Player Matchup

Bakasura
Bakasura
AMG Zer0
Bakasura
Level 82
God Stats
2W - 11L
1,206 SR
Queue Stats
391W - 563L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Batclown
Ah Muzen Cab
Level 102
God Stats
2W - 3L
1,554 SR
Queue Stats
216W - 240L
1,372 Elo+
Party 2
Ymir
Ymir
PuffBlackGuy
Ymir
Level 29
God Stats
0W - 1L
1,353 SR
Queue Stats
69W - 99L
1,364 Elo+
Party 2
Amaterasu
Amaterasu
bucolic-lesson0
Amaterasu
Level 46
God Stats
1W - 2L
1,723 SR
Queue Stats
25W - 39L
1,400 Elo+
Solo
Anubis
Anubis
youalmostgotme_
Anubis
Level 40
God Stats
8W - 8L
1,459 SR
Queue Stats
96W - 108L
1,360 Elo+
Solo
Team Averages
Level 60
1,459 SR
1,382 Elo+

VS

Team Averages
Level 95
1,572 SR
1,481 Elo+
Anubis
Anubis
Jose_GaymerPro
Anubis
Level 68
God Stats
5W - 3L
1,567 SR
Queue Stats
124W - 148L
1,324 Elo+
Solo
Izanami
Izanami
NobleDovah
Izanami
Level 43
God Stats
9W - 7L
1,616 SR
Queue Stats
106W - 42L
1,736 Elo+
Party 3
Ymir
Ymir
ThatOutlaw
Ymir
Level 144
God Stats
16W - 7L
1,705 SR
Queue Stats
158W - 84L
1,695 Elo+
Party 3
Chaac
Chaac
UPineapple
Chaac
Level 118
God Stats
4W - 2L
1,425 SR
Queue Stats
107W - 97L
1,380 Elo+
Party 1
Shiva
Shiva
spencyspice
Shiva
Level 102
God Stats
5W - 5L
1,547 SR
Queue Stats
237W - 262L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AMG Zer0
Bakasura
11
5 / 1 / 2
6,573
598
3,813
9,293
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
Batclown
Ah Muzen Cab
9
2 / 4 / 2
5,582
507
6,412
8,441
2,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 4
5,507
501
4,260
10,532
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
bucolic-lesson0
Amaterasu
12
1 / 0 / 1
6,118
556
5,420
9,264
5,668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 3 / 4
5,460
496
4,964
6,380
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,649
514
4,505
9,271
4,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
NobleDovah
Izanami
11
4 / 1 / 1
6,795
618
7,947
7,682
2,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 6
6,662
606
5,787
9,866
6,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
10
3 / 1 / 0
5,953
541
3,583
8,211
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 1
5,637
512
5,079
8,097
3,630
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
9
Kills
10
10
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AMG Zer0
Bakasura
5
1
2
6
L
Ah Muzen Cab
Batclown
Ah Muzen Cab
2
4
2
0.75
W
0
4
3
0.38
W
Izanami
NobleDovah
Izanami
4
1
1
4.5
L
1
2
4
1.5
W
3
1
6
6
W
Chaac
3
1
0
3
L
Amaterasu
bucolic-lesson0
Amaterasu
1
0
1
1.5
W
0
2
1
0.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,869
Damage
26,901
43,910
Taken
43,127
20,809
Mitigated
21,215
12,283
Healing
13,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AMG Zer0
Bakasura
3,813
2,963
0
1,930
9,293
3,456
0
814
8,479
0
34,242
L
Ah Muzen Cab
Batclown
Ah Muzen Cab
6,412
2,118
150
1,458
8,441
2,268
0
1,630
6,640
0
30,097
W
4,505
431
0
3,498
9,271
4,024
168
4,647
4,441
35,036
0
W
Izanami
NobleDovah
Izanami
7,947
5,853
0
2,383
7,682
2,586
662
996
6,686
0
56,002
L
4,260
1,762
311
2,765
10,532
6,451
0
3,905
6,277
16,767
0
W
5,787
2,389
1,884
2,714
9,866
6,230
0
2,294
7,385
22,009
0
W
Chaac
3,583
1,409
0
1,294
8,211
4,745
0
1,287
6,694
0
29,606
L
Amaterasu
bucolic-lesson0
Amaterasu
5,420
2,228
0
3,984
9,264
5,668
0
0
9,264
0
38,271
W
5,079
727
25
1,723
8,097
3,630
0
0
8,042
0
35,441
L
4,964
242
0
1,685
6,380
2,966
0
3,422
2,958
36,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
30,696
281
Minions Killed
328
0
Camps Cleared
0
990,281
Distance Traveled
990,325
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,573
598
76
7
0
224,558
2
L
Ah Muzen Cab
5,582
507
41
4
0
196,461
2
W
Anubis
5,649
514
66
6
0
152,117
2
W
Izanami
6,795
618
122
11
0
197,705
2
L
Ymir
5,507
501
26
2
0
194,061
0
W
Ymir
6,662
606
27
2
0
203,492
0
W
Chaac
5,953
541
62
6
0
230,545
0
L
Amaterasu
6,118
556
78
7
0
197,388
3
W
Shiva
5,637
512
51
5
0
206,466
5
L
Anubis
5,460
496
60
5
0
177,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role