Player Matchup

Hades
Hades
Katsuke72
Hades
Level 141
God Stats
22W - 12L
1,565 SR
Queue Stats
65W - 73L
1,422 Elo+
Solo
Cthulhu
Cthulhu
minguelioz
Cthulhu
Level 106
God Stats
1W - 1L
1,851 SR
Queue Stats
1W - 5L
1,163 Elo+
Party 2
Chiron
Chiron
xThexSinx357x
Chiron
Level 158
God Stats
1W - 0L
1,506 SR
Queue Stats
31W - 44L
1,333 Elo+
Party 2
Team Averages
Level 135
1,641 SR
1,306 Elo+

VS

Team Averages
Level 53
1,334 SR
1,314 Elo+
Sol
Sol
Blood_rain5675
Sol
Level 78
God Stats
0W - 3L
1,251 SR
Queue Stats
85W - 117L
1,309 Elo+
Party 1
Jing Wei
Jing Wei
Ihaven0ragE1
Jing Wei
Level 35
God Stats
1W - 3L
1,251 SR
Queue Stats
64W - 83L
1,289 Elo+
Party 1
Gilgamesh
Gilgamesh
Sebas Mejia M
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Katsuke72
Hades
14
2 / 1 / 5
8,976
690
7,324
9,584
6,379
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
minguelioz
Cthulhu
14
3 / 2 / 6
9,849
758
11,803
16,954
21,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 0 / 4
9,201
708
15,916
6,621
3,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
8,319
640
10,628
15,332
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Ihaven0ragE1
Jing Wei
12
0 / 1 / 2
7,405
570
7,141
11,548
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Sebas Mejia M
Gilgamesh
12
0 / 2 / 3
8,141
626
7,513
15,988
13,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
3
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Jing Wei
Ihaven0ragE1
Jing Wei
0
1
2
1
W
Hades
Katsuke72
Hades
2
1
5
4.5
L
Gilgamesh
Sebas Mejia M
Gilgamesh
0
2
3
0.75
W
Cthulhu
minguelioz
Cthulhu
3
2
6
3
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,043
Damage
25,282
33,159
Taken
42,868
31,218
Mitigated
25,044
10,050
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,628
3,565
0
5,762
15,332
6,324
54
7,579
7,753
28,604
0
L
Jing Wei
Ihaven0ragE1
Jing Wei
7,141
5,551
0
4,353
11,548
5,016
346
4,333
7,215
0
23,520
W
Hades
Katsuke72
Hades
7,324
571
450
2,556
9,584
6,379
428
2,464
7,120
39,647
0
L
Gilgamesh
Sebas Mejia M
Gilgamesh
7,513
1,817
728
1,728
15,988
13,704
0
7,806
8,182
0
24,371
W
Cthulhu
minguelioz
Cthulhu
11,803
1,601
54
2,127
16,954
21,413
50
6,792
10,162
28,619
0
W
15,916
3,997
2,034
2,829
6,621
3,426
858
1,866
4,755
0
35,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
23,865
148
Minions Killed
128
6
Camps Cleared
6
729,402
Distance Traveled
705,660
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,319
640
47
4
2
220,870
1
L
Jing Wei
7,405
570
52
4
1
228,083
1
W
Hades
8,976
690
66
5
4
256,062
6
L
Gilgamesh
8,141
626
29
2
3
256,707
3
W
Cthulhu
9,849
758
28
2
1
235,905
5
W
Chiron
9,201
708
54
4
1
237,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role