Player Matchup

Nemesis
Nemesis
BattleMushroom
Nemesis
Level 23
God Stats
0W - 1L
1,412 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 2
Sobek
Sobek
Ibrickmyults
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 2
Bellona
Bellona
Phaoryx
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 2
Chronos
Chronos
TheMintyMike
Chronos
Level 17
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 2
Poseidon
Poseidon
lyfeofdrew
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 2
Team Averages
Level 14
1,530 SR
1,279 Elo+

VS

Team Averages
Level 91
1,589 SR
1,628 Elo+
King Arthur
King Arthur
BigLettuce
King Arthur
Level 67
God Stats
7W - 3L
1,756 SR
Queue Stats
160W - 82L
1,733 Elo+
Party 1
Anhur
Anhur
Bosco420
Anhur
Level 139
God Stats
3W - 0L
1,673 SR
Queue Stats
204W - 112L
1,725 Elo+
Party 1
Scylla
Scylla
FinalGetsuga844
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
manilugo
Morgan Le Fay
Level 109
God Stats
24W - 28L
1,514 SR
Queue Stats
114W - 140L
1,464 Elo+
Solo
Terra
Terra
teckmoe
Terra
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
195W - 108L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,267
636
6,189
12,259
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 1
8,976
690
8,364
20,669
23,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
Phaoryx
Bellona
14
1 / 3 / 1
8,719
671
7,102
16,906
16,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
TheMintyMike
Chronos
15
0 / 3 / 2
8,796
677
7,860
10,927
5,324
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
lyfeofdrew
Poseidon
15
1 / 5 / 1
8,868
682
6,660
10,724
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigLettuce
King Arthur
16
2 / 1 / 8
9,607
739
13,025
18,229
21,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Bosco420
Anhur
20
11 / 1 / 2
12,014
924
16,050
10,423
5,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 0 / 10
8,842
680
8,677
5,366
3,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Morgan Le Fay
manilugo
Morgan Le Fay
17
2 / 0 / 7
9,829
756
12,178
5,631
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
teckmoe
Terra
17
2 / 1 / 10
10,597
815
9,448
13,740
19,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
17
17
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
King Arthur
BigLettuce
King Arthur
2
1
8
6
W
Anhur
Bosco420
Anhur
11
1
2
12
W
0
0
10
5
L
1
2
1
0.75
L
Bellona
Phaoryx
Bellona
1
3
1
0.5
L
Chronos
TheMintyMike
Chronos
0
3
2
0.33
L
Poseidon
lyfeofdrew
Poseidon
1
5
1
0.3
W
Morgan Le Fay
manilugo
Morgan Le Fay
2
0
7
5.5
W
Terra
teckmoe
Terra
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,175
Damage
59,378
71,485
Taken
53,389
55,700
Mitigated
53,307
11,942
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,189
1,514
0
1,662
12,259
6,040
426
4,347
7,912
0
22,822
W
King Arthur
BigLettuce
King Arthur
13,025
1,530
0
485
18,229
21,312
54
10,397
7,832
703
36,092
W
Anhur
Bosco420
Anhur
16,050
9,311
0
1,910
10,423
5,540
3,571
4,141
6,282
0
66,160
W
8,677
858
0
653
5,366
3,204
361
1,409
3,957
20,075
0
L
8,364
357
0
5,935
20,669
23,493
0
10,605
10,064
18,109
0
L
Bellona
Phaoryx
Bellona
7,102
1,768
258
1,985
16,906
16,286
286
8,534
8,372
0
20,133
L
Chronos
TheMintyMike
Chronos
7,860
3,708
0
1,582
10,927
5,324
1,465
3,118
7,809
34,047
0
L
Poseidon
lyfeofdrew
Poseidon
6,660
784
0
520
10,724
4,557
0
4,362
6,362
34,630
0
W
Morgan Le Fay
manilugo
Morgan Le Fay
12,178
872
0
657
5,631
3,497
1,327
2,669
2,962
41,215
0
W
Terra
teckmoe
Terra
9,448
583
3,157
6,485
13,740
19,754
557
4,268
9,472
17,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,626
Gold Earned
50,889
208
Minions Killed
276
0
Camps Cleared
0
1,366,994
Distance Traveled
1,479,308
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,267
636
37
3
0
292,538
1
W
King Arthur
9,607
739
47
4
0
310,296
2
W
Anhur
12,014
924
121
9
0
296,672
1
W
Scylla
8,842
680
27
2
0
248,735
1
L
Sobek
8,976
690
20
2
0
300,283
0
L
Bellona
8,719
671
34
3
0
289,215
1
L
Chronos
8,796
677
63
5
0
247,947
1
L
Poseidon
8,868
682
54
4
0
237,011
0
W
Morgan Le Fay
9,829
756
66
5
0
306,381
2
W
Terra
10,597
815
15
1
0
317,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role