Player Matchup

Hun Batz
Hun Batz
Diramu
Hun Batz
Level 160
God Stats
3W - 2L
1,723 SR
Queue Stats
110W - 105L
1,557 Elo+
Party 2
Apollo
Apollo
SgtStalwart
Apollo
Level 156
God Stats
12W - 5L
1,477 SR
Queue Stats
48W - 59L
1,389 Elo+
Solo
Ganesha
Ganesha
SmallLarry
Ganesha
Level 107
God Stats
11W - 12L
1,557 SR
Queue Stats
42W - 36L
1,570 Elo+
Party 2
Chernobog
Chernobog
brxll
Chernobog
Level 83
God Stats
2W - 2L
1,386 SR
Queue Stats
255W - 259L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
pushtrap223
Zhong Kui
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 58L
1,279 Elo+
Solo
Team Averages
Level 122
1,529 SR
1,468 Elo+

VS

Team Averages
Level 108
1,509 SR
1,545 Elo+
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DocFU
Yemoja
Level 61
God Stats
27W - 23L
1,523 SR
Queue Stats
54W - 51L
1,465 Elo+
Solo
Thor
Thor
OhSkies
Thor
Level 148
God Stats
0W - 2L
1,385 SR
Queue Stats
368W - 336L
1,580 Elo+
Party 1
Yu Huang
Yu Huang
RoosterCogburn23
Yu Huang
Level 142
God Stats
23W - 22L
1,616 SR
Queue Stats
438W - 402L
1,599 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
illoqic
Ah Muzen Cab
Level 121
God Stats
6W - 5L
1,519 SR
Queue Stats
787W - 790L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Diramu
Hun Batz
17
6 / 0 / 6
10,210
601
13,301
12,328
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
15
2 / 2 / 1
9,374
551
5,933
14,731
5,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
SmallLarry
Ganesha
15
1 / 0 / 7
9,479
558
5,319
11,004
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
brxll
Chernobog
18
4 / 0 / 3
11,175
657
12,401
9,332
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
pushtrap223
Zhong Kui
15
4 / 0 / 2
8,938
526
8,684
11,107
8,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 4 / 0
6,383
375
5,243
13,770
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
DocFU
Yemoja
11
0 / 2 / 0
6,966
410
1,455
12,762
7,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
OhSkies
Thor
11
0 / 5 / 0
6,709
395
2,730
15,304
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 0
7,348
432
9,614
9,956
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
illoqic
Ah Muzen Cab
14
2 / 3 / 0
8,348
491
8,332
13,200
5,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
17
Kills
2
2
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
0
0
W
Hun Batz
Diramu
Hun Batz
6
0
6
9
L
Yemoja
DocFU
Yemoja
0
2
0
0
L
Thor
OhSkies
Thor
0
5
0
0
L
0
3
0
0
W
Apollo
2
2
1
1.25
W
Ganesha
SmallLarry
Ganesha
1
0
7
4.5
W
Chernobog
brxll
Chernobog
4
0
3
5.5
L
Ah Muzen Cab
illoqic
Ah Muzen Cab
2
3
0
0.67
W
Zhong Kui
pushtrap223
Zhong Kui
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,638
Damage
27,374
58,502
Taken
64,992
35,152
Mitigated
28,760
24,165
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,243
292
239
3,826
13,770
4,690
0
1,565
12,205
29,189
0
W
Hun Batz
Diramu
Hun Batz
13,301
4,307
0
0
12,328
5,098
0
2,570
9,758
0
105,862
L
Yemoja
DocFU
Yemoja
1,455
872
2,816
3,303
12,762
7,934
64
3,854
8,908
16,391
0
L
Thor
OhSkies
Thor
2,730
400
0
3,832
15,304
6,390
0
2,299
13,005
0
40,804
L
9,614
1,108
0
542
9,956
4,273
11
4,911
5,045
63,000
0
W
Apollo
5,933
3,421
0
8,725
14,731
5,746
1,565
366
14,365
0
82,306
W
Ganesha
SmallLarry
Ganesha
5,319
95
0
3,042
11,004
11,445
0
3,133
7,871
34,290
0
W
Chernobog
brxll
Chernobog
12,401
8,101
0
4,477
9,332
4,485
0
4,833
4,499
0
96,260
L
Ah Muzen Cab
illoqic
Ah Muzen Cab
8,332
4,688
0
3,830
13,200
5,473
1,148
1,374
11,826
0
70,146
W
Zhong Kui
pushtrap223
Zhong Kui
8,684
989
0
7,921
11,107
8,378
457
5,410
5,697
67,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,176
Gold Earned
35,754
616
Minions Killed
366
0
Camps Cleared
0
1,749,591
Distance Traveled
1,518,906
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,383
375
44
3
0
320,879
0
W
Hun Batz
10,210
601
126
7
0
391,825
2
L
Yemoja
6,966
410
22
1
0
311,219
11
L
Thor
6,709
395
80
5
0
306,763
3
L
Yu Huang
7,348
432
98
6
0
291,612
4
W
Apollo
9,374
551
163
10
0
303,847
0
W
Ganesha
9,479
558
17
1
0
375,771
4
W
Chernobog
11,175
657
181
11
0
366,961
2
L
Ah Muzen Cab
8,348
491
122
7
0
288,433
5
W
Zhong Kui
8,938
526
129
8
0
311,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role