Player Matchup

Horus
Horus
DjangoWhipped
Horus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,623 Elo+
Party 2
Hun Batz
Hun Batz
LevisJrr
Hun Batz
Level 154
God Stats
2W - 2L
1,497 SR
Queue Stats
8W - 6L
1,684 Elo+
Solo
Vulcan
Vulcan
jasdawg10
Vulcan
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 38L
1,705 Elo+
Party 2
Team Averages
Level 79
1,499 SR
1,671 Elo+

VS

Team Averages
Level 116
1,461 SR
1,389 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CrazyKiddJayy
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,487 Elo+
Party 1
Thanatos
Thanatos
DarkXCheetah
Thanatos
Level 61
God Stats
1W - 2L
1,382 SR
Queue Stats
10W - 23L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
9,072
907
10,214
11,370
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
LevisJrr
Hun Batz
13
3 / 1 / 7
7,922
792
10,047
8,439
3,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
jasdawg10
Vulcan
12
5 / 2 / 7
8,107
811
11,150
8,411
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
3 / 7 / 0
7,922
792
11,642
16,549
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 1
6,697
670
6,979
12,119
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
DarkXCheetah
Thanatos
9
0 / 4 / 2
6,180
618
2,488
8,546
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
4
4
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
7
0
0.43
L
1
3
1
0.5
L
Thanatos
DarkXCheetah
Thanatos
0
4
2
0.25
W
6
1
6
9
W
Hun Batz
LevisJrr
Hun Batz
3
1
7
6.5
W
Vulcan
jasdawg10
Vulcan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
21,109
28,220
Taken
37,214
19,386
Mitigated
20,307
12,914
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,642
2,522
49
1,888
16,549
12,630
0
4,259
12,290
0
24,038
L
6,979
2,572
0
1,777
12,119
4,353
0
4,098
8,021
22,986
2,438
L
Thanatos
DarkXCheetah
Thanatos
2,488
264
0
2,410
8,546
3,324
0
2,793
5,753
0
4,652
W
10,214
3,950
1,121
5,601
11,370
11,850
131
4,004
7,366
0
18,093
W
Hun Batz
LevisJrr
Hun Batz
10,047
2,108
0
3,192
8,439
3,916
0
1,824
6,615
0
36,531
W
Vulcan
jasdawg10
Vulcan
11,150
4,087
0
3,000
8,411
3,620
340
843
7,568
30,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,101
Gold Earned
20,799
120
Minions Killed
93
9
Camps Cleared
0
631,849
Distance Traveled
548,770
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,922
792
25
3
0
190,484
1
L
Sol
6,697
670
57
6
0
181,778
3
L
Thanatos
6,180
618
11
1
0
176,508
0
W
Horus
9,072
907
11
1
0
208,345
3
W
Hun Batz
7,922
792
64
6
4
221,542
2
W
Vulcan
8,107
811
45
5
5
201,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role