Player Matchup

Hades
Hades
A6GRAMLINE
Hades
Level 158
God Stats
24W - 13L
1,609 SR
Queue Stats
994W - 928L
1,482 Elo+
Party 1
Fafnir
Fafnir
ASK IceKing907
Fafnir
Level 157
God Stats
8W - 8L
1,589 SR
Queue Stats
475W - 362L
1,585 Elo+
Party 1
Chronos
Chronos
DabbHappy907
Chronos
Level 147
God Stats
5W - 1L
1,658 SR
Queue Stats
440W - 325L
1,565 Elo+
Party 1
Sol
Sol
Jeff559
Sol
Level 156
God Stats
7W - 5L
1,683 SR
Queue Stats
219W - 185L
1,591 Elo+
Party 1
Cerberus
Cerberus
LeMoNz907
Cerberus
Level 146
God Stats
8W - 4L
1,626 SR
Queue Stats
519W - 366L
1,578 Elo+
Party 1
Team Averages
Level 153
1,633 SR
1,560 Elo+

VS

Team Averages
Level 77
1,477 SR
1,530 Elo+
Mulan
Mulan
DragonXSlayer81
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Hollywoodjrl4
Sobek
Level 112
God Stats
1W - 1L
1,329 SR
Queue Stats
100W - 77L
1,587 Elo+
Solo
Freya
Freya
LaNectar
Freya
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 212L
1,496 Elo+
Solo
Lancelot
Lancelot
XxHYbeamxX
Lancelot
Level 149
God Stats
4W - 4L
1,615 SR
Queue Stats
860W - 896L
1,550 Elo+
Solo
He Bo
He Bo
joz30000
He Bo
Level 82
God Stats
3W - 6L
1,439 SR
Queue Stats
164W - 167L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
5 / 7 / 3
10,477
748
9,021
14,797
9,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 16
11,287
806
8,148
12,434
19,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
DabbHappy907
Chronos
15
3 / 6 / 9
10,218
730
9,899
15,030
8,018
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sol
20
13 / 2 / 8
12,773
912
26,051
17,416
10,142
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
LeMoNz907
Cerberus
20
5 / 3 / 12
12,176
870
10,453
20,777
28,529
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
7,082
506
2,573
5,707
3,532
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
5 / 5 / 8
11,106
793
12,481
22,662
33,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
LaNectar
Freya
16
1 / 7 / 9
9,024
645
7,430
13,878
7,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
XxHYbeamxX
Lancelot
15
3 / 6 / 5
8,752
625
15,409
18,192
24,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
joz30000
He Bo
18
8 / 5 / 7
10,818
773
17,592
11,883
6,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
49
27
Kills
17
20
Deaths
27
48
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hades
5
7
3
0.93
W
1
2
16
4.5
W
Chronos
DabbHappy907
Chronos
3
6
9
1.25
L
0
4
3
0.38
L
5
5
8
1.8
W
Sol
13
2
8
8.5
L
Freya
LaNectar
Freya
1
7
9
0.79
W
Cerberus
LeMoNz907
Cerberus
5
3
12
3.67
L
Lancelot
XxHYbeamxX
Lancelot
3
6
5
0.92
L
He Bo
joz30000
He Bo
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,572
Damage
55,485
80,454
Taken
72,322
75,514
Mitigated
75,775
32,870
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
9,021
1,201
599
1,983
14,797
9,519
881
6,617
8,180
21,497
0
W
8,148
2,306
1,574
3,794
12,434
19,306
395
6,294
6,140
11,320
0
W
Chronos
DabbHappy907
Chronos
9,899
4,213
898
2,047
15,030
8,018
1,390
6,687
8,343
22,477
0
L
2,573
108
0
1
5,707
3,532
0
4,726
981
0
4,399
L
12,481
1,700
473
5,964
22,662
33,755
0
19,133
3,529
30,852
0
W
Sol
26,051
12,832
479
9,511
17,416
10,142
5,235
6,629
10,787
52,483
3,039
L
Freya
LaNectar
Freya
7,430
2,054
541
1,541
13,878
7,584
0
12,996
882
14,430
0
W
Cerberus
LeMoNz907
Cerberus
10,453
895
2,230
9,755
20,777
28,529
677
11,276
9,501
28,629
0
L
Lancelot
XxHYbeamxX
Lancelot
15,409
2,362
481
1,631
18,192
24,049
0
13,540
4,652
0
27,372
L
He Bo
joz30000
He Bo
17,592
845
1,012
1,563
11,883
6,855
0
10,811
1,072
29,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,931
Gold Earned
46,782
172
Minions Killed
100
0
Camps Cleared
0
1,215,821
Distance Traveled
1,005,122
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,477
748
20
1
0
202,533
4
W
Fafnir
11,287
806
3
0
0
257,393
0
W
Chronos
10,218
730
43
3
0
258,235
0
L
Mulan
7,082
506
5
0
0
92,406
0
L
Sobek
11,106
793
25
2
0
231,004
0
W
Sol
12,773
912
52
4
0
238,654
2
L
Freya
9,024
645
22
2
0
219,858
1
W
Cerberus
12,176
870
54
4
0
259,006
1
L
Lancelot
8,752
625
20
1
0
233,470
0
L
He Bo
10,818
773
28
2
0
228,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role