Player Matchup

Hades
Hades
Confils
Hades
Level 107
God Stats
7W - 3L
1,484 SR
Queue Stats
40W - 17L
1,621 Elo+
Party 2
Ishtar
Ishtar
EVOL157
Ishtar
Level 118
God Stats
8W - 9L
1,601 SR
Queue Stats
27W - 34L
1,461 Elo+
Solo
Fenrir
Fenrir
Real ASAP Pablo
Fenrir
Level 106
God Stats
4W - 3L
1,310 SR
Queue Stats
98W - 89L
1,479 Elo+
Party 4
Ymir
Ymir
RicardosUnidos
Ymir
Level 117
God Stats
4W - 1L
1,853 SR
Queue Stats
57W - 39L
1,589 Elo+
Party 2
Mulan
Mulan
TooKool808
Mulan
Level 153
God Stats
2W - 1L
1,750 SR
Queue Stats
99W - 92L
1,490 Elo+
Party 4
Team Averages
Level 120
1,600 SR
1,528 Elo+

VS

Team Averages
Level 109
1,456 SR
1,514 Elo+
Scylla
Scylla
InMortalUnit12
Scylla
Level 68
God Stats
2W - 1L
1,772 SR
Queue Stats
210W - 222L
1,436 Elo+
Party 1
Thanatos
Thanatos
Inmortalunit244
Thanatos
Level 122
God Stats
3W - 6L
1,392 SR
Queue Stats
76W - 101L
1,424 Elo+
Party 1
Vamana
Vamana
WhyteBoyFresh00
Vamana
Level 125
God Stats
2W - 4L
1,364 SR
Queue Stats
367W - 389L
1,597 Elo+
Party 3
Terra
Terra
YangXiaoLong323
Terra
Level 123
God Stats
16W - 17L
1,577 SR
Queue Stats
84W - 81L
1,557 Elo+
Party 3
Anhur
Anhur
milleratito
Anhur
Level 109
God Stats
1W - 4L
1,177 SR
Queue Stats
328W - 376L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Confils
Hades
13
3 / 0 / 3
7,878
606
5,392
6,842
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
EVOL157
Ishtar
12
11 / 2 / 4
8,054
620
12,137
10,260
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 2 / 7
7,280
560
6,885
9,960
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 13
7,508
578
4,351
6,765
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
12
3 / 3 / 3
7,641
588
9,907
11,230
5,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,964
536
6,073
5,849
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
10
4 / 5 / 1
6,662
512
5,232
11,516
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 3 / 2
7,623
586
5,903
12,596
7,820
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 3
5,888
453
5,419
15,249
7,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 7 / 1
5,488
422
2,697
10,285
3,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
22
Kills
8
8
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
Confils
Hades
3
0
3
4.5
W
Ishtar
EVOL157
Ishtar
11
2
4
6.5
L
3
2
1
1.75
L
Thanatos
4
5
1
0.9
W
4
2
7
3.75
W
1
1
13
7.5
W
Mulan
3
3
3
1.5
L
1
3
2
0.67
L
0
5
3
0.3
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,672
Damage
25,324
45,057
Taken
55,495
22,704
Mitigated
25,615
14,625
Healing
16,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Confils
Hades
5,392
1,293
928
4,098
6,842
3,363
540
405
6,437
56,529
0
W
Ishtar
EVOL157
Ishtar
12,137
6,726
0
3,929
10,260
4,049
1,660
2,321
7,939
0
52,501
L
6,073
672
0
270
5,849
1,932
0
553
5,296
40,926
0
L
Thanatos
5,232
2,201
0
6,502
11,516
5,223
0
1,420
10,096
0
28,831
W
6,885
2,101
0
1,122
9,960
4,132
0
1,012
8,882
0
47,485
W
4,351
1,224
0
1,337
6,765
5,968
116
2,552
4,125
20,418
0
W
Mulan
9,907
2,609
0
3,211
11,230
5,192
0
4,710
6,182
0
63,469
L
5,903
3,287
0
4,841
12,596
7,820
0
3,802
8,794
0
64,700
L
5,419
484
1,494
3,238
15,249
7,425
0
2,948
12,301
21,765
0
L
2,697
1,177
0
629
10,285
3,215
0
1,020
9,265
0
28,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
32,625
407
Minions Killed
322
0
Camps Cleared
0
1,256,734
Distance Traveled
1,251,134
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,878
606
127
10
0
244,279
1
W
Ishtar
8,054
620
69
5
0
247,290
2
L
Scylla
6,964
536
78
6
0
247,503
1
L
Thanatos
6,662
512
43
3
0
254,033
1
W
Fenrir
7,280
560
71
5
0
271,767
1
W
Ymir
7,508
578
38
3
0
256,590
3
W
Mulan
7,641
588
102
8
0
236,808
0
L
Vamana
7,623
586
125
10
0
253,269
6
L
Terra
5,888
453
19
1
0
262,781
0
L
Anhur
5,488
422
57
4
0
233,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role