Player Matchup

Hera
Hera
Gold I
D3athWish187209
Hera
Gold I
Level 43
God Stats
1W - 6L
1,351 SR
Queue Stats
69W - 71L
1,646 MMR
Solo
Ymir
Ymir
Gold III
TheBestSupportQc
Ymir
Gold III
Level 74
God Stats
0W - 1L
1,539 SR
Queue Stats
183W - 221L
1,590 MMR
Solo
Medusa
Medusa
Gold IV
WorldFAD3AWAY
Medusa
Gold IV
Level 43
God Stats
16W - 15L
1,604 SR
Queue Stats
39W - 51L
1,648 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 53
1,498 SR
1,628 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,488 SR
1,657 MMR
Cthulhu
Cthulhu
Platinum I
IPIR-REAPER
Cthulhu
Platinum I
Level 117
God Stats
83W - 84L
1,520 SR
Queue Stats
1,005W - 1,102L
1,765 MMR
Party 1
Da Ji
Da Ji
Silver I
Mellow9Livesss
Da Ji
Silver I
Level 157
God Stats
3W - 3L
1,726 SR
Queue Stats
4W - 4L
1,555 MMR
Solo
Chaac
Chaac
Platinum II
XxChampxX14
Chaac
Platinum II
Level 159
God Stats
4W - 18L
1,219 SR
Queue Stats
426W - 445L
1,651 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
8,139
626
4,940
11,870
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 5
8,553
658
5,459
15,342
17,107
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 4 / 1
9,318
717
10,643
12,129
5,159
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AtlasShivaAchillesBastetAthena

VS

Bans
Ah Muzen CabChironCabrakanThothSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IPIR-REAPER
Cthulhu
14
3 / 3 / 8
10,413
801
9,949
15,254
15,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 2 / 6
9,789
753
12,713
9,167
4,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 2 / 3
9,547
734
9,640
13,264
11,168
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
12
12
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Cthulhu
IPIR-REAPER
Cthulhu
3
3
8
2.33
W
5
2
6
4
L
1
2
5
1.75
L
4
4
1
1.13
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
32,302
39,341
Taken
37,685
26,302
Mitigated
31,404
4,441
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,940
1,151
0
619
11,870
4,036
0
2,060
9,810
26,241
0
W
Cthulhu
IPIR-REAPER
Cthulhu
9,949
459
979
2,676
15,254
15,570
0
4,160
11,094
33,322
0
W
12,713
3,919
0
1,674
9,167
4,666
946
3,373
5,794
0
29,567
L
5,459
1,233
416
1,624
15,342
17,107
0
5,372
9,970
12,146
0
L
10,643
5,848
0
1,782
12,129
5,159
0
3,317
8,812
0
30,914
W
9,640
1,706
0
3,806
13,264
11,168
772
3,252
10,012
0
33,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,010
Gold Earned
29,749
99
Minions Killed
123
5
Camps Cleared
5
612,202
Distance Traveled
723,563
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,139
626
44
3
3
183,330
2
W
Cthulhu
10,413
801
60
5
3
248,373
1
W
Da Ji
9,789
753
28
2
2
218,325
4
L
Ymir
8,553
658
14
1
0
204,943
6
L
Medusa
9,318
717
41
3
2
223,929
1
W
Chaac
9,547
734
35
3
0
256,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role