Player Matchup

He Bo
He Bo
Peteledete
He Bo
Level 87
God Stats
9W - 11L
1,660 SR
Queue Stats
166W - 180L
1,505 Elo+
Party 1
Anubis
Anubis
Tmanpenguin
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,462 Elo+
Party 1
Cupid
Cupid
Topshot467
Cupid
Level 108
God Stats
5W - 5L
1,495 SR
Queue Stats
166W - 177L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
skinnyman237
Sylvanus
Level 71
God Stats
1W - 2L
1,328 SR
Queue Stats
91W - 91L
1,531 Elo+
Party 1
King Arthur
King Arthur
squanto478
King Arthur
Level 67
God Stats
8W - 5L
1,632 SR
Queue Stats
113W - 108L
1,491 Elo+
Party 1
Team Averages
Level 72
1,523 SR
1,494 Elo+

VS

Team Averages
Level 59
1,479 SR
1,522 Elo+
Achilles
Achilles
Dezifye
Achilles
Level 107
God Stats
8W - 8L
1,501 SR
Queue Stats
256W - 211L
1,575 Elo+
Party 2
Zhong Kui
Zhong Kui
KingOfCurses301
Zhong Kui
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,500 Elo+
Party 2
Chernobog
Chernobog
Velcarus
Chernobog
Level 51
God Stats
1W - 0L
1,204 SR
Queue Stats
16W - 14L
1,510 Elo+
Solo
Ganesha
Ganesha
minim4n321
Ganesha
Level 99
God Stats
3W - 3L
1,492 SR
Queue Stats
4W - 6L
1,428 Elo+
Party 3
Thanatos
Thanatos
nightwingx53
Thanatos
Level 24
God Stats
4W - 1L
1,696 SR
Queue Stats
9W - 7L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
4 / 6 / 3
9,793
466
14,015
18,120
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
3 / 8 / 2
9,040
430
11,380
16,668
8,832
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
16
1 / 4 / 2
9,698
462
8,471
16,349
6,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
skinnyman237
Sylvanus
12
0 / 4 / 4
8,550
407
9,652
18,704
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
squanto478
King Arthur
13
2 / 6 / 3
9,106
434
14,146
27,208
22,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dezifye
Achilles
20
5 / 1 / 5
12,881
613
14,354
23,373
21,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
KingOfCurses301
Zhong Kui
18
9 / 1 / 9
12,064
574
22,206
20,521
16,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
Velcarus
Chernobog
18
5 / 2 / 10
12,012
572
16,296
13,883
7,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
minim4n321
Ganesha
16
0 / 1 / 14
10,889
519
9,040
19,009
25,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
nightwingx53
Thanatos
17
8 / 5 / 7
11,757
560
13,147
21,542
11,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
10
Kills
27
28
Deaths
10
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dezifye
Achilles
5
1
5
7.5
W
Zhong Kui
KingOfCurses301
Zhong Kui
9
1
9
13.5
L
He Bo
4
6
3
0.92
L
Anubis
3
8
2
0.5
L
Cupid
1
4
2
0.5
W
Chernobog
Velcarus
Chernobog
5
2
10
5
W
Ganesha
minim4n321
Ganesha
0
1
14
7
W
Thanatos
nightwingx53
Thanatos
8
5
7
2.3
L
Sylvanus
skinnyman237
Sylvanus
0
4
4
0.5
L
King Arthur
squanto478
King Arthur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,664
Damage
75,043
97,049
Taken
98,328
61,742
Mitigated
80,668
24,561
Healing
43,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dezifye
Achilles
14,354
3,689
0
10,512
23,373
21,207
2,178
5,890
17,483
0
98,064
W
Zhong Kui
KingOfCurses301
Zhong Kui
22,206
2,702
0
10,329
20,521
16,089
431
9,849
10,672
103,990
0
L
He Bo
14,015
1,079
0
3,724
18,120
6,597
510
3,969
14,151
78,373
0
L
Anubis
11,380
1,455
0
4,312
16,668
8,832
0
7,950
8,718
50,869
0
L
Cupid
8,471
5,328
414
5,129
16,349
6,289
972
3,839
12,510
0
89,595
W
Chernobog
Velcarus
Chernobog
16,296
11,032
0
4,712
13,883
7,108
3,863
6,221
7,662
0
114,409
W
Ganesha
minim4n321
Ganesha
9,040
1,220
947
3,146
19,009
25,038
113
5,169
13,840
43,605
0
W
Thanatos
nightwingx53
Thanatos
13,147
4,865
0
14,179
21,542
11,226
1,749
8,813
12,729
0
77,328
L
Sylvanus
skinnyman237
Sylvanus
9,652
2,208
2,441
5,105
18,704
17,111
0
7,474
10,574
28,652
0
L
King Arthur
squanto478
King Arthur
14,146
1,520
0
3,436
27,208
22,913
34
8,014
19,194
519
61,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,187
Gold Earned
59,603
438
Minions Killed
668
0
Camps Cleared
0
1,888,723
Distance Traveled
2,060,460
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,881
613
176
8
0
419,468
4
W
Zhong Kui
12,064
574
169
8
0
382,713
5
L
He Bo
9,793
466
91
4
0
406,443
5
L
Anubis
9,040
430
65
3
0
355,984
2
L
Cupid
9,698
462
143
7
0
376,778
4
W
Chernobog
12,012
572
204
10
0
425,961
0
W
Ganesha
10,889
519
24
1
0
426,342
10
W
Thanatos
11,757
560
95
5
0
405,976
5
L
Sylvanus
8,550
407
42
2
0
362,578
3
L
King Arthur
9,106
434
97
5
0
386,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role