Player Matchup

Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Lalozo
Sun Wukong
Level 66
God Stats
10W - 8L
1,849 SR
Queue Stats
252W - 301L
1,538 Elo+
Solo
Agni
Agni
LeFeTiicH3
Agni
Level 104
God Stats
8W - 4L
1,664 SR
Queue Stats
211W - 176L
1,515 Elo+
Solo
Ymir
Ymir
Possumhero
Ymir
Level 78
God Stats
1W - 0L
1,783 SR
Queue Stats
2W - 5L
1,459 Elo+
Party 2
Cupid
Cupid
tatterbug4
Cupid
Level 150
God Stats
1W - 0L
1,946 SR
Queue Stats
17W - 17L
1,504 Elo+
Party 2
Team Averages
Level 93
1,749 SR
1,503 Elo+

VS

Team Averages
Level 96
1,556 SR
1,520 Elo+
Izanami
Izanami
BNax
Izanami
Level 103
God Stats
2W - 1L
1,365 SR
Queue Stats
140W - 151L
1,479 Elo+
Party 1
Artio
Artio
MomentoCripi
Artio
Level 127
God Stats
1W - 4L
1,624 SR
Queue Stats
522W - 514L
1,523 Elo+
Solo
Horus
Horus
SonofOdin112
Horus
Level 63
God Stats
16W - 12L
1,519 SR
Queue Stats
364W - 349L
1,552 Elo+
Solo
Kukulkan
Kukulkan
aaidn
Kukulkan
Level 106
God Stats
2W - 3L
1,498 SR
Queue Stats
147W - 151L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
darkstalion14
Zhong Kui
Level 80
God Stats
2W - 3L
1,774 SR
Queue Stats
115W - 108L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
7 / 0 / 7
10,294
606
17,022
18,076
8,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Lalozo
Sun Wukong
17
5 / 0 / 5
11,004
647
17,857
24,262
16,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 1 / 2
10,718
630
8,816
7,687
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
1 / 2 / 5
8,169
481
4,086
10,803
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
16
6 / 1 / 4
9,820
578
17,196
13,520
4,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BNax
Izanami
14
2 / 3 / 1
8,776
516
10,819
14,473
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 2
7,566
445
9,598
20,478
12,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 4
6,602
388
7,414
18,962
17,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
aaidn
Kukulkan
13
1 / 6 / 0
7,550
444
5,778
10,891
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
darkstalion14
Zhong Kui
12
0 / 8 / 0
7,373
434
13,099
19,571
13,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
25
Kills
4
4
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
7
10.5
L
Izanami
BNax
Izanami
2
3
1
0.83
W
Sun Wukong
Lalozo
Sun Wukong
5
0
5
7.5
W
6
1
2
7
L
1
6
2
0.33
W
1
2
5
1.75
L
0
2
4
1
L
Kukulkan
aaidn
Kukulkan
1
6
0
0.17
L
Zhong Kui
darkstalion14
Zhong Kui
0
8
0
0
W
Cupid
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,977
Damage
46,708
74,348
Taken
84,375
41,642
Mitigated
54,856
29,896
Healing
27,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,022
10,158
0
6,101
18,076
8,254
0
6,752
11,212
0
99,566
L
Izanami
BNax
Izanami
10,819
7,207
0
4,889
14,473
6,237
0
511
13,962
0
86,513
W
Sun Wukong
Lalozo
Sun Wukong
17,857
5,932
0
13,244
24,262
16,619
167
12,792
10,626
0
96,789
W
8,816
659
0
1,629
7,687
3,307
335
3,434
4,253
94,503
0
L
9,598
1,277
2,502
7,956
20,478
12,594
0
1,606
18,872
63,472
0
W
4,086
1,250
0
1,864
10,803
8,607
0
1,970
8,789
23,713
0
L
7,414
3,181
1,701
3,811
18,962
17,758
0
4,939
14,023
0
22,503
L
Kukulkan
aaidn
Kukulkan
5,778
883
0
521
10,891
5,208
640
5,412
5,479
67,104
0
L
Zhong Kui
darkstalion14
Zhong Kui
13,099
1,775
23
6,439
19,571
13,059
63
434
19,137
56,909
0
W
Cupid
17,196
9,678
624
6,434
13,520
4,855
564
2,673
10,843
0
82,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,005
Gold Earned
37,867
649
Minions Killed
507
0
Camps Cleared
0
1,752,744
Distance Traveled
1,574,109
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,294
606
126
7
0
398,144
6
L
Izanami
8,776
516
135
8
0
276,135
5
W
Sun Wukong
11,004
647
173
10
0
342,044
4
W
Agni
10,718
630
176
10
0
360,599
9
L
Artio
7,566
445
123
7
0
368,206
3
W
Ymir
8,169
481
40
2
0
336,978
3
L
Horus
6,602
388
48
3
0
359,294
2
L
Kukulkan
7,550
444
111
7
0
288,531
1
L
Zhong Kui
7,373
434
90
5
0
281,943
2
W
Cupid
9,820
578
134
8
0
314,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role