Player Matchup

Khepri
Khepri
 
Khepri
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Geb
Geb
BUTTHOLELICKER67
Geb
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 11L
1,977 Elo+
Party 2
Mercury
Mercury
CoqNBolTorture
Mercury
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 5L
1,871 Elo+
Party 2
Heimdallr
Heimdallr
MR_IGETKNOWLEDGE
Heimdallr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,373 Elo+
Party 4
Terra
Terra
Pic912
Terra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,373 Elo+
Party 4
Team Averages
Level 95
1,500 SR
1,619 Elo+

VS

Team Averages
Level 47
1,538 SR
1,464 Elo+
Scylla
Scylla
Draconian552
Scylla
Level 24
God Stats
4W - 6L
1,764 SR
Queue Stats
38W - 54L
1,389 Elo+
Party 3
Apollo
Apollo
DurpleMcRat
Apollo
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 119L
1,439 Elo+
Party 3
Loki
Loki
Skippythefoxx
Loki
Level 116
God Stats
0W - 1L
1,416 SR
Queue Stats
13W - 13L
1,496 Elo+
Party 1
Susano
Susano
Twitch Mister
Susano
Level 12
God Stats
7W - 13L
1,688 SR
Queue Stats
14W - 28L
1,496 Elo+
Party 1
Sobek
Sobek
king keno15
Sobek
Level 45
God Stats
0W - 1L
1,321 SR
Queue Stats
28W - 41L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 1
4,947
495
1,419
3,331
2,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 4
6,921
692
3,959
4,764
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 0 / 4
6,943
694
6,546
6,698
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
8
1 / 2 / 1
4,834
483
4,810
5,333
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
Pic912
Terra
9
0 / 1 / 2
5,554
555
3,166
8,122
4,755
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 4 / 0
4,717
472
431
4,480
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
9
1 / 1 / 2
5,391
539
3,333
5,346
1,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
4,859
486
3,209
7,736
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,762
476
3,917
6,447
2,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

7
1 / 3 / 2
4,931
493
1,043
9,030
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
3
4
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
1
0.5
W
5
0
4
7
W
6
0
4
8
L
Scylla
0
4
0
0
L
Apollo
1
1
2
2
W
Heimdallr
1
2
1
0.75
W
Terra
Pic912
Terra
0
1
2
1
L
1
3
1
0.5
L
0
1
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,900
Damage
11,933
28,248
Taken
33,039
13,268
Mitigated
14,562
8,010
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,419
113
105
849
3,331
2,047
377
364
2,967
14,548
0
W
3,959
717
0
1,487
4,764
2,087
0
215
4,549
37,457
0
W
6,546
4,144
0
1,785
6,698
2,501
0
216
6,450
0
44,781
L
Scylla
431
0
0
280
4,480
1,294
0
1,897
2,317
23,477
0
L
Apollo
3,333
1,862
0
1,907
5,346
1,816
0
780
4,546
0
41,483
W
Heimdallr
4,810
2,214
0
1,573
5,333
1,878
751
679
4,654
0
28,750
W
Terra
Pic912
Terra
3,166
666
0
2,211
8,122
4,755
248
0
7,786
31,087
0
L
3,209
1,100
0
1,877
7,736
3,281
0
1,296
6,370
0
24,997
L
3,917
1,264
0
1,705
6,447
2,906
0
3,051
3,396
0
20,299
L
1,043
256
165
3,138
9,030
5,265
0
1,130
7,866
11,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
24,660
290
Minions Killed
209
0
Camps Cleared
0
1,022,350
Distance Traveled
977,223
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,947
495
25
3
0
165,729
1
W
Geb
6,921
692
85
9
0
222,053
2
W
Mercury
6,943
694
82
8
0
278,069
2
L
Scylla
4,717
472
42
4
0
170,635
4
L
Apollo
5,391
539
66
7
0
179,521
1
W
Heimdallr
4,834
483
40
4
0
173,171
2
W
Terra
5,554
555
58
6
0
183,328
1
L
Loki
4,859
486
39
4
0
231,904
2
L
Susano
4,762
476
39
4
0
174,254
1
L
Sobek
4,931
493
23
2
0
220,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role