Player Matchup

Mulan
Mulan
DJ-BLiTz
Mulan
Level 127
God Stats
38W - 38L
1,567 SR
Queue Stats
819W - 836L
1,480 Elo+
Solo
Ravana
Ravana
DrasticFoShade
Ravana
Level 65
God Stats
2W - 0L
1,096 SR
Queue Stats
80W - 86L
1,415 Elo+
Solo
Vulcan
Vulcan
Guggernauta
Vulcan
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 40L
1,475 Elo+
Solo
Amaterasu
Amaterasu
RicksJymBagshf55
Amaterasu
Level 138
God Stats
4W - 1L
1,595 SR
Queue Stats
267W - 251L
1,453 Elo+
Solo
Cerberus
Cerberus
SKABUGIE
Cerberus
Level 160
God Stats
2W - 6L
1,121 SR
Queue Stats
271W - 318L
1,550 Elo+
Solo
Team Averages
Level 112
1,376 SR
1,475 Elo+

VS

Team Averages
Level 122
1,604 SR
1,462 Elo+
King Arthur
King Arthur
PoshGlint347
King Arthur
Level 134
God Stats
11W - 9L
1,626 SR
Queue Stats
236W - 225L
1,507 Elo+
Party 1
Lancelot
Lancelot
TheDemonz6204
Lancelot
Level 149
God Stats
5W - 3L
1,687 SR
Queue Stats
162W - 155L
1,486 Elo+
Party 1
Hera
Hera
YourManDan_
Hera
Level 66
God Stats
30W - 30L
1,623 SR
Queue Stats
124W - 149L
1,424 Elo+
Solo
Sol
Sol
Zombslayer916
Sol
Level 160
God Stats
2W - 3L
1,278 SR
Queue Stats
431W - 434L
1,469 Elo+
Solo
Bacchus
Bacchus
warhawk101st
Bacchus
Level 103
God Stats
0W - 1L
1,804 SR
Queue Stats
211W - 234L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DJ-BLiTz
Mulan
13
2 / 4 / 9
8,748
460
15,921
25,794
22,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 5 / 5
9,134
481
9,065
13,656
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
16
8 / 1 / 7
10,525
554
20,390
12,464
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
16
2 / 2 / 1
9,928
523
7,664
17,785
10,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
SKABUGIE
Cerberus
15
6 / 4 / 9
10,404
548
8,858
23,632
17,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PoshGlint347
King Arthur
14
4 / 3 / 3
9,128
480
15,640
20,286
20,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
TheDemonz6204
Lancelot
14
3 / 4 / 4
9,272
488
10,494
17,960
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 8 / 2
9,043
476
12,055
16,752
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 0
8,905
469
10,498
14,690
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
warhawk101st
Bacchus
12
2 / 2 / 2
8,046
423
5,124
17,534
19,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
22
Kills
14
16
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
DJ-BLiTz
Mulan
2
4
9
1.63
W
4
5
5
1.3
W
Vulcan
8
1
7
11.5
L
King Arthur
PoshGlint347
King Arthur
4
3
3
1.83
W
Amaterasu
2
2
1
1.25
W
Cerberus
SKABUGIE
Cerberus
6
4
9
2.63
L
Lancelot
TheDemonz6204
Lancelot
3
4
4
1.25
L
3
8
2
0.5
L
2
5
0
0.4
L
Bacchus
warhawk101st
Bacchus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,898
Damage
53,811
93,331
Taken
87,222
62,184
Mitigated
60,453
37,945
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DJ-BLiTz
Mulan
15,921
3,698
0
12,758
25,794
22,715
375
6,406
19,388
0
50,631
W
9,065
3,008
0
3,653
13,656
6,242
144
1,493
12,163
0
69,259
W
Vulcan
20,390
8,306
0
1,346
12,464
6,126
0
6,732
5,732
93,031
0
L
King Arthur
PoshGlint347
King Arthur
15,640
3,454
0
2,827
20,286
20,281
0
3,715
16,571
0
69,369
W
Amaterasu
7,664
3,056
0
9,137
17,785
10,039
1,191
7,553
10,232
0
89,968
W
Cerberus
SKABUGIE
Cerberus
8,858
930
0
11,051
23,632
17,062
325
5,493
18,139
52,036
0
L
Lancelot
TheDemonz6204
Lancelot
10,494
4,057
0
4,917
17,960
8,072
0
6,154
11,806
0
63,539
L
12,055
3,199
0
1,920
16,752
7,515
0
8,783
7,969
61,754
0
L
10,498
4,234
0
5,529
14,690
4,951
1,404
3,727
10,963
72,120
0
L
Bacchus
warhawk101st
Bacchus
5,124
503
0
1,407
17,534
19,634
369
6,869
10,665
31,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,739
Gold Earned
44,394
534
Minions Killed
465
0
Camps Cleared
0
1,736,370
Distance Traveled
1,669,135
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,748
460
64
3
0
339,190
2
W
Ravana
9,134
481
94
5
0
300,795
2
W
Vulcan
10,525
554
139
7
0
389,701
2
L
King Arthur
9,128
480
106
6
0
344,271
1
W
Amaterasu
9,928
523
137
7
0
349,382
6
W
Cerberus
10,404
548
100
5
0
357,302
1
L
Lancelot
9,272
488
101
5
0
375,114
3
L
Hera
9,043
476
99
5
0
319,710
2
L
Sol
8,905
469
127
7
0
283,577
1
L
Bacchus
8,046
423
32
2
0
346,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role