Player Matchup

Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
ALEJANDROMT44
Rama
Masters
Level 158
God Stats
71W - 57L
1,616 SR
Queue Stats
492W - 461L
2,211 MMR
Solo
Thor
Thor
Diamond III
IIIIIIIIIIlI
Thor
Diamond III
Level 66
God Stats
23W - 12L
1,811 SR
Queue Stats
121W - 99L
2,195 MMR
Solo
Neith
Neith
Platinum II
gerardo14
Neith
Platinum II
Level 155
God Stats
1W - 2L
1,389 SR
Queue Stats
7W - 10L
1,832 MMR
Solo
Agni
Agni
Gold I
yungfudgesicle
Agni
Gold I
Level 109
God Stats
1W - 5L
1,156 SR
Queue Stats
263W - 264L
1,569 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,495 SR
1,861 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,630 SR
1,714 MMR
Lancelot
Lancelot
Masters
 
Lancelot
Masters
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum III
BoostedTurtle
Cabrakan
Platinum III
Level 155
God Stats
3W - 6L
1,635 SR
Queue Stats
115W - 114L
2,008 MMR
Solo
Ravana
Ravana
Platinum IV
MartinSimpson
Ravana
Platinum IV
Level 146
God Stats
4W - 2L
1,868 SR
Queue Stats
340W - 335L
1,565 MMR
Solo
Zhong Kui
Zhong Kui
Masters
OMGItsHarryy
Zhong Kui
Masters
Level 149
God Stats
64W - 69L
1,621 SR
Queue Stats
669W - 669L
2,113 MMR
Solo
Apollo
Apollo
Gold V
UnShreknesss
Apollo
Gold V
Level 59
God Stats
0W - 2L
1,525 SR
Queue Stats
148W - 165L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
6 / 1 / 11
11,759
619
6,635
18,316
18,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 3 / 9
11,978
630
15,398
17,000
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 1 / 8
11,893
626
10,499
14,570
6,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
gerardo14
Neith
19
7 / 2 / 7
12,606
663
19,289
18,444
10,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
6 / 0 / 9
11,930
628
14,128
7,026
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
NemesisGuan YuKaliArtioKing Arthur

VS

Bans
Yu HuangIzanamiAtlasCliodhnaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
3 / 4 / 2
10,026
528
10,438
16,870
7,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
BoostedTurtle
Cabrakan
13
0 / 5 / 3
8,087
426
4,786
17,485
22,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 7 / 2
8,485
447
4,134
17,068
11,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
OMGItsHarryy
Zhong Kui
14
2 / 6 / 1
8,817
464
10,511
18,216
12,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
15
1 / 8 / 0
8,556
450
3,200
15,060
5,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
30
Kills
6
7
Deaths
30
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
1
11
11.5
L
Lancelot
 
Lancelot
3
4
2
1
W
4
3
9
2.83
L
Cabrakan
BoostedTurtle
Cabrakan
0
5
3
0.3
W
7
1
8
11
L
0
7
2
0.14
L
Zhong Kui
OMGItsHarryy
Zhong Kui
2
6
1
0.42
L
Apollo
1
8
0
0.13
W
Neith
gerardo14
Neith
7
2
7
5.25
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,949
Damage
33,069
75,356
Taken
84,699
46,728
Mitigated
59,953
33,357
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,635
2,304
3,420
6,862
18,316
18,633
940
2,933
14,653
22,819
0
L
Lancelot
 
Lancelot
10,438
2,437
0
500
16,870
7,781
0
3,083
13,787
0
88,208
W
15,398
10,183
0
5,430
17,000
7,430
4,751
2,551
14,391
0
119,563
L
Cabrakan
BoostedTurtle
Cabrakan
4,786
618
0
2,468
17,485
22,750
0
7,558
9,927
21,327
0
W
10,499
3,392
0
5,943
14,570
6,699
1,204
4,180
10,186
27
86,471
L
4,134
566
0
4,264
17,068
11,830
0
1,787
15,281
0
60,789
L
Zhong Kui
OMGItsHarryy
Zhong Kui
10,511
1,001
0
4,855
18,216
12,205
0
5,972
12,244
67,646
0
L
Apollo
3,200
1,469
0
1,294
15,060
5,387
1,758
2,390
12,670
0
66,233
W
Neith
gerardo14
Neith
19,289
8,600
0
9,440
18,444
10,857
2,823
4,336
13,950
0
106,427
W
14,128
1,362
378
1,884
7,026
3,109
1,466
2,294
4,652
117,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,166
Gold Earned
43,971
684
Minions Killed
560
0
Camps Cleared
0
1,825,842
Distance Traveled
1,787,853
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,759
619
15
1
0
374,193
8
L
Lancelot
10,026
528
145
8
0
418,824
1
W
Rama
11,978
630
190
10
0
329,226
5
L
Cabrakan
8,087
426
34
2
0
315,017
7
W
Thor
11,893
626
125
7
0
390,190
8
L
Ravana
8,485
447
116
6
0
345,072
5
L
Zhong Kui
8,817
464
150
8
0
321,870
8
L
Apollo
8,556
450
115
6
0
387,070
2
W
Neith
12,606
663
174
9
0
335,675
5
W
Agni
11,930
628
180
9
0
396,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role