Player Matchup

Ymir
Ymir
AlejoVargasG26
Ymir
Level 141
God Stats
3W - 2L
1,461 SR
Queue Stats
195W - 195L
1,472 Elo+
Party 3
Nu Wa
Nu Wa
Black9420
Nu Wa
Level 126
God Stats
30W - 28L
1,521 SR
Queue Stats
420W - 404L
1,438 Elo+
Party 3
Ullr
Ullr
SECURlIIN-
Ullr
Level 86
God Stats
1W - 1L
1,246 SR
Queue Stats
23W - 13L
1,513 Elo+
Party 2
Neith
Neith
Sebasr97
Neith
Level 46
God Stats
33W - 36L
1,570 SR
Queue Stats
139W - 141L
1,484 Elo+
Party 3
Arachne
Arachne
yobpn
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,133 Elo+
Party 2
Team Averages
Level 84
1,460 SR
1,408 Elo+

VS

Team Averages
Level 60
1,583 SR
1,517 Elo+
Hera
Hera
ExpandedMoss
Hera
Level 99
God Stats
6W - 3L
1,916 SR
Queue Stats
134W - 144L
1,422 Elo+
Party 1
Chaac
Chaac
FerociousG00SE
Chaac
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
60W - 48L
1,549 Elo+
Party 1
Bacchus
Bacchus
SkizzyGotBarz
Bacchus
Level 57
God Stats
2W - 6L
1,705 SR
Queue Stats
134W - 138L
1,426 Elo+
Party 1
Izanami
Izanami
TheGreatMoka
Izanami
Level 69
God Stats
5W - 6L
1,498 SR
Queue Stats
101W - 116L
1,409 Elo+
Party 1
Fenrir
Fenrir
zBjornz
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
7,446
532
4,367
10,981
9,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Black9420
Nu Wa
13
4 / 0 / 3
8,107
579
7,939
5,843
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 1
6,774
484
2,436
9,689
3,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Sebasr97
Neith
13
1 / 0 / 5
7,979
570
7,372
5,891
2,209
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
yobpn
Arachne
13
11 / 0 / 3
8,639
617
10,229
9,864
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,886
420
6,348
10,390
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 3 / 0
5,233
374
1,710
7,793
3,964
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
9
1 / 4 / 2
6,810
486
3,430
15,520
11,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TheGreatMoka
Izanami
12
3 / 1 / 1
7,773
555
10,731
8,575
3,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
zBjornz
Fenrir
8
0 / 5 / 0
5,742
410
891
11,261
4,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
19
Kills
4
4
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
Nu Wa
Black9420
Nu Wa
4
0
3
5.5
L
0
7
0
0
L
0
3
0
0
W
1
2
1
0.75
W
Neith
Sebasr97
Neith
1
0
5
3.5
L
Bacchus
1
4
2
0.5
L
Izanami
TheGreatMoka
Izanami
3
1
1
3.5
W
Arachne
yobpn
Arachne
11
0
3
12.5
L
Fenrir
zBjornz
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,343
Damage
23,110
42,268
Taken
53,539
21,982
Mitigated
26,991
14,266
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,367
1,250
2,028
3,671
10,981
9,105
3
3,582
7,399
25,690
0
W
Nu Wa
Black9420
Nu Wa
7,939
1,342
0
1,120
5,843
2,168
684
1,468
4,375
54,333
0
L
6,348
2,584
27
488
10,390
3,814
0
4,426
5,657
43,671
0
L
1,710
237
0
1,243
7,793
3,964
0
2,034
5,649
0
15,017
W
2,436
1,408
0
29
9,689
3,636
33
1,051
8,638
0
42,709
W
Neith
Sebasr97
Neith
7,372
2,600
0
2,443
5,891
2,209
2,296
1,519
4,372
0
59,388
L
Bacchus
3,430
1,030
1,245
3,130
15,520
11,932
433
1,687
13,730
20,739
0
L
Izanami
TheGreatMoka
Izanami
10,731
6,886
0
1,916
8,575
3,244
697
2,418
5,963
0
76,317
W
Arachne
yobpn
Arachne
10,229
7,628
0
4,975
9,864
4,864
0
2,158
7,706
0
61,152
L
Fenrir
zBjornz
Fenrir
891
538
0
1,388
11,261
4,037
0
943
10,234
0
30,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
31,444
385
Minions Killed
309
0
Camps Cleared
0
1,382,096
Distance Traveled
1,226,679
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,446
532
40
3
0
265,111
5
W
Nu Wa
8,107
579
94
7
0
285,713
0
L
Hera
5,886
420
56
4
0
232,086
1
L
Chaac
5,233
374
22
2
0
169,071
1
W
Ullr
6,774
484
62
4
0
253,188
3
W
Neith
7,979
570
101
7
0
252,512
0
L
Bacchus
6,810
486
31
2
0
287,770
1
L
Izanami
7,773
555
143
10
0
279,816
7
W
Arachne
8,639
617
88
6
0
325,572
1
L
Fenrir
5,742
410
57
4
0
257,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role