Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MasterSilverr
Chaac
Level 115
God Stats
31W - 36L
1,547 SR
Queue Stats
452W - 509L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
MazingerX69
Danzaburou
Level 64
God Stats
114W - 128L
1,466 SR
Queue Stats
150W - 174L
1,330 Elo+
Party 1
Terra
Terra
Seieiryuu
Terra
Level 84
God Stats
1W - 2L
1,233 SR
Queue Stats
42W - 58L
1,343 Elo+
Party 1
Agni
Agni
razzer505
Agni
Level 67
God Stats
4W - 5L
1,482 SR
Queue Stats
170W - 196L
1,334 Elo+
Solo
Team Averages
Level 95
1,446 SR
1,381 Elo+

VS

Team Averages
Level 77
1,558 SR
1,362 Elo+
Hera
Hera
Aloe2000
Hera
Level 85
God Stats
65W - 45L
1,537 SR
Queue Stats
111W - 98L
1,428 Elo+
Solo
Chang'e
Chang'e
Instrinsic
Chang'e
Level 65
God Stats
1W - 0L
1,710 SR
Queue Stats
5W - 6L
1,107 Elo+
Solo
Bastet
Bastet
OneTapIGuess
Bastet
Level 85
God Stats
43W - 42L
1,594 SR
Queue Stats
524W - 543L
1,490 Elo+
Solo
Medusa
Medusa
Sleepy_Mac_08
Medusa
Level 68
God Stats
114W - 101L
1,532 SR
Queue Stats
156W - 171L
1,409 Elo+
Solo
Bellona
Bellona
xJohnnyRebel456
Bellona
Level 81
God Stats
26W - 26L
1,415 SR
Queue Stats
79W - 81L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
7 / 6 / 3
9,352
550
13,019
17,518
8,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 4 / 0
8,890
523
11,262
18,996
19,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MazingerX69
Danzaburou
10
1 / 5 / 4
6,941
408
6,290
11,726
4,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Seieiryuu
Terra
11
2 / 3 / 7
7,870
463
3,429
16,546
16,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
13
1 / 5 / 1
7,313
430
5,353
10,161
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 1 / 3
9,588
564
6,625
7,653
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chang'e
Instrinsic
Chang'e
12
1 / 6 / 5
7,213
424
7,093
12,597
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
15
11 / 5 / 2
9,860
580
16,038
16,561
6,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
4 / 2 / 2
7,980
469
8,141
8,575
3,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 2 / 2
10,317
607
10,589
13,286
11,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
15
Kills
23
23
Deaths
16
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
6
3
1.42
W
Hera
2
1
3
3.5
W
Chang'e
Instrinsic
Chang'e
1
6
5
0.58
L
4
4
0
1
L
Danzaburou
MazingerX69
Danzaburou
1
5
4
0.6
W
Bastet
11
5
2
2.4
L
Terra
Seieiryuu
Terra
2
3
7
1.83
W
4
2
2
2.5
L
Agni
1
5
1
0.3
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,353
Damage
48,486
74,947
Taken
58,672
53,823
Mitigated
28,330
24,576
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,019
6,323
0
4,919
17,518
8,894
0
3,146
14,372
0
64,386
W
Hera
6,625
1,349
0
2,789
7,653
3,008
1,139
3,251
4,402
79,322
0
W
Chang'e
Instrinsic
Chang'e
7,093
606
1,001
2,594
12,597
4,015
533
2,226
10,371
27,950
0
L
11,262
2,187
0
9,395
18,996
19,560
966
449
18,547
0
58,948
L
Danzaburou
MazingerX69
Danzaburou
6,290
1,833
0
1,267
11,726
4,797
2,250
2,692
9,034
0
29,756
W
Bastet
16,038
7,125
0
6,380
16,561
6,852
1,680
1,205
15,356
0
57,899
L
Terra
Seieiryuu
Terra
3,429
536
2,910
5,470
16,546
16,279
693
3,013
13,533
23,863
0
W
8,141
3,971
283
2,349
8,575
3,078
447
2,100
6,475
0
49,454
L
Agni
5,353
590
0
615
10,161
4,293
0
4,418
5,743
50,006
0
W
10,589
6,280
0
6,434
13,286
11,377
359
0
13,286
0
80,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
44,958
329
Minions Killed
494
0
Camps Cleared
0
1,492,173
Distance Traveled
1,502,158
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,352
550
89
5
0
345,938
1
W
Hera
9,588
564
135
8
0
307,453
3
W
Chang'e
7,213
424
41
2
0
269,597
2
L
Chaac
8,890
523
84
5
0
274,045
1
L
Danzaburou
6,941
408
50
3
0
258,723
4
W
Bastet
9,860
580
101
6
0
329,372
2
L
Terra
7,870
463
30
2
0
308,148
6
W
Medusa
7,980
469
61
4
0
299,994
4
L
Agni
7,313
430
76
4
0
305,319
2
W
Bellona
10,317
607
156
9
0
295,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role