Player Matchup

Achilles
Achilles
Gold V
BasilicanGolf1
Achilles
Gold V
Level 103
God Stats
61W - 50L
1,583 SR
Queue Stats
102W - 126L
1,130 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
jbooogie1
Zhong Kui
Silver I
Level 129
God Stats
12W - 3L
1,663 SR
Queue Stats
344W - 340L
1,257 MMR
Party 1
Ymir
Ymir
Gold III
moneydrugstgod
Ymir
Gold III
Level 129
God Stats
63W - 59L
1,608 SR
Queue Stats
480W - 481L
1,522 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,618 SR
1,303 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,583 SR
1,326 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze V
Dark Conscious
Ah Muzen Cab
Bronze V
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Soulo_Soulja
Baron Samedi
Silver I
Level 69
God Stats
2W - 3L
1,438 SR
Queue Stats
295W - 373L
1,278 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
YRAsgm7
Cu Chulainn
Bronze I
Level 87
God Stats
0W - 1L
1,810 SR
Queue Stats
19W - 30L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
10 / 0 / 8
16,529
751
27,089
26,158
53,467
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
jbooogie1
Zhong Kui
20
7 / 4 / 9
15,114
687
34,548
26,804
27,277
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 3 / 13
14,843
675
13,118
29,693
45,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
BastetBakasuraAtlasOdinNeith

VS

Bans
GebKhepriSkadiKumbhakarnaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dark Conscious
Ah Muzen Cab
20
6 / 5 / 1
14,470
658
26,462
28,231
22,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Soulo_Soulja
Baron Samedi
17
1 / 6 / 3
12,685
577
21,105
20,603
10,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
YRAsgm7
Cu Chulainn
16
0 / 7 / 6
12,225
556
18,660
33,234
37,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
7
7
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
0
8
14
L
Ah Muzen Cab
Dark Conscious
Ah Muzen Cab
6
5
1
1.3
L
Baron Samedi
Soulo_Soulja
Baron Samedi
1
6
3
0.42
L
Cu Chulainn
YRAsgm7
Cu Chulainn
0
7
6
0.43
W
Zhong Kui
jbooogie1
Zhong Kui
7
4
9
2.88
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,755
Damage
66,227
82,655
Taken
82,068
126,616
Mitigated
70,052
20,463
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
27,089
4,461
584
5,292
26,158
53,467
430
6,173
19,985
0
67,864
L
Ah Muzen Cab
Dark Conscious
Ah Muzen Cab
26,462
10,765
0
6,079
28,231
22,412
0
18,421
9,810
0
83,944
L
Baron Samedi
Soulo_Soulja
Baron Samedi
21,105
1,121
4,538
5,170
20,603
10,635
0
13,308
7,295
48,365
0
L
Cu Chulainn
YRAsgm7
Cu Chulainn
18,660
4,784
109
2,088
33,234
37,005
0
16,150
17,084
0
35,153
W
Zhong Kui
jbooogie1
Zhong Kui
34,548
4,357
0
12,580
26,804
27,277
2,446
6,034
20,770
93,750
0
W
13,118
1,572
0
2,007
29,693
45,872
90
9,591
20,102
47,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,486
Gold Earned
39,380
269
Minions Killed
207
14
Camps Cleared
5
1,163,676
Distance Traveled
1,102,442
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,529
751
76
3
1
438,541
1
L
Ah Muzen Cab
14,470
658
125
6
3
387,389
4
L
Baron Samedi
12,685
577
59
3
1
334,730
1
L
Cu Chulainn
12,225
556
23
1
1
380,323
1
W
Zhong Kui
15,114
687
137
6
9
355,782
0
W
Ymir
14,843
675
56
3
4
369,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role