Player Matchup

Bacchus
Bacchus
Bushido6
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 69L
1,275 Elo+
Party 3
Charybdis
Charybdis
Discomanx5O6O9
Charybdis
Level 148
God Stats
14W - 18L
1,517 SR
Queue Stats
519W - 514L
1,439 Elo+
Party 1
Fenrir
Fenrir
EclipDuality
Fenrir
Level 69
God Stats
5W - 4L
1,683 SR
Queue Stats
62W - 66L
1,403 Elo+
Party 1
Ra
Ra
Ethiopia XI
Ra
Level 64
God Stats
7W - 18L
1,232 SR
Queue Stats
56W - 84L
1,192 Elo+
Party 3
Ratatoskr
Ratatoskr
bosSTEELE
Ratatoskr
Level 119
God Stats
9W - 4L
1,811 SR
Queue Stats
259W - 248L
1,501 Elo+
Party 1
Team Averages
Level 89
1,549 SR
1,362 Elo+

VS

Team Averages
Level 99
1,497 SR
1,463 Elo+
Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ItzJustSpirit
Izanami
Level 102
God Stats
10W - 9L
1,492 SR
Queue Stats
553W - 505L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
Joshua__Yuuki
Baron Samedi
Level 122
God Stats
11W - 7L
1,635 SR
Queue Stats
827W - 811L
1,497 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Warshak
Ah Muzen Cab
Level 160
God Stats
9W - 12L
1,443 SR
Queue Stats
255W - 280L
1,402 Elo+
Solo
Poseidon
Poseidon
beelzebabex
Poseidon
Level 45
God Stats
2W - 4L
1,415 SR
Queue Stats
64W - 85L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bushido6
Bacchus
15
1 / 6 / 4
9,869
380
6,894
23,682
34,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
Discomanx5O6O9
Charybdis
18
4 / 6 / 5
11,624
447
18,495
22,822
9,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
18
9 / 8 / 5
12,926
497
16,980
24,736
12,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 5 / 8
12,174
468
9,743
22,514
17,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
bosSTEELE
Ratatoskr
19
7 / 5 / 6
13,201
508
23,483
22,894
17,819
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
9 / 7 / 7
12,894
496
15,626
24,067
11,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
20
11 / 3 / 6
15,409
593
33,012
22,738
10,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Joshua__Yuuki
Baron Samedi
18
2 / 2 / 16
13,291
511
17,949
23,393
27,255
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Warshak
Ah Muzen Cab
19
3 / 5 / 1
12,250
471
5,922
29,409
14,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
beelzebabex
Poseidon
20
5 / 4 / 5
14,704
566
8,626
13,391
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
65
21
Kills
30
30
Deaths
21
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
7
7
1.79
L
Bacchus
Bushido6
Bacchus
1
6
4
0.5
L
Charybdis
Discomanx5O6O9
Charybdis
4
6
5
1.08
L
Fenrir
9
8
5
1.44
L
0
5
8
0.8
W
Izanami
11
3
6
4.67
W
Baron Samedi
Joshua__Yuuki
Baron Samedi
2
2
16
5
W
Ah Muzen Cab
Warshak
Ah Muzen Cab
3
5
1
0.7
W
Poseidon
beelzebabex
Poseidon
5
4
5
1.88
L
Ratatoskr
bosSTEELE
Ratatoskr
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,595
Damage
81,135
116,648
Taken
112,998
92,486
Mitigated
69,158
26,291
Healing
52,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,626
3,626
0
6,629
24,067
11,176
25
4,327
19,740
0
80,633
L
Bacchus
Bushido6
Bacchus
6,894
655
829
5,478
23,682
34,596
0
6,707
16,975
31,299
0
L
Charybdis
Discomanx5O6O9
Charybdis
18,495
8,759
0
4,117
22,822
9,361
0
6,539
16,283
0
102,359
L
Fenrir
16,980
2,783
0
1,441
24,736
12,800
925
5,081
19,655
0
109,242
L
9,743
928
1,546
6,511
22,514
17,910
1,504
6,129
16,385
113,786
0
W
Izanami
33,012
25,813
0
10,704
22,738
10,307
2,655
3,428
19,310
0
183,284
W
Baron Samedi
Joshua__Yuuki
Baron Samedi
17,949
767
4,284
13,494
23,393
27,255
387
4,811
18,582
43,111
0
W
Ah Muzen Cab
Warshak
Ah Muzen Cab
5,922
2,359
0
14,642
29,409
14,760
2,231
2,005
27,404
5,251
75,045
W
Poseidon
beelzebabex
Poseidon
8,626
1,384
161
2,920
13,391
5,660
4,717
2,678
10,713
150,056
0
L
Ratatoskr
bosSTEELE
Ratatoskr
23,483
6,263
0
6,369
22,894
17,819
269
2,643
20,251
0
96,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,794
Gold Earned
68,548
680
Minions Killed
742
0
Camps Cleared
0
2,356,040
Distance Traveled
2,347,482
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,894
496
92
4
0
443,306
1
L
Bacchus
9,869
380
22
1
0
487,294
7
L
Charybdis
11,624
447
156
6
0
424,433
2
L
Fenrir
12,926
497
130
5
0
492,372
0
L
Ra
12,174
468
176
7
0
444,059
2
W
Izanami
15,409
593
270
10
0
491,048
1
W
Baron Samedi
13,291
511
23
1
0
475,501
0
W
Ah Muzen Cab
12,250
471
113
4
0
460,981
5
W
Poseidon
14,704
566
244
9
0
476,646
2
L
Ratatoskr
13,201
508
196
8
0
507,882
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role