Player Matchup

Arachne
Arachne
Ghostship
Arachne
Level 18
God Stats
2W - 3L
1,541 SR
Queue Stats
15W - 24L
1,316 Elo+
Party 1
Nike
Nike
Justo13
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,293 Elo+
Party 1
Horus
Horus
Kaizator
Horus
Level 18
God Stats
3W - 6L
1,353 SR
Queue Stats
16W - 23L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
Mwonks
Danzaburou
Level 71
God Stats
7W - 7L
1,682 SR
Queue Stats
153W - 184L
1,383 Elo+
Party 1
Janus
Janus
VonCheeto
Janus
Level 65
God Stats
1W - 2L
1,488 SR
Queue Stats
73W - 90L
1,400 Elo+
Party 1
Team Averages
Level 40
1,513 SR
1,346 Elo+

VS

Team Averages
Level 105
1,336 SR
1,528 Elo+
Chiron
Chiron
Bramhos
Chiron
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,587 Elo+
Solo
He Bo
He Bo
FolkyMctart
He Bo
Level 106
God Stats
1W - 0L
1,195 SR
Queue Stats
25W - 16L
1,555 Elo+
Party 2
Janus
Janus
JingVei
Janus
Level 128
God Stats
1W - 1L
1,191 SR
Queue Stats
74W - 67L
1,351 Elo+
Solo
Thor
Thor
Lagruber
Thor
Level 132
God Stats
1W - 0L
1,392 SR
Queue Stats
28W - 27L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
THE STEP BROS
Sun Wukong
Level 115
God Stats
1W - 2L
1,404 SR
Queue Stats
6W - 5L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ghostship
Arachne
19
1 / 6 / 3
12,047
376
9,812
31,527
16,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
Justo13
Nike
17
1 / 9 / 2
12,220
382
18,702
31,333
31,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
Kaizator
Horus
16
2 / 6 / 3
12,535
392
7,972
42,139
69,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Mwonks
Danzaburou
20
2 / 9 / 4
14,310
447
21,673
32,093
16,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
VonCheeto
Janus
20
6 / 6 / 2
13,773
430
31,008
22,327
11,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bramhos
Chiron
20
8 / 4 / 9
17,512
547
29,143
33,929
30,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 4 / 9
16,103
503
22,971
27,802
11,777
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Janus
JingVei
Janus
20
6 / 3 / 16
16,152
505
21,960
21,082
10,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
20
4 / 3 / 18
16,128
504
14,863
34,825
46,430
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
THE STEP BROS
Sun Wukong
20
13 / 3 / 12
18,060
564
38,244
40,721
35,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
12
Kills
36
36
Deaths
17
14
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bramhos
Chiron
8
4
9
3.13
W
5
4
9
2.38
L
Arachne
Ghostship
Arachne
1
6
3
0.42
W
Janus
JingVei
Janus
6
3
16
4.67
L
Nike
Justo13
Nike
1
9
2
0.22
L
Horus
Kaizator
Horus
2
6
3
0.58
W
Thor
4
3
18
4.33
L
Danzaburou
Mwonks
Danzaburou
2
9
4
0.44
W
Sun Wukong
THE STEP BROS
Sun Wukong
13
3
12
6.33
L
Janus
VonCheeto
Janus
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,167
Damage
127,181
159,419
Taken
158,359
144,912
Mitigated
135,273
42,923
Healing
59,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bramhos
Chiron
29,143
9,205
1,494
13,060
33,929
30,632
9,490
4,191
29,647
0
171,207
W
22,971
1,019
1,604
12,352
27,802
11,777
4,160
2,433
25,369
173,105
0
L
Arachne
Ghostship
Arachne
9,812
6,805
0
7,460
31,527
16,519
0
7,724
23,803
0
106,899
W
Janus
JingVei
Janus
21,960
2,015
0
3,723
21,082
10,578
2,911
10,317
10,765
95,995
0
L
Nike
Justo13
Nike
18,702
2,907
0
7,052
31,333
31,221
0
9,631
21,632
0
94,702
L
Horus
Kaizator
Horus
7,972
3,897
5,577
13,500
42,139
69,881
0
12,199
29,800
0
33,764
W
Thor
14,863
3,635
0
8,676
34,825
46,430
1,180
6,615
28,210
0
60,190
L
Danzaburou
Mwonks
Danzaburou
21,673
8,163
60
5,562
32,093
16,062
440
8,597
23,496
0
132,287
W
Sun Wukong
THE STEP BROS
Sun Wukong
38,244
9,396
1,309
17,769
40,721
35,856
7,265
12,230
28,491
0
146,791
L
Janus
VonCheeto
Janus
31,008
537
0
3,712
22,327
11,229
212
6,570
15,757
128,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,885
Gold Earned
83,955
688
Minions Killed
770
0
Camps Cleared
0
2,807,973
Distance Traveled
2,851,037
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
17,512
547
228
7
0
533,614
7
W
He Bo
16,103
503
170
5
0
615,434
1
L
Arachne
12,047
376
131
4
0
606,300
0
W
Janus
16,152
505
119
4
0
588,227
9
L
Nike
12,220
382
146
5
0
485,197
1
L
Horus
12,535
392
35
1
0
565,548
6
W
Thor
16,128
504
80
3
0
532,600
10
L
Danzaburou
14,310
447
193
6
0
528,519
0
W
Sun Wukong
18,060
564
173
5
0
581,162
0
L
Janus
13,773
430
183
6
0
622,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role