Player Matchup

Osiris
Osiris
ARCEDBLUU
Osiris
Level 149
God Stats
13W - 19L
1,485 SR
Queue Stats
337W - 334L
1,576 Elo+
Party 1
Neith
Neith
DumpiTruck
Neith
Level 60
God Stats
143W - 153L
1,532 SR
Queue Stats
163W - 208L
1,433 Elo+
Party 2
Pele
Pele
Equ1_noxx
Pele
Level 68
God Stats
15W - 6L
1,584 SR
Queue Stats
410W - 422L
1,462 Elo+
Solo
Vulcan
Vulcan
MENDOZA8907
Vulcan
Level 128
God Stats
3W - 6L
1,474 SR
Queue Stats
80W - 89L
1,496 Elo+
Party 1
Fafnir
Fafnir
Swayze87
Fafnir
Level 64
God Stats
48W - 53L
1,421 SR
Queue Stats
246W - 294L
1,420 Elo+
Party 2
Team Averages
Level 94
1,499 SR
1,477 Elo+

VS

Team Averages
Level 123
1,437 SR
1,427 Elo+
Ishtar
Ishtar
EVOL157
Ishtar
Level 118
God Stats
8W - 9L
1,645 SR
Queue Stats
27W - 34L
1,477 Elo+
Solo
Fenrir
Fenrir
Embers321
Fenrir
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 56L
1,406 Elo+
Party 3
Sylvanus
Sylvanus
GodofHamburgers
Sylvanus
Level 127
God Stats
2W - 5L
1,401 SR
Queue Stats
132W - 156L
1,396 Elo+
Solo
Ravana
Ravana
UNDEADxWOLFx74
Ravana
Level 123
God Stats
2W - 4L
1,396 SR
Queue Stats
167W - 190L
1,421 Elo+
Solo
Hera
Hera
igoYIGT
Hera
Level 121
God Stats
0W - 2L
1,245 SR
Queue Stats
37W - 43L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ARCEDBLUU
Osiris
17
5 / 2 / 1
10,488
617
11,797
15,191
11,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
14
7 / 2 / 5
9,355
550
14,428
12,498
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
15
3 / 3 / 4
9,424
554
7,586
14,462
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
14
1 / 2 / 2
8,662
510
8,477
5,911
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Swayze87
Fafnir
13
2 / 2 / 6
9,047
532
4,167
9,875
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EVOL157
Ishtar
12
4 / 6 / 1
7,631
449
9,883
14,796
5,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Embers321
Fenrir
12
3 / 3 / 4
7,827
460
6,998
15,000
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
12
2 / 4 / 4
7,812
460
5,615
17,148
14,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 1
8,320
489
7,577
11,324
7,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
igoYIGT
Hera
14
2 / 2 / 1
8,350
491
5,970
8,181
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
18
Kills
11
11
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
ARCEDBLUU
Osiris
5
2
1
2.75
W
Neith
7
2
5
4.75
L
Ishtar
EVOL157
Ishtar
4
6
1
0.75
L
Fenrir
Embers321
Fenrir
3
3
4
1.67
W
Pele
3
3
4
1.67
L
Sylvanus
2
4
4
1
W
Vulcan
1
2
2
1
W
Fafnir
Swayze87
Fafnir
2
2
6
2.5
L
0
4
1
0.13
L
Hera
igoYIGT
Hera
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,455
Damage
36,043
57,937
Taken
66,449
34,236
Mitigated
36,440
24,174
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ARCEDBLUU
Osiris
11,797
6,517
0
6,408
15,191
11,595
660
1,021
14,170
0
87,887
W
Neith
14,428
8,454
0
7,445
12,498
5,299
2,890
2,765
9,733
0
64,463
L
Ishtar
EVOL157
Ishtar
9,883
5,408
0
3,035
14,796
5,584
0
2,123
12,673
0
51,847
L
Fenrir
Embers321
Fenrir
6,998
1,637
0
2,398
15,000
6,562
0
1,562
13,438
0
46,751
W
Pele
7,586
1,904
0
6,544
14,462
5,884
999
3,829
10,633
0
82,195
L
Sylvanus
5,615
1,922
1,737
4,592
17,148
14,078
0
5,675
11,473
29,764
12,139
W
Vulcan
8,477
4,598
269
515
5,911
2,440
641
1,483
4,428
57,555
0
W
Fafnir
Swayze87
Fafnir
4,167
919
0
2,993
9,875
9,018
58
2,835
7,040
21,570
0
L
7,577
2,277
0
3,273
11,324
7,270
0
0
11,324
0
63,798
L
Hera
igoYIGT
Hera
5,970
1,620
0
928
8,181
2,946
0
3,284
4,897
75,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,976
Gold Earned
39,940
476
Minions Killed
459
0
Camps Cleared
0
1,609,844
Distance Traveled
1,527,262
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,488
617
137
8
0
324,626
1
W
Neith
9,355
550
80
5
0
289,548
2
L
Ishtar
7,631
449
75
4
0
292,342
3
L
Fenrir
7,827
460
63
4
0
325,537
6
W
Pele
9,424
554
128
8
0
338,312
3
L
Sylvanus
7,812
460
60
4
0
288,907
3
W
Vulcan
8,662
510
99
6
0
371,711
4
W
Fafnir
9,047
532
32
2
0
285,647
0
L
Ravana
8,320
489
127
7
0
303,844
2
L
Hera
8,350
491
134
8
0
316,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role