Player Matchup

Ares
Ares
GB HENMAN
Ares
Level 154
God Stats
7W - 6L
1,741 SR
Queue Stats
665W - 697L
1,585 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
InfektedSun
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,356 Elo+
Solo
Hades
Hades
Inhumanum
Hades
Level 160
God Stats
17W - 15L
1,447 SR
Queue Stats
822W - 823L
1,515 Elo+
Solo
Discordia
Discordia
SecretlyCow
Discordia
Level 153
God Stats
5W - 1L
1,923 SR
Queue Stats
505W - 443L
1,652 Elo+
Solo
Tiamat
Tiamat
Yapomruzatebe
Tiamat
Level 155
God Stats
12W - 9L
1,764 SR
Queue Stats
404W - 419L
1,555 Elo+
Solo
Team Averages
Level 150
1,675 SR
1,533 Elo+

VS

Team Averages
Level 100
1,475 SR
1,525 Elo+
Nu Wa
Nu Wa
Azrael61
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 88L
1,559 Elo+
Solo
Thor
Thor
G_A_R7
Thor
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 50L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
ProudSun
Gilgamesh
Level 108
God Stats
5W - 8L
1,470 SR
Queue Stats
786W - 798L
1,423 Elo+
Solo
Hou Yi
Hou Yi
StiefelZman
Hou Yi
Level 160
God Stats
1W - 4L
1,405 SR
Queue Stats
205W - 209L
1,516 Elo+
Solo
Heimdallr
Heimdallr
oAjmi
Heimdallr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
6 / 8 / 22
13,859
729
10,117
36,651
49,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
InfektedSun
Ah Muzen Cab
20
13 / 3 / 22
14,968
788
29,103
20,076
12,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Inhumanum
Hades
20
8 / 7 / 25
13,825
728
21,305
29,204
36,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
SecretlyCow
Discordia
20
12 / 2 / 27
15,496
816
31,600
23,831
12,876
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 6 / 20
13,192
694
17,671
21,442
27,249
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azrael61
Nu Wa
20
2 / 7 / 19
14,687
773
34,080
17,576
8,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
G_A_R7
Thor
14
2 / 9 / 9
10,324
543
6,844
22,750
10,181
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
ProudSun
Gilgamesh
20
7 / 8 / 17
14,359
756
17,607
31,360
40,064
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
20
12 / 7 / 10
14,586
768
30,162
24,314
12,479
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
oAjmi
Heimdallr
18
3 / 12 / 18
12,217
643
19,389
25,486
12,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
99
43
Kills
26
26
Deaths
43
116
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Azrael61
Nu Wa
2
7
19
1.64
W
Ares
6
8
22
2.13
L
Thor
G_A_R7
Thor
2
9
9
0.72
W
Ah Muzen Cab
InfektedSun
Ah Muzen Cab
13
3
22
8
W
Hades
Inhumanum
Hades
8
7
25
2.93
L
Gilgamesh
ProudSun
Gilgamesh
7
8
17
1.94
W
Discordia
SecretlyCow
Discordia
12
2
27
12.75
L
Hou Yi
12
7
10
2.43
W
4
6
20
2.33
L
Heimdallr
oAjmi
Heimdallr
3
12
18
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,796
Damage
108,082
131,204
Taken
121,486
138,215
Mitigated
83,448
47,703
Healing
31,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Azrael61
Nu Wa
34,080
9,173
4,428
2,345
17,576
8,565
1,173
12,471
5,105
79,177
0
W
Ares
10,117
94
367
6,961
36,651
49,475
584
10,858
25,793
17,152
0
L
Thor
G_A_R7
Thor
6,844
1,121
2,108
3,532
22,750
10,181
0
12,626
10,124
0
10,717
W
Ah Muzen Cab
InfektedSun
Ah Muzen Cab
29,103
9,873
2,064
5,347
20,076
12,498
4,553
4,337
15,732
0
92,866
W
Hades
Inhumanum
Hades
21,305
871
3,093
9,639
29,204
36,117
1,440
6,551
22,653
49,648
0
L
Gilgamesh
ProudSun
Gilgamesh
17,607
3,768
2,977
4,095
31,360
40,064
45
19,222
12,138
1,210
23,962
W
Discordia
SecretlyCow
Discordia
31,600
1,793
3,004
9,623
23,831
12,876
1,490
7,300
16,531
67,267
0
L
Hou Yi
30,162
16,298
2,431
5,329
24,314
12,479
2,162
17,689
6,625
0
51,403
W
17,671
572
2,299
5,306
21,442
27,249
308
5,877
15,565
41,636
0
L
Heimdallr
oAjmi
Heimdallr
19,389
8,742
1,955
2,592
25,486
12,159
1,346
18,685
6,801
0
37,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,340
Gold Earned
66,173
289
Minions Killed
248
0
Camps Cleared
0
1,919,709
Distance Traveled
1,551,143
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,687
773
104
5
0
325,140
1
W
Ares
13,859
729
8
0
0
401,747
0
L
Thor
10,324
543
12
1
0
255,051
3
W
Ah Muzen Cab
14,968
788
124
7
0
390,441
0
W
Hades
13,825
728
60
3
0
360,530
0
L
Gilgamesh
14,359
756
19
1
0
357,904
2
W
Discordia
15,496
816
57
3
0
365,526
5
L
Hou Yi
14,586
768
66
3
0
327,664
4
W
Tiamat
13,192
694
40
2
0
401,465
0
L
Heimdallr
12,217
643
47
2
0
285,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role