Player Matchup

Ullr
Ullr
Silver I
Jirahi
Ullr
Silver I
Level 106
God Stats
2W - 0L
1,341 SR
Queue Stats
10W - 5L
1,599 MMR
Party 1
Achilles
Achilles
Gold IV
OMGNOOO
Achilles
Gold IV
Level 111
God Stats
3W - 0L
1,541 SR
Queue Stats
10W - 5L
1,648 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
S1R_CARTIER
Baron Samedi
Silver I
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 4L
1,577 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,461 SR
1,608 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 132
1,643 SR
1,500 MMR
Atlas
Atlas
Bronze III
DiamondsXi
Atlas
Bronze III
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
39W - 32L
1,500 MMR
Party 2
Lancelot
Lancelot
Bronze III
Dusse1k
Lancelot
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,500 MMR
Party 2
Sol
Sol
Bronze III
WeLuvJo
Sol
Bronze III
Level 128
God Stats
0W - 1L
1,929 SR
Queue Stats
39W - 32L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jirahi
Ullr
18
10 / 2 / 9
12,896
806
21,144
15,933
7,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
OMGNOOO
Achilles
17
5 / 1 / 15
11,710
732
13,584
19,631
23,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
S1R_CARTIER
Baron Samedi
17
6 / 2 / 14
11,787
737
18,724
14,925
8,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ChaacKumbhakarnaAphroditeBacchusCu Chulainn

VS

Bans
He BoLokiHou YiTsukuyomiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 8 / 2
10,723
670
11,898
24,774
29,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Dusse1k
Lancelot
13
1 / 8 / 3
9,427
589
12,441
19,229
12,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
14
2 / 5 / 3
10,030
627
12,492
15,535
7,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
21
Kills
5
5
Deaths
21
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
8
2
0.38
L
Lancelot
Dusse1k
Lancelot
1
8
3
0.31
W
Ullr
Jirahi
Ullr
10
2
9
7.25
W
Achilles
OMGNOOO
Achilles
5
1
15
12.5
W
Baron Samedi
S1R_CARTIER
Baron Samedi
6
2
14
6.5
L
Sol
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,452
Damage
36,831
50,489
Taken
59,538
39,803
Mitigated
49,513
19,013
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
11,898
4,604
0
1,508
24,774
29,755
0
7,615
16,624
33,622
0
L
Lancelot
Dusse1k
Lancelot
12,441
1,714
0
750
19,229
12,162
0
5,641
13,230
0
23,042
W
Ullr
Jirahi
Ullr
21,144
11,735
0
2,297
15,933
7,800
1,870
8,227
7,706
0
67,231
W
Achilles
OMGNOOO
Achilles
13,584
3,916
0
4,976
19,631
23,322
345
8,864
8,489
0
27,890
W
Baron Samedi
S1R_CARTIER
Baron Samedi
18,724
2,413
5,188
6,552
14,925
8,681
196
6,707
8,218
49,806
0
L
Sol
12,492
2,991
0
4,111
15,535
7,596
0
5,763
9,471
42,409
2,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,393
Gold Earned
30,180
196
Minions Killed
133
11
Camps Cleared
3
908,346
Distance Traveled
775,202
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,723
670
28
2
0
252,087
4
L
Lancelot
9,427
589
22
1
1
275,728
0
W
Ullr
12,896
806
103
6
6
301,492
3
W
Achilles
11,710
732
33
2
2
325,254
4
W
Baron Samedi
11,787
737
60
4
3
281,600
1
L
Sol
10,030
627
83
5
2
247,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role