Player Matchup

King Arthur
King Arthur
Awaythread
King Arthur
Level 119
God Stats
24W - 23L
1,510 SR
Queue Stats
423W - 420L
1,507 Elo+
Solo
Serqet
Serqet
Jose_9600v
Serqet
Level 154
God Stats
3W - 3L
1,628 SR
Queue Stats
303W - 315L
1,587 Elo+
Solo
Ishtar
Ishtar
Rmans693
Ishtar
Level 113
God Stats
2W - 1L
1,577 SR
Queue Stats
87W - 75L
1,531 Elo+
Party 2
Ymir
Ymir
TheBestMek
Ymir
Level 146
God Stats
27W - 12L
1,613 SR
Queue Stats
216W - 189L
1,562 Elo+
Party 2
Hades
Hades
Trentonomor
Hades
Level 151
God Stats
2W - 1L
1,755 SR
Queue Stats
192W - 162L
1,532 Elo+
Party 2
Team Averages
Level 137
1,617 SR
1,544 Elo+

VS

Team Averages
Level 129
1,604 SR
1,523 Elo+
Jormungandr
Jormungandr
BioMoss
Jormungandr
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 158L
1,495 Elo+
Party 1
Ishtar
Ishtar
DoD Artilect
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,560 Elo+
Party 3
Hun Batz
Hun Batz
Iovestick
Hun Batz
Level 86
God Stats
9W - 5L
1,866 SR
Queue Stats
138W - 156L
1,482 Elo+
Party 1
Horus
Horus
MufasaEX
Horus
Level 148
God Stats
16W - 13L
1,496 SR
Queue Stats
64W - 60L
1,524 Elo+
Party 3
Sol
Sol
Reventt19
Sol
Level 160
God Stats
5W - 7L
1,656 SR
Queue Stats
730W - 755L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Awaythread
King Arthur
19
2 / 1 / 10
11,686
730
15,418
16,702
18,847
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Serqet
Jose_9600v
Serqet
19
5 / 1 / 5
11,641
728
8,304
12,039
7,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Rmans693
Ishtar
19
3 / 0 / 9
11,453
716
12,891
12,024
6,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 7
10,567
660
7,862
13,739
19,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
4 / 1 / 7
12,008
751
19,249
13,677
9,550
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BioMoss
Jormungandr
17
2 / 3 / 1
11,187
699
16,299
24,006
26,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
17
0 / 4 / 3
10,421
651
7,132
11,895
6,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Iovestick
Hun Batz
16
0 / 4 / 1
9,803
613
6,219
10,020
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
MufasaEX
Horus
16
1 / 2 / 1
9,787
612
5,047
21,397
23,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 2 / 2
12,169
761
10,504
10,204
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
15
Kills
3
3
Deaths
15
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Awaythread
King Arthur
2
1
10
7
L
Jormungandr
BioMoss
Jormungandr
2
3
1
0.83
L
Ishtar
0
4
3
0.38
L
Hun Batz
Iovestick
Hun Batz
0
4
1
0.13
W
Serqet
Jose_9600v
Serqet
5
1
5
7.5
L
Horus
MufasaEX
Horus
1
2
1
0.75
L
0
2
2
0.5
W
Ishtar
Rmans693
Ishtar
3
0
9
7.5
W
1
0
7
4.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,724
Damage
45,201
68,181
Taken
77,522
61,937
Mitigated
68,835
14,773
Healing
18,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Awaythread
King Arthur
15,418
2,011
0
2,260
16,702
18,847
0
7,179
9,149
0
46,423
L
Jormungandr
BioMoss
Jormungandr
16,299
3,467
2,297
4,813
24,006
26,727
96
7,721
16,020
39,714
0
L
Ishtar
7,132
2,418
0
1,282
11,895
6,312
0
2,203
9,301
0
40,837
L
Hun Batz
Iovestick
Hun Batz
6,219
433
0
590
10,020
7,325
0
4,614
5,406
0
20,507
W
Serqet
Jose_9600v
Serqet
8,304
1,761
0
312
12,039
7,649
0
3,891
7,960
0
37,382
L
Horus
MufasaEX
Horus
5,047
2,442
1,740
4,612
21,397
23,229
61
8,717
11,996
0
18,716
L
10,504
3,650
0
2,783
10,204
5,242
1,375
3,856
6,348
83,305
6,358
W
Ishtar
Rmans693
Ishtar
12,891
9,178
0
2,793
12,024
6,449
3,732
3,115
8,595
0
65,745
W
7,862
957
0
850
13,739
19,442
180
4,845
8,649
21,450
0
W
19,249
2,007
814
7,744
13,677
9,550
1,160
6,858
6,686
48,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,355
Gold Earned
53,367
333
Minions Killed
347
0
Camps Cleared
0
1,687,888
Distance Traveled
1,565,545
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,686
730
70
4
0
361,476
10
L
Jormungandr
11,187
699
49
3
0
327,718
2
L
Ishtar
10,421
651
76
5
0
296,591
2
L
Hun Batz
9,803
613
31
2
0
298,768
0
W
Serqet
11,641
728
58
4
0
376,371
0
L
Horus
9,787
612
28
2
0
337,916
0
L
Sol
12,169
761
163
10
0
304,552
6
W
Ishtar
11,453
716
90
6
0
315,170
1
W
Ymir
10,567
660
30
2
0
308,276
0
W
Hades
12,008
751
85
5
0
326,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role