
3.5
W
Gilgamesh
Twitch Mister
Gilgamesh
0
2
2
0.5
L
Janus
XupaEsta
Janus
4
3
1
1.5
W
1
4
1
0.38
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,333
Damage
34,695
59,405
Taken
64,006
34,168
Mitigated
43,620
18,468
Healing
20,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,540
1,324
4,682
5,590
13,808
13,141
120
2,915
10,803
23,439
0
L
8,253
2,784
0
821
10,164
3,821
751
3,083
6,927
0
57,414
W
4,198
281
783
3,215
15,762
12,618
104
5,603
9,989
32,117
0
L
Hercules
IHasTheClap
Hercules
8,289
2,033
0
6,059
14,750
16,198
583
1,298
13,356
0
83,798
L
Cliodhna
Kinda8v
Cliodhna
2,709
284
0
3,059
14,130
6,009
288
1,631
12,393
0
55,014
W
Arachne
12,118
7,541
0
6,214
13,449
6,284
0
2,177
11,164
0
54,723
W
Gilgamesh
Twitch Mister
Gilgamesh
4,938
1,734
0
2,069
11,910
7,159
468
1,112
10,764
0
42,630
L
Janus
XupaEsta
Janus
8,904
477
0
730
11,154
4,451
512
2,751
8,193
65,264
0
W
8,943
2,017
0
4,150
13,218
5,874
174
5,176
7,852
0
54,636
W
8,136
235
0
2,037
5,066
2,233
366
856
4,192
85,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,733
Gold Earned
45,047
436
Minions Killed
491
0
Camps Cleared
0
1,931,473
Distance Traveled
1,784,451
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,826
441
23
1
0
339,678
5
L
Neith
7,813
391
97
5
0
324,534
0
W
Ymir
8,714
436
49
2
0
362,808
2
L
Hercules
10,946
547
169
8
0
334,491
3
L
Cliodhna
8,122
406
76
4
0
396,229
9
W
Arachne
9,544
477
66
3
0
434,664
8
W
Gilgamesh
8,270
414
72
4
0
346,649
1
L
Janus
9,340
467
126
6
0
389,519
2
W
Neith
7,612
381
76
4
0
369,600
3
W
Thoth
10,593
530
173
9
0
417,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role