Player Matchup

Awilix
Awilix
Ba6yGhost
Awilix
Level 129
God Stats
3W - 2L
1,645 SR
Queue Stats
15W - 19L
1,460 Elo+
Party 2
Sobek
Sobek
Nexusx02
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,579 Elo+
Party 2
King Arthur
King Arthur
Qxntin
King Arthur
Level 29
God Stats
7W - 3L
1,758 SR
Queue Stats
28W - 25L
1,451 Elo+
Party 3
Xbalanque
Xbalanque
Tankx40
Xbalanque
Level 20
God Stats
4W - 1L
1,641 SR
Queue Stats
10W - 13L
1,446 Elo+
Party 2
Sol
Sol
Wisp9000
Sol
Level 104
God Stats
1W - 2L
1,118 SR
Queue Stats
93W - 93L
1,466 Elo+
Party 3
Team Averages
Level 78
1,532 SR
1,480 Elo+

VS

Team Averages
Level 74
1,606 SR
1,375 Elo+
Arachne
Arachne
EthanTheBelly
Arachne
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 16L
1,287 Elo+
Party 4
Nu Wa
Nu Wa
GodofHamburgers
Nu Wa
Level 127
God Stats
5W - 5L
1,570 SR
Queue Stats
132W - 156L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
ItsAvarice
Heimdallr
Level 129
God Stats
15W - 14L
1,553 SR
Queue Stats
670W - 705L
1,463 Elo+
Party 4
Nike
Nike
RedeemableRiven
Nike
Level 29
God Stats
6W - 6L
1,562 SR
Queue Stats
35W - 53L
1,368 Elo+
Party 1
Ymir
Ymir
asuccyboi
Ymir
Level 65
God Stats
6W - 1L
1,844 SR
Queue Stats
125W - 114L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ba6yGhost
Awilix
13
4 / 0 / 4
7,852
654
4,467
6,459
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Nexusx02
Sobek
8
1 / 2 / 6
6,226
519
3,459
9,400
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Qxntin
King Arthur
10
2 / 2 / 1
6,162
514
2,099
7,526
4,454
Xbalanque
Tankx40
Xbalanque
9
1 / 1 / 6
6,168
514
6,180
5,327
1,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 0 / 4
8,000
667
7,943
6,615
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
0 / 1 / 1
6,184
515
926
8,343
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 6 / 0
5,669
472
3,116
7,598
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
ItsAvarice
Heimdallr
10
2 / 3 / 1
6,353
529
8,666
9,983
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 0
7,474
623
4,748
10,020
4,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
8
0 / 3 / 0
5,714
476
3,205
9,104
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
5
5
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
Ba6yGhost
Awilix
4
0
4
6
L
Arachne
0
1
1
0.5
L
1
6
0
0.17
L
Heimdallr
ItsAvarice
Heimdallr
2
3
1
0.83
W
Sobek
Nexusx02
Sobek
1
2
6
2
W
King Arthur
Qxntin
King Arthur
2
2
1
1.25
L
2
2
0
1
W
Xbalanque
Tankx40
Xbalanque
1
1
6
4
W
7
0
4
9
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,148
Damage
20,661
35,327
Taken
45,048
17,416
Mitigated
23,270
13,338
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Ba6yGhost
Awilix
4,467
1,846
0
3,404
6,459
2,554
906
1,226
5,233
0
58,581
L
Arachne
926
700
0
3,741
8,343
4,003
0
633
7,710
0
47,573
L
3,116
968
21
628
7,598
2,789
0
4,676
2,922
35,793
0
L
Heimdallr
ItsAvarice
Heimdallr
8,666
4,627
0
3,074
9,983
4,379
0
3,230
6,753
0
46,638
W
Sobek
Nexusx02
Sobek
3,459
848
350
2,606
9,400
6,308
0
1,602
7,798
12,697
0
W
King Arthur
Qxntin
King Arthur
2,099
219
0
490
7,526
4,454
0
211
7,315
0
23,347
L
4,748
983
0
3,035
10,020
4,569
1,668
114
9,906
0
48,855
W
Xbalanque
Tankx40
Xbalanque
6,180
2,945
254
1,563
5,327
1,663
636
1,214
4,113
0
38,137
W
7,943
3,460
0
4,671
6,615
2,437
1,194
2,836
3,779
60,653
0
L
Ymir
3,205
583
0
733
9,104
7,530
0
2,749
6,355
14,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
31,394
318
Minions Killed
345
0
Camps Cleared
0
1,216,596
Distance Traveled
1,159,059
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,852
654
109
9
0
295,308
2
L
Arachne
6,184
515
86
7
0
272,971
1
L
Nu Wa
5,669
472
50
4
0
216,376
0
L
Heimdallr
6,353
529
81
7
0
200,870
3
W
Sobek
6,226
519
9
1
0
281,715
3
W
King Arthur
6,162
514
37
3
0
219,724
0
L
Nike
7,474
623
105
9
0
222,898
0
W
Xbalanque
6,168
514
76
6
0
206,723
4
W
Sol
8,000
667
87
7
0
213,126
5
L
Ymir
5,714
476
23
2
0
245,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role