Player Matchup

Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Connor2671
Chaac
Level 63
God Stats
1W - 1L
1,649 SR
Queue Stats
8W - 5L
1,428 Elo+
Party 2
Susano
Susano
JustKillk
Susano
Level 85
God Stats
1W - 1L
1,409 SR
Queue Stats
12W - 5L
1,514 Elo+
Party 2
Hel
Hel
W3nieHut
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 29L
1,520 Elo+
Party 2
Zeus
Zeus
honnEEi
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,398 Elo+
Party 2
Team Averages
Level 66
1,512 SR
1,472 Elo+

VS

Team Averages
Level 91
1,545 SR
1,405 Elo+
Ishtar
Ishtar
CaliburFYM
Ishtar
Level 106
God Stats
1W - 2L
1,655 SR
Queue Stats
234W - 227L
1,459 Elo+
Party 1
Yu Huang
Yu Huang
Pureballn
Yu Huang
Level 83
God Stats
1W - 0L
1,286 SR
Queue Stats
20W - 25L
1,260 Elo+
Solo
Cliodhna
Cliodhna
cream luvs u
Cliodhna
Level 62
God Stats
5W - 5L
1,507 SR
Queue Stats
170W - 170L
1,470 Elo+
Party 1
Geb
Geb
shwny
Geb
Level 88
God Stats
3W - 1L
1,457 SR
Queue Stats
105W - 111L
1,373 Elo+
Party 1
Hel
Hel
xDeathxLordx42
Hel
Level 116
God Stats
3W - 0L
1,821 SR
Queue Stats
100W - 102L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 4 / 11
11,096
694
25,555
16,980
8,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
19
9 / 4 / 10
11,876
742
29,618
32,299
38,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
JustKillk
Susano
17
7 / 7 / 10
11,192
700
20,693
20,888
10,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 4 / 16
10,175
636
19,722
22,409
11,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
honnEEi
Zeus
14
0 / 6 / 15
9,225
577
12,387
11,676
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CaliburFYM
Ishtar
18
8 / 5 / 6
11,423
714
23,094
24,594
13,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Pureballn
Yu Huang
16
1 / 4 / 7
10,310
644
12,806
15,669
7,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
cream luvs u
Cliodhna
20
13 / 2 / 10
13,148
822
31,248
25,882
16,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
shwny
Geb
17
2 / 5 / 14
11,551
722
14,756
39,631
49,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 5 / 8
10,528
658
11,487
21,002
13,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
70
21
Kills
25
25
Deaths
21
62
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
11
2.13
W
Ishtar
CaliburFYM
Ishtar
8
5
6
2.2
L
Chaac
9
4
10
3.5
L
Susano
JustKillk
Susano
7
7
10
1.71
W
Yu Huang
Pureballn
Yu Huang
1
4
7
1.13
L
2
4
16
2.5
W
Cliodhna
cream luvs u
Cliodhna
13
2
10
9
L
Zeus
honnEEi
Zeus
0
6
15
1.25
W
Geb
shwny
Geb
2
5
14
1.8
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,975
Damage
93,391
104,252
Taken
126,778
73,915
Mitigated
101,004
52,933
Healing
58,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
25,555
9,785
2,856
6,170
16,980
8,579
205
5,905
10,909
0
43,694
W
Ishtar
CaliburFYM
Ishtar
23,094
11,306
1,239
3,551
24,594
13,704
2,932
5,892
18,333
0
41,585
L
Chaac
29,618
4,499
1,256
13,324
32,299
38,374
136
10,667
21,144
0
42,408
L
Susano
JustKillk
Susano
20,693
3,344
1,397
2,465
20,888
10,741
112
7,886
12,838
0
32,330
W
Yu Huang
Pureballn
Yu Huang
12,806
1,763
520
1,942
15,669
7,844
1,681
3,790
11,690
25,399
0
L
19,722
936
12,795
11,477
22,409
11,277
1,088
8,405
13,742
28,492
0
W
Cliodhna
cream luvs u
Cliodhna
31,248
3,565
2,357
10,440
25,882
16,595
2,119
5,139
20,543
0
58,278
L
Zeus
honnEEi
Zeus
12,387
2,256
842
351
11,676
4,944
518
4,864
6,570
23,014
0
W
Geb
shwny
Geb
14,756
1,325
2,306
8,844
39,631
49,637
661
10,038
29,091
22,616
0
W
11,487
679
18,487
8,957
21,002
13,224
1,258
7,250
13,572
22,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,564
Gold Earned
56,960
136
Minions Killed
149
0
Camps Cleared
0
1,446,932
Distance Traveled
1,437,755
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,096
694
39
2
0
286,431
0
W
Ishtar
11,423
714
36
2
0
269,774
0
L
Chaac
11,876
742
29
2
0
307,508
0
L
Susano
11,192
700
24
2
0
290,541
1
W
Yu Huang
10,310
644
41
3
0
252,534
0
L
Hel
10,175
636
17
1
0
317,304
0
W
Cliodhna
13,148
822
35
2
0
328,145
0
L
Zeus
9,225
577
27
2
0
245,148
5
W
Geb
11,551
722
11
1
0
300,648
0
W
Hel
10,528
658
26
2
0
286,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role