Player Matchup

Merlin
Merlin
Smurfofthejungle
Merlin
Level 24
God Stats
2W - 1L
1,778 SR
Queue Stats
29W - 6L
2,012 Elo+
Party 2
Cabrakan
Cabrakan
Solunth
Cabrakan
Level 143
God Stats
63W - 54L
1,697 SR
Queue Stats
233W - 218L
1,648 Elo+
Solo
Loki
Loki
sueyoshii
Loki
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 31L
1,621 Elo+
Party 2
Team Averages
Level 76
1,658 SR
1,760 Elo+

VS

Team Averages
Level 153
1,671 SR
1,890 Elo+
Jormungandr
Jormungandr
JoelDaAzzhole
Jormungandr
Level 160
God Stats
13W - 6L
1,566 SR
Queue Stats
1,643W - 548L
1,833 Elo+
Party 1
Baron Samedi
Baron Samedi
Railer
Baron Samedi
Level 140
God Stats
4W - 2L
1,681 SR
Queue Stats
372W - 87L
1,934 Elo+
Party 1
Ishtar
Ishtar
kushin4dapushin
Ishtar
Level 160
God Stats
11W - 7L
1,766 SR
Queue Stats
702W - 217L
1,902 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
11,582
724
17,451
17,144
8,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Solunth
Cabrakan
15
2 / 4 / 6
10,315
645
9,828
20,248
28,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
15
3 / 10 / 7
11,069
692
12,276
17,232
7,915
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JoelDaAzzhole
Jormungandr
18
8 / 2 / 9
12,631
789
18,475
20,401
21,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Railer
Baron Samedi
14
4 / 7 / 11
11,084
693
15,095
17,648
9,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 3 / 6
11,951
747
16,071
15,119
7,008
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
11
Kills
19
19
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
JoelDaAzzhole
Jormungandr
8
2
9
6.25
W
Baron Samedi
Railer
Baron Samedi
4
7
11
1.36
L
6
5
4
1.6
L
Cabrakan
Solunth
Cabrakan
2
4
6
1.25
W
7
3
6
3.33
L
Loki
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,555
Damage
49,641
54,624
Taken
53,168
44,197
Mitigated
37,531
6,030
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
JoelDaAzzhole
Jormungandr
18,475
6,953
0
5,128
20,401
21,312
290
9,723
10,678
53,341
0
W
Baron Samedi
Railer
Baron Samedi
15,095
1,358
2,592
3,968
17,648
9,211
915
9,428
8,220
31,589
0
L
17,451
1,908
0
4,077
17,144
8,275
651
11,889
5,255
54,785
0
L
Cabrakan
Solunth
Cabrakan
9,828
1,540
0
1,107
20,248
28,007
224
9,400
10,848
14,192
0
W
16,071
9,746
0
3,691
15,119
7,008
1,026
8,528
6,591
0
57,279
L
Loki
12,276
3,325
0
846
17,232
7,915
768
12,321
4,911
0
39,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
35,666
152
Minions Killed
171
5
Camps Cleared
9
771,127
Distance Traveled
799,869
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,631
789
76
5
4
305,131
0
W
Baron Samedi
11,084
693
40
3
0
249,167
2
L
Merlin
11,582
724
95
6
3
243,234
1
L
Cabrakan
10,315
645
8
1
0
272,878
1
W
Ishtar
11,951
747
55
3
5
245,571
1
L
Loki
11,069
692
49
3
2
255,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role