Player Matchup

Vulcan
Vulcan
Silver II
Jirahi
Vulcan
Silver II
Level 106
God Stats
2W - 1L
2,006 SR
Queue Stats
10W - 5L
1,621 MMR
Party 2
Terra
Terra
Gold IV
OMGNOOO
Terra
Gold IV
Level 111
God Stats
0W - 1L
1,544 SR
Queue Stats
10W - 5L
1,670 MMR
Party 2
King Arthur
King Arthur
Silver I
S1R_CARTIER
King Arthur
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,599 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,683 SR
1,630 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,468 SR
1,559 MMR
Nu Wa
Nu Wa
Platinum III
MusseII
Nu Wa
Platinum III
Level 160
God Stats
2W - 3L
1,244 SR
Queue Stats
243W - 258L
1,716 MMR
Party 1
Loki
Loki
Gold IV
Skinfade96
Loki
Gold IV
Level 129
God Stats
42W - 29L
1,698 SR
Queue Stats
193W - 236L
1,569 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
xXMonster1018Xx
Gilgamesh
Gold IV
Level 147
God Stats
3W - 3L
1,462 SR
Queue Stats
90W - 98L
1,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jirahi
Vulcan
17
2 / 4 / 1
11,483
604
19,503
16,914
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
OMGNOOO
Terra
16
0 / 2 / 3
11,225
591
14,491
21,729
16,262
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
S1R_CARTIER
King Arthur
15
2 / 5 / 1
10,578
557
13,779
20,166
18,829
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Cu ChulainnAh Muzen CabAphroditeAchillesChaac

VS

Bans
KumbhakarnaCthulhuChironYmirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MusseII
Nu Wa
19
4 / 2 / 7
12,853
676
23,715
15,596
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 0 / 8
12,407
653
15,129
12,709
5,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
xXMonster1018Xx
Gilgamesh
16
4 / 2 / 3
12,365
651
13,124
24,346
24,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
11
11
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Jirahi
Vulcan
2
4
1
0.63
W
Nu Wa
MusseII
Nu Wa
4
2
7
3.75
L
Terra
OMGNOOO
Terra
0
2
3
0.75
L
King Arthur
S1R_CARTIER
King Arthur
2
5
1
0.5
W
3
0
8
7
W
Gilgamesh
xXMonster1018Xx
Gilgamesh
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,773
Damage
51,968
58,809
Taken
52,651
41,867
Mitigated
36,667
14,720
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Jirahi
Vulcan
19,503
9,253
0
1,684
16,914
6,776
0
5,660
10,891
74,955
0
W
Nu Wa
MusseII
Nu Wa
23,715
5,717
0
2,457
15,596
6,391
938
10,335
5,261
79,772
0
L
Terra
OMGNOOO
Terra
14,491
1,464
3,423
6,874
21,729
16,262
0
7,846
13,305
51,865
0
L
King Arthur
S1R_CARTIER
King Arthur
13,779
1,639
0
2,739
20,166
18,829
0
8,977
10,558
0
41,630
W
15,129
2,293
0
1,956
12,709
5,483
246
9,150
3,559
0
64,229
W
Gilgamesh
xXMonster1018Xx
Gilgamesh
13,124
3,409
364
1,741
24,346
24,793
129
15,015
9,331
0
22,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
37,625
243
Minions Killed
241
6
Camps Cleared
12
1,123,562
Distance Traveled
1,059,997
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,483
604
131
7
2
376,110
4
W
Nu Wa
12,853
676
135
7
5
322,940
0
L
Terra
11,225
591
72
4
3
381,909
4
L
King Arthur
10,578
557
40
2
1
365,543
5
W
Loki
12,407
653
85
4
7
398,908
5
W
Gilgamesh
12,365
651
21
1
0
338,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role