Player Matchup

Mercury
Mercury
ExpandedMoss
Mercury
Level 99
God Stats
10W - 15L
1,428 SR
Queue Stats
134W - 144L
1,405 Elo+
Party 1
Bacchus
Bacchus
FerociousG00SE
Bacchus
Level 28
God Stats
15W - 13L
1,500 SR
Queue Stats
60W - 48L
1,461 Elo+
Party 1
Bellona
Bellona
SkizzyGotBarz
Bellona
Level 57
God Stats
24W - 18L
1,588 SR
Queue Stats
134W - 138L
1,409 Elo+
Party 1
Izanami
Izanami
Stealthy Hands
Izanami
Level 68
God Stats
35W - 30L
1,532 SR
Queue Stats
186W - 201L
1,325 Elo+
Solo
Hades
Hades
TheGreatMoka
Hades
Level 69
God Stats
8W - 2L
1,603 SR
Queue Stats
101W - 116L
1,390 Elo+
Party 1
Team Averages
Level 64
1,530 SR
1,398 Elo+

VS

Team Averages
Level 62
1,399 SR
1,369 Elo+
Shiva
Shiva
PurpleSleet9630
Shiva
Level 56
God Stats
0W - 2L
1,268 SR
Queue Stats
90W - 97L
1,359 Elo+
Solo
Ravana
Ravana
TRN Father
Ravana
Level 71
God Stats
1W - 5L
1,175 SR
Queue Stats
230W - 292L
1,415 Elo+
Party 3
Freya
Freya
TRN Porcorn
Freya
Level 92
God Stats
7W - 5L
1,596 SR
Queue Stats
264W - 319L
1,400 Elo+
Party 3
Izanami
Izanami
TTVKhanOMighty
Izanami
Level 26
God Stats
10W - 9L
1,213 SR
Queue Stats
42W - 62L
1,173 Elo+
Party 2
Athena
Athena
Xx_Angelo243_xX
Athena
Level 67
God Stats
1W - 1L
1,743 SR
Queue Stats
6W - 7L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ExpandedMoss
Mercury
15
8 / 4 / 11
10,497
525
10,179
14,375
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 8
9,374
469
7,043
13,867
19,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
14
2 / 5 / 7
9,329
466
9,499
18,060
17,598
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 0 / 8
10,692
535
19,261
11,707
5,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
7 / 1 / 10
10,876
544
21,092
19,073
12,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,274
464
15,467
18,921
21,093
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
TRN Father
Ravana
13
1 / 7 / 7
8,513
426
7,711
15,292
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 7 / 2
9,564
478
9,280
17,851
9,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 4 / 3
8,304
415
9,980
14,361
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 3
8,710
436
7,075
22,685
21,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
27
Kills
10
11
Deaths
27
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
ExpandedMoss
Mercury
8
4
11
3.38
W
2
1
8
6
L
4
4
5
1.63
W
Bellona
2
5
7
1.1
W
8
0
8
12
L
Ravana
TRN Father
Ravana
1
7
7
0.64
L
3
7
2
0.57
L
1
4
3
0.63
W
7
1
10
12
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,074
Damage
49,513
77,082
Taken
89,110
62,556
Mitigated
64,414
27,082
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ExpandedMoss
Mercury
10,179
3,907
509
3,469
14,375
6,781
754
3,431
10,768
0
54,608
W
7,043
1,045
508
1,961
13,867
19,987
390
2,468
11,322
23,662
0
L
15,467
1,506
497
1,604
18,921
21,093
79
4,172
14,749
0
56,057
W
Bellona
9,499
2,854
239
1,731
18,060
17,598
1,065
1,672
16,300
0
54,340
W
19,261
12,968
400
5,257
11,707
5,232
2,773
1,828
9,829
0
102,830
L
Ravana
TRN Father
Ravana
7,711
2,215
382
3,337
15,292
7,677
14
3,766
11,526
0
44,472
L
9,280
2,462
0
4,370
17,851
9,026
595
6,932
10,919
54,873
0
L
9,980
7,518
0
3,489
14,361
5,190
728
3,564
10,797
0
64,575
W
21,092
2,590
948
12,060
19,073
12,958
1,396
6,154
12,508
96,100
0
L
7,075
1,741
145
5,150
22,685
21,428
0
9,701
12,984
34,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,768
Gold Earned
44,365
476
Minions Killed
394
0
Camps Cleared
0
1,895,349
Distance Traveled
1,733,482
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,497
525
77
4
0
370,218
2
W
Bacchus
9,374
469
33
2
0
371,544
0
L
Shiva
9,274
464
72
4
0
331,362
4
W
Bellona
9,329
466
77
4
0
396,749
4
W
Izanami
10,692
535
148
7
0
394,008
2
L
Ravana
8,513
426
71
4
0
326,353
3
L
Freya
9,564
478
91
5
0
340,765
0
L
Izanami
8,304
415
106
5
0
328,962
2
W
Hades
10,876
544
141
7
0
362,830
4
L
Athena
8,710
436
54
3
0
406,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role