Player Matchup

Poseidon
Poseidon
Platinum II
GnarlyWarrior18
Poseidon
Platinum II
Level 98
God Stats
3W - 10L
1,501 SR
Queue Stats
85W - 103L
1,948 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Goddii
Erlang Shen
Gold III
Level 147
God Stats
3W - 5L
1,407 SR
Queue Stats
187W - 252L
1,455 MMR
Solo
Tyr
Tyr
Gold I
WeezyNM
Tyr
Gold I
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 5L
1,902 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,469 SR
1,768 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,545 SR
1,386 MMR
Baron Samedi
Baron Samedi
Bronze I
DiscGolfFool
Baron Samedi
Bronze I
Level 127
God Stats
3W - 5L
1,446 SR
Queue Stats
11W - 38L
952 MMR
Party 1
Chaac
Chaac
Platinum I
TDS Holmes
Chaac
Platinum I
Level 145
God Stats
21W - 13L
1,699 SR
Queue Stats
94W - 110L
2,049 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
skeletor_redux
Zhong Kui
Silver III
Level 118
God Stats
0W - 1L
1,489 SR
Queue Stats
12W - 35L
1,159 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
4 / 4 / 7
15,165
659
21,354
13,369
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Goddii
Erlang Shen
20
6 / 1 / 9
15,174
660
19,321
29,775
36,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyr
19
5 / 2 / 9
14,728
640
18,711
31,167
43,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesAresShivaArachneAtlas

VS

Bans
Ah Muzen CabMedusaAthenaHou YiXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiscGolfFool
Baron Samedi
18
2 / 7 / 4
13,948
606
10,919
20,865
12,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
5 / 1 / 2
15,435
671
30,829
32,744
41,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
skeletor_redux
Zhong Kui
16
0 / 7 / 7
13,032
567
14,211
26,721
17,398
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
15
Kills
7
7
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DiscGolfFool
Baron Samedi
2
7
4
0.57
W
Poseidon
4
4
7
1.88
W
Erlang Shen
Goddii
Erlang Shen
6
1
9
10.5
L
Chaac
5
1
2
6
W
Tyr
5
2
9
4.75
L
Zhong Kui
skeletor_redux
Zhong Kui
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,386
Damage
55,959
74,311
Taken
80,330
85,742
Mitigated
70,616
19,525
Healing
33,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DiscGolfFool
Baron Samedi
10,919
169
2,542
5,933
20,865
12,040
442
4,370
15,524
53,205
0
W
Poseidon
21,354
2,010
0
3,103
13,369
5,913
1,006
5,133
8,236
91,687
0
W
Erlang Shen
Goddii
Erlang Shen
19,321
6,140
0
6,246
29,775
36,067
1,113
9,500
20,275
0
52,412
L
Chaac
30,829
7,216
0
18,166
32,744
41,178
1,258
11,090
20,705
0
100,045
W
Tyr
18,711
1,514
0
10,176
31,167
43,762
694
10,937
20,230
0
51,753
L
Zhong Kui
skeletor_redux
Zhong Kui
14,211
922
306
7,012
26,721
17,398
1,437
6,672
19,034
55,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
42,415
258
Minions Killed
270
6
Camps Cleared
13
1,313,841
Distance Traveled
1,213,873
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,948
606
92
4
3
368,921
7
W
Poseidon
15,165
659
149
6
5
429,868
5
W
Erlang Shen
15,174
660
53
2
0
460,149
1
L
Chaac
15,435
671
104
5
4
483,069
5
W
Tyr
14,728
640
56
2
1
423,824
3
L
Zhong Kui
13,032
567
74
3
6
361,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role