Player Matchup

Zeus
Zeus
Es El Giovanni
Zeus
Level 74
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 3L
1,286 Elo+
Solo
King Arthur
King Arthur
Nunuk2
King Arthur
Level 126
God Stats
30W - 25L
1,580 SR
Queue Stats
331W - 324L
1,450 Elo+
Solo
Ullr
Ullr
TOETagger03
Ullr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,532 Elo+
Solo
Skadi
Skadi
crazy-craz-loc
Skadi
Level 146
God Stats
28W - 21L
1,526 SR
Queue Stats
408W - 432L
1,386 Elo+
Solo
Da Ji
Da Ji
filosofix_Pambo
Da Ji
Level 108
God Stats
2W - 3L
1,228 SR
Queue Stats
100W - 97L
1,490 Elo+
Solo
Team Averages
Level 116
1,419 SR
1,429 Elo+

VS

Team Averages
Level 75
1,489 SR
1,612 Elo+
Osiris
Osiris
Benny713x
Osiris
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,741 Elo+
Party 1
Lancelot
Lancelot
ISmashCunny
Lancelot
Level 23
God Stats
3W - 0L
1,751 SR
Queue Stats
10W - 5L
1,741 Elo+
Party 1
Nu Wa
Nu Wa
JUSTeso21
Nu Wa
Level 123
God Stats
402W - 393L
1,530 SR
Queue Stats
945W - 1,036L
1,447 Elo+
Solo
Hel
Hel
Pluto_12
Hel
Level 159
God Stats
23W - 40L
1,166 SR
Queue Stats
1,766W - 1,893L
1,394 Elo+
Solo
Mulan
Mulan
Tucker_Carlson14
Mulan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,884
988
15,304
9,219
4,376
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Nunuk2
King Arthur
16
1 / 3 / 5
10,312
1,031
18,380
19,711
21,527
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 1 / 4
9,713
971
5,599
8,261
4,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
4 / 7 / 2
10,298
1,030
11,808
19,609
9,364
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 6 / 4
10,566
1,057
13,898
18,105
8,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

181

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Benny713x
Osiris
17
10 / 3 / 8
12,873
1,287
20,716
19,830
26,250
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
ISmashCunny
Lancelot
17
5 / 2 / 12
11,271
1,127
16,068
16,403
15,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
JUSTeso21
Nu Wa
16
3 / 3 / 8
10,879
1,088
15,068
9,551
4,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 6
9,452
945
2,515
6,117
5,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 15
10,987
1,099
15,548
18,345
22,112
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
10
Kills
21
21
Deaths
10
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Osiris
Benny713x
Osiris
10
3
8
4.67
L
1
4
4
0.75
W
Lancelot
ISmashCunny
Lancelot
5
2
12
5.5
W
Nu Wa
JUSTeso21
Nu Wa
3
3
8
2.33
L
King Arthur
Nunuk2
King Arthur
1
3
5
1.17
W
0
1
6
3
L
0
1
4
2
W
3
1
15
10.5
L
4
7
2
0.71
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,989
Damage
69,915
74,905
Taken
70,246
47,757
Mitigated
73,990
2,147
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Benny713x
Osiris
20,716
6,139
1,550
1,298
19,830
26,250
0
4,032
15,798
16,364
23,074
L
15,304
1,074
0
0
9,219
4,376
0
2,568
6,651
35,447
0
W
Lancelot
ISmashCunny
Lancelot
16,068
1,942
0
3,207
16,403
15,509
0
3,580
12,823
123
29,858
W
Nu Wa
JUSTeso21
Nu Wa
15,068
4,556
0
796
9,551
4,429
0
2,066
7,485
46,079
0
L
King Arthur
Nunuk2
King Arthur
18,380
1,464
284
386
19,711
21,527
0
7,157
12,554
0
41,696
W
2,515
117
5,650
2,585
6,117
5,690
0
1,801
4,316
10,410
0
L
5,599
2,474
0
66
8,261
4,157
0
3,001
5,260
0
28,524
W
15,548
1,352
505
4,102
18,345
22,112
0
3,825
14,520
1,243
22,675
L
11,808
8,236
121
1,232
19,609
9,364
0
4,865
14,744
0
29,923
L
13,898
3,016
0
58
18,105
8,333
0
6,155
11,950
0
22,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,773
Gold Earned
55,462
193
Minions Killed
185
4
Camps Cleared
4
911,303
Distance Traveled
1,043,594
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,873
1,287
58
6
0
218,408
1
L
Zeus
9,884
988
47
5
1
167,005
0
W
Lancelot
11,271
1,127
40
4
0
231,898
0
W
Nu Wa
10,879
1,088
46
5
2
166,366
1
L
King Arthur
10,312
1,031
45
5
1
208,713
0
W
Hel
9,452
945
27
3
0
224,174
0
L
Ullr
9,713
971
66
7
1
184,906
1
W
Mulan
10,987
1,099
14
1
2
202,748
0
L
Skadi
10,298
1,030
29
3
0
160,403
0
L
Da Ji
10,566
1,057
6
1
1
190,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role