Player Matchup

Freya
Freya
Eliseo Vida
Freya
Level 146
God Stats
19W - 14L
1,615 SR
Queue Stats
54W - 53L
1,524 Elo+
Party 1
Merlin
Merlin
JaySpoox
Merlin
Level 126
God Stats
5W - 3L
1,499 SR
Queue Stats
161W - 128L
1,480 Elo+
Solo
Fenrir
Fenrir
Kyloe
Fenrir
Level 154
God Stats
6W - 5L
1,597 SR
Queue Stats
151W - 99L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
OfBlueValor
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,159 Elo+
Party 1
Bacchus
Bacchus
ShiroYKTV
Bacchus
Level 43
God Stats
99W - 48L
1,804 SR
Queue Stats
205W - 141L
1,509 Elo+
Party 1
Team Averages
Level 115
1,603 SR
1,439 Elo+

VS

Team Averages
Level 51
1,606 SR
1,456 Elo+
Nu Wa
Nu Wa
ChubbyBunny3037
Nu Wa
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 52L
1,353 Elo+
Party 3
Bacchus
Bacchus
HunterRenko
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,532 Elo+
Party 2
Bellona
Bellona
NathanR808
Bellona
Level 129
God Stats
124W - 109L
1,579 SR
Queue Stats
389W - 402L
1,460 Elo+
Party 3
Cupid
Cupid
PuppyPumper7187
Cupid
Level 48
God Stats
1W - 2L
1,429 SR
Queue Stats
47W - 59L
1,460 Elo+
Party 2
Arachne
Arachne
RodriguezFamilyJ
Arachne
Level 34
God Stats
3W - 4L
1,805 SR
Queue Stats
36W - 58L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,061
415
9,242
13,694
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
JaySpoox
Merlin
16
4 / 3 / 7
9,626
566
9,164
10,494
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Kyloe
Fenrir
16
14 / 2 / 2
10,646
626
15,686
14,974
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
OfBlueValor
Amaterasu
14
0 / 0 / 0
7,770
457
1,030
7,802
5,709
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
ShiroYKTV
Bacchus
11
0 / 3 / 2
7,499
441
5,623
14,666
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,977
469
3,251
10,154
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
HunterRenko
Bacchus
11
1 / 2 / 6
7,688
452
7,116
13,183
15,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
NathanR808
Bellona
15
0 / 2 / 1
9,213
542
4,848
11,162
9,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 5 / 3
7,194
423
9,728
10,461
3,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 2 / 2
9,296
547
9,246
16,099
6,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
18
Kills
11
11
Deaths
18
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
0
3
1
0.17
L
Bacchus
HunterRenko
Bacchus
1
2
6
2
W
Merlin
JaySpoox
Merlin
4
3
7
2.5
W
Fenrir
Kyloe
Fenrir
14
2
2
7.5
L
Bellona
NathanR808
Bellona
0
2
1
0.25
W
Amaterasu
OfBlueValor
Amaterasu
0
0
0
0
L
3
5
3
0.9
L
6
2
2
3.5
W
Bacchus
ShiroYKTV
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,745
Damage
34,189
61,630
Taken
61,059
39,864
Mitigated
37,455
19,545
Healing
19,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,251
450
0
975
10,154
2,015
0
1,147
8,863
31,237
0
W
9,242
3,112
0
6,754
13,694
6,704
492
2,981
10,713
54,147
8,141
L
Bacchus
HunterRenko
Bacchus
7,116
668
271
5,718
13,183
15,525
0
7,473
5,579
18,080
0
W
Merlin
JaySpoox
Merlin
9,164
415
0
3,202
10,494
4,828
1,840
1,354
9,140
73,051
0
W
Fenrir
Kyloe
Fenrir
15,686
4,013
0
4,812
14,974
7,457
132
1,496
13,478
0
71,633
L
Bellona
NathanR808
Bellona
4,848
2,491
0
5,401
11,162
9,173
690
1,127
9,973
0
67,352
W
Amaterasu
OfBlueValor
Amaterasu
1,030
603
0
1,115
7,802
5,709
0
1,366
6,436
0
44,178
L
9,728
6,565
130
2,146
10,461
3,892
0
6,391
3,947
0
48,494
L
9,246
7,081
0
4,780
16,099
6,850
0
5,663
10,178
0
82,830
W
Bacchus
ShiroYKTV
Bacchus
5,623
637
0
3,662
14,666
15,166
54
3,170
11,496
17,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
41,368
426
Minions Killed
388
0
Camps Cleared
0
1,648,373
Distance Traveled
1,588,678
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,977
469
44
3
0
267,709
5
W
Freya
7,061
415
89
5
0
282,045
5
L
Bacchus
7,688
452
10
1
0
323,839
2
W
Merlin
9,626
566
135
8
0
295,655
3
W
Fenrir
10,646
626
111
7
0
383,715
0
L
Bellona
9,213
542
131
8
0
321,873
4
W
Amaterasu
7,770
457
71
4
0
356,670
2
L
Cupid
7,194
423
78
5
0
271,565
0
L
Arachne
9,296
547
125
7
0
403,692
5
W
Bacchus
7,499
441
20
1
0
330,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role