Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Escuasme
Kukulkan
Level 15
God Stats
0W - 1L
1,856 SR
Queue Stats
0W - 2L
1,328 Elo+
Solo
Neith
Neith
Guy5
Neith
Level 90
God Stats
16W - 5L
1,732 SR
Queue Stats
640W - 676L
1,536 Elo+
Solo
Mercury
Mercury
MorganLaFaye
Mercury
Level 144
God Stats
0W - 2L
1,270 SR
Queue Stats
128W - 132L
1,466 Elo+
Solo
Danzaburou
Danzaburou
theboyFauno
Danzaburou
Level 155
God Stats
9W - 4L
1,803 SR
Queue Stats
305W - 315L
1,462 Elo+
Solo
Team Averages
Level 113
1,632 SR
1,458 Elo+

VS

Team Averages
Level 84
1,430 SR
1,483 Elo+
Da Ji
Da Ji
BonezBX
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
SwainGotGame
Chiron
Level 125
God Stats
10W - 4L
1,643 SR
Queue Stats
284W - 292L
1,491 Elo+
Party 2
King Arthur
King Arthur
WaxDabberson
King Arthur
Level 145
God Stats
2W - 3L
1,153 SR
Queue Stats
208W - 220L
1,455 Elo+
Solo
Awilix
Awilix
Zeanatos
Awilix
Level 58
God Stats
1W - 0L
1,386 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
artistic_hobby77
Xbalanque
Level 67
God Stats
3W - 2L
1,470 SR
Queue Stats
220W - 271L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
4 / 4 / 4
8,432
767
7,108
13,411
26,227
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Escuasme
Kukulkan
14
0 / 4 / 5
8,119
738
12,382
8,219
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Guy5
Neith
17
9 / 3 / 4
9,831
894
13,991
12,204
6,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
MorganLaFaye
Mercury
15
0 / 1 / 10
8,235
749
3,992
15,733
8,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
theboyFauno
Danzaburou
15
2 / 5 / 6
9,134
830
13,814
10,121
4,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BonezBX
Da Ji
16
3 / 4 / 8
8,735
794
10,672
12,087
6,184
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
14
0 / 2 / 13
8,188
744
12,631
11,917
5,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
WaxDabberson
King Arthur
15
3 / 3 / 4
8,674
789
10,241
14,840
17,401
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
Zeanatos
Awilix
18
9 / 3 / 5
10,266
933
11,748
9,884
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
14
2 / 3 / 9
8,336
758
7,183
11,445
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
15
Kills
17
17
Deaths
15
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
4
4
1.5
W
Da Ji
BonezBX
Da Ji
3
4
8
1.75
L
Kukulkan
Escuasme
Kukulkan
0
4
5
0.63
L
Neith
Guy5
Neith
9
3
4
3.67
L
Mercury
MorganLaFaye
Mercury
0
1
10
5
W
Chiron
0
2
13
3.25
W
King Arthur
WaxDabberson
King Arthur
3
3
4
1.67
W
Awilix
Zeanatos
Awilix
9
3
5
3.83
W
Xbalanque
2
3
9
2.17
L
Danzaburou
theboyFauno
Danzaburou
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,287
Damage
52,475
59,688
Taken
60,173
48,754
Mitigated
39,991
23,959
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,108
3,448
388
2,978
13,411
26,227
0
0
13,411
11,031
0
W
Da Ji
BonezBX
Da Ji
10,672
2,163
0
513
12,087
6,184
0
2,546
9,541
0
13,405
L
Kukulkan
Escuasme
Kukulkan
12,382
744
1,286
1,605
8,219
3,772
0
0
8,219
29,150
0
L
Neith
Guy5
Neith
13,991
6,913
1,061
4,764
12,204
6,039
104
0
12,204
0
23,714
L
Mercury
MorganLaFaye
Mercury
3,992
866
1,587
8,658
15,733
8,214
491
0
15,733
0
7,696
W
Chiron
12,631
6,029
2,125
4,345
11,917
5,745
810
3,978
7,939
0
24,234
W
King Arthur
WaxDabberson
King Arthur
10,241
224
2,117
1,640
14,840
17,401
120
4,561
10,279
0
22,011
W
Awilix
Zeanatos
Awilix
11,748
3,432
36
606
9,884
5,310
0
3,498
6,386
0
22,061
W
Xbalanque
7,183
2,711
1,464
1,906
11,445
5,351
1,044
4,907
6,538
0
16,992
L
Danzaburou
theboyFauno
Danzaburou
13,814
3,916
0
1,632
10,121
4,502
1,201
0
10,121
0
26,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
44,199
106
Minions Killed
100
0
Camps Cleared
0
982,930
Distance Traveled
1,031,006
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,432
767
7
1
0
181,327
0
W
Da Ji
8,735
794
6
1
0
217,800
1
L
Kukulkan
8,119
738
43
4
0
200,789
4
L
Neith
9,831
894
26
2
0
164,902
0
L
Mercury
8,235
749
9
1
0
271,514
0
W
Chiron
8,188
744
29
3
0
207,672
0
W
King Arthur
8,674
789
19
2
0
194,187
1
W
Awilix
10,266
933
29
3
0
209,609
0
W
Xbalanque
8,336
758
17
2
0
201,738
0
L
Danzaburou
9,134
830
21
2
0
164,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role