Player Matchup

Jormungandr
Jormungandr
EatingFlapjacks
Jormungandr
Level 38
God Stats
4W - 0L
1,497 SR
Queue Stats
21W - 18L
1,370 Elo+
Party 2
Tiamat
Tiamat
Joppak
Tiamat
Level 17
God Stats
3W - 0L
1,629 SR
Queue Stats
8W - 11L
1,135 Elo+
Party 2
Lancelot
Lancelot
SpacedMussel18
Lancelot
Level 51
God Stats
4W - 4L
1,202 SR
Queue Stats
12W - 13L
1,205 Elo+
Party 2
Chaac
Chaac
XxGuNZzxX
Chaac
Level 26
God Stats
4W - 1L
1,608 SR
Queue Stats
21W - 18L
1,330 Elo+
Party 2
Ishtar
Ishtar
kyoshi13
Ishtar
Level 100
God Stats
33W - 41L
1,465 SR
Queue Stats
207W - 221L
1,391 Elo+
Solo
Team Averages
Level 46
1,480 SR
1,286 Elo+

VS

Team Averages
Level 67
1,534 SR
1,400 Elo+
Hou Yi
Hou Yi
PysicoXkiller
Hou Yi
Level 66
God Stats
11W - 15L
1,382 SR
Queue Stats
24W - 45L
1,271 Elo+
Party 1
Nu Wa
Nu Wa
Redetnex80
Nu Wa
Level 68
God Stats
5W - 7L
1,619 SR
Queue Stats
52W - 39L
1,560 Elo+
Solo
Bacchus
Bacchus
TheGuildOfDonut
Bacchus
Level 72
God Stats
0W - 1L
1,705 SR
Queue Stats
28W - 29L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
controll51
Sun Wukong
Level 64
God Stats
7W - 10L
1,447 SR
Queue Stats
75W - 102L
1,351 Elo+
Party 1
Gilgamesh
Gilgamesh
play_bad26
Gilgamesh
Level 64
God Stats
8W - 6L
1,516 SR
Queue Stats
169W - 207L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EatingFlapjacks
Jormungandr
9
3 / 0 / 1
6,654
512
4,537
5,329
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Joppak
Tiamat
11
1 / 1 / 4
6,945
534
7,679
6,586
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
11
5 / 0 / 1
7,021
540
3,161
6,406
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
XxGuNZzxX
Chaac
13
6 / 1 / 1
8,239
634
8,763
9,654
4,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
kyoshi13
Ishtar
12
0 / 1 / 4
7,122
548
2,989
7,248
2,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,133
395
4,598
7,932
2,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
9
1 / 4 / 0
5,782
445
5,591
9,756
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 2 / 0
4,634
356
725
3,845
1,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
controll51
Sun Wukong
10
0 / 4 / 1
6,079
468
2,505
9,444
5,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
play_bad26
Gilgamesh
10
2 / 2 / 0
6,481
499
4,865
10,251
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
3
3
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EatingFlapjacks
Jormungandr
3
0
1
3.5
W
Tiamat
Joppak
Tiamat
1
1
4
3
L
0
3
0
0
L
Nu Wa
1
4
0
0.25
W
Lancelot
5
0
1
5.5
L
0
2
0
0
W
Chaac
XxGuNZzxX
Chaac
6
1
1
6.5
L
Sun Wukong
controll51
Sun Wukong
0
4
1
0.13
W
Ishtar
kyoshi13
Ishtar
0
1
4
2
L
Gilgamesh
play_bad26
Gilgamesh
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,129
Damage
18,284
35,223
Taken
41,228
18,393
Mitigated
17,385
11,394
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EatingFlapjacks
Jormungandr
4,537
2,080
0
2,053
5,329
5,105
64
764
4,565
21,223
0
W
Tiamat
Joppak
Tiamat
7,679
442
64
2,428
6,586
3,591
305
3,653
2,933
32,883
0
L
4,598
1,904
0
867
7,932
2,602
0
2,919
4,983
0
29,283
L
Nu Wa
5,591
1,497
0
864
9,756
3,377
462
5,353
3,859
35,506
0
W
Lancelot
3,161
724
0
250
6,406
2,528
0
397
6,009
0
43,241
L
725
267
742
296
3,845
1,737
0
764
3,081
3,826
0
W
Chaac
XxGuNZzxX
Chaac
8,763
2,335
0
3,487
9,654
4,501
0
737
8,917
0
52,465
L
Sun Wukong
controll51
Sun Wukong
2,505
258
0
2,077
9,444
5,333
0
237
9,201
0
30,656
W
Ishtar
kyoshi13
Ishtar
2,989
1,903
0
3,112
7,248
2,668
290
765
6,483
0
51,270
L
Gilgamesh
play_bad26
Gilgamesh
4,865
2,087
0
1,893
10,251
4,336
0
2,197
7,888
0
37,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,981
Gold Earned
28,109
356
Minions Killed
199
0
Camps Cleared
0
1,248,338
Distance Traveled
1,071,855
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,654
512
20
2
0
252,248
1
W
Tiamat
6,945
534
63
5
0
235,885
0
L
Hou Yi
5,133
395
43
3
0
228,568
0
L
Nu Wa
5,782
445
41
3
0
229,537
5
W
Lancelot
7,021
540
72
6
0
301,549
0
L
Bacchus
4,634
356
6
0
0
110,345
0
W
Chaac
8,239
634
97
7
0
252,287
1
L
Sun Wukong
6,079
468
48
4
0
218,468
0
W
Ishtar
7,122
548
104
8
0
206,369
3
L
Gilgamesh
6,481
499
61
5
0
284,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role