Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Variyne
Ganesha
Level 123
God Stats
6W - 1L
1,683 SR
Queue Stats
135W - 100L
1,560 Elo+
Party 1
Fenrir
Fenrir
poesni
Fenrir
Level 128
God Stats
13W - 5L
1,741 SR
Queue Stats
197W - 160L
1,569 Elo+
Party 1
Atlas
Atlas
poqie
Atlas
Level 146
God Stats
1W - 1L
1,512 SR
Queue Stats
110W - 96L
1,596 Elo+
Solo
Skadi
Skadi
ВасилиЙизСССР
Skadi
Level 126
God Stats
3W - 2L
1,557 SR
Queue Stats
217W - 217L
1,495 Elo+
Solo
Team Averages
Level 137
1,599 SR
1,544 Elo+

VS

Team Averages
Level 117
1,530 SR
1,491 Elo+
Lancelot
Lancelot
 
Lancelot
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ArhCookie
Nike
Level 36
God Stats
8W - 11L
1,512 SR
Queue Stats
28W - 40L
1,413 Elo+
Solo
Artemis
Artemis
G0GNOLLE
Artemis
Level 129
God Stats
4W - 5L
1,640 SR
Queue Stats
209W - 230L
1,391 Elo+
Solo
Raijin
Raijin
bbfrloup
Raijin
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
456W - 488L
1,568 Elo+
Solo
Sobek
Sobek
kochnev
Sobek
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 0 / 2
8,421
648
4,550
4,718
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
Variyne
Ganesha
10
0 / 0 / 7
6,988
538
3,049
5,299
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
poesni
Fenrir
12
4 / 1 / 5
7,258
558
7,336
11,939
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
poqie
Atlas
14
3 / 0 / 1
7,993
615
6,969
11,634
7,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 3
6,625
510
3,956
5,845
2,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 6 / 1
6,148
473
4,352
12,473
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
12
0 / 2 / 0
7,321
563
6,169
10,111
4,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
G0GNOLLE
Artemis
10
1 / 3 / 0
6,172
475
3,073
7,052
2,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
bbfrloup
Raijin
12
1 / 3 / 0
6,799
523
4,608
7,235
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
kochnev
Sobek
6
0 / 0 / 0
5,396
415
2,158
6,488
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
2
2
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
2
7
L
Lancelot
 
Lancelot
0
6
1
0.08
L
Nike
0
2
0
0
L
Artemis
G0GNOLLE
Artemis
1
3
0
0.33
W
Ganesha
Variyne
Ganesha
0
0
7
3.5
L
Raijin
bbfrloup
Raijin
1
3
0
0.33
L
Sobek
kochnev
Sobek
0
0
0
0
W
Fenrir
poesni
Fenrir
4
1
5
6.5
W
Atlas
poqie
Atlas
3
0
1
3.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,860
Damage
20,360
39,435
Taken
43,359
21,781
Mitigated
18,463
14,894
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,550
367
1,104
2,387
4,718
2,184
909
1,617
3,101
65,860
0
L
Lancelot
 
Lancelot
4,352
703
0
28
12,473
4,280
0
3,288
9,082
0
44,423
L
Nike
6,169
475
0
4,039
10,111
4,927
0
5,410
4,701
0
58,901
L
Artemis
G0GNOLLE
Artemis
3,073
1,299
0
1,804
7,052
2,474
477
809
6,241
0
34,750
W
Ganesha
Variyne
Ganesha
3,049
223
528
1,804
5,299
4,535
0
1,081
4,218
19,497
0
L
Raijin
bbfrloup
Raijin
4,608
487
0
750
7,235
3,140
0
3,325
3,742
55,775
0
L
Sobek
kochnev
Sobek
2,158
296
0
3,599
6,488
3,642
0
1,419
5,025
14,288
0
W
Fenrir
poesni
Fenrir
7,336
2,023
0
1,698
11,939
4,930
0
2,678
9,261
0
51,148
W
Atlas
poqie
Atlas
6,969
3,276
0
6,200
11,634
7,930
0
648
10,986
58,635
0
W
3,956
1,582
160
1,013
5,845
2,202
907
850
4,995
0
44,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,285
Gold Earned
31,836
423
Minions Killed
375
0
Camps Cleared
0
1,314,309
Distance Traveled
1,040,065
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,421
648
124
10
0
272,346
2
L
Lancelot
6,148
473
76
6
0
249,733
2
L
Nike
7,321
563
117
9
0
183,673
5
L
Artemis
6,172
475
81
6
0
204,143
3
W
Ganesha
6,988
538
4
0
0
244,041
3
L
Raijin
6,799
523
93
7
0
228,396
2
L
Sobek
5,396
415
8
1
0
174,120
3
W
Fenrir
7,258
558
80
6
0
296,375
3
W
Atlas
7,993
615
118
9
0
259,871
2
W
Skadi
6,625
510
97
7
0
241,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role