Player Matchup

Bakasura
Bakasura
UhohTJ
Bakasura
Level 28
God Stats
1W - 7L
1,214 SR
Queue Stats
108W - 177L
1,290 Elo+
Party 2
Ishtar
Ishtar
mazingerzero
Ishtar
Level 67
God Stats
12W - 22L
1,384 SR
Queue Stats
173W - 294L
1,236 Elo+
Solo
Yemoja
Yemoja
olliesalad
Yemoja
Level 49
God Stats
0W - 6L
1,209 SR
Queue Stats
77W - 125L
1,269 Elo+
Party 2
Team Averages
Level 48
1,269 SR
1,265 Elo+

VS

Team Averages
Level 62
1,751 SR
1,628 Elo+
Scylla
Scylla
AnarchyOnSwitch
Scylla
Level 112
God Stats
10W - 2L
1,704 SR
Queue Stats
164W - 94L
1,649 Elo+
Party 1
Ullr
Ullr
Clipsers
Ullr
Level 65
God Stats
2W - 0L
1,665 SR
Queue Stats
80W - 97L
1,350 Elo+
Party 1
Bellona
Bellona
Labbict
Bellona
Level 8
God Stats
3W - 0L
1,883 SR
Queue Stats
8W - 1L
1,886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
UhohTJ
Bakasura
12
5 / 7 / 0
8,819
735
8,699
15,593
9,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
9
0 / 10 / 3
7,355
613
6,462
15,478
5,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
olliesalad
Yemoja
13
1 / 3 / 2
8,295
691
5,731
15,228
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 7
10,749
896
20,956
10,856
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
13
2 / 4 / 14
8,919
743
4,246
8,737
3,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Labbict
Bellona
14
6 / 1 / 14
9,985
832
15,788
16,869
19,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
20
20
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
W
Ullr
2
4
14
2.25
W
Bellona
Labbict
Bellona
6
1
14
13
L
Bakasura
UhohTJ
Bakasura
5
7
0
0.71
L
Ishtar
0
10
3
0.15
L
Yemoja
olliesalad
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
40,990
46,299
Taken
36,462
31,338
Mitigated
27,345
3,373
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,956
4,059
0
6,572
10,856
4,570
1,262
2,724
7,862
46,122
0
W
Ullr
4,246
2,666
646
1,261
8,737
3,605
658
2,080
6,412
0
25,621
W
Bellona
Labbict
Bellona
15,788
4,309
0
5,178
16,869
19,170
531
2,433
13,555
0
34,109
L
Bakasura
UhohTJ
Bakasura
8,699
5,094
0
827
15,593
9,798
0
5,993
9,380
0
14,715
L
Ishtar
6,462
3,782
0
435
15,478
5,792
0
7,501
7,585
0
13,423
L
Yemoja
olliesalad
Yemoja
5,731
899
656
1,455
15,228
15,748
0
6,710
8,268
23,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,469
Gold Earned
29,653
73
Minions Killed
137
2
Camps Cleared
9
650,090
Distance Traveled
688,512
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,749
896
77
6
3
211,269
3
W
Ullr
8,919
743
28
2
3
212,179
3
W
Bellona
9,985
832
32
3
3
265,064
9
L
Bakasura
8,819
735
28
2
2
246,073
0
L
Ishtar
7,355
613
11
1
0
204,549
1
L
Yemoja
8,295
691
34
3
0
199,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role