Player Matchup

Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
Drippy Legacy
Cabrakan
Masters
Level 156
God Stats
25W - 20L
1,649 SR
Queue Stats
913W - 606L
2,294 MMR
Party 1
Sol
Sol
Masters
ThAnOsOfD00m
Sol
Masters
Level 157
God Stats
53W - 33L
1,628 SR
Queue Stats
1,464W - 1,139L
2,351 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,592 SR
2,048 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,718 SR
2,329 MMR
Jormungandr
Jormungandr
Platinum III
Gollic
Jormungandr
Platinum III
Level 157
God Stats
0W - 1L
1,508 SR
Queue Stats
57W - 50L
2,044 MMR
Solo
Bakasura
Bakasura
Diamond II
JouunaC13
Bakasura
Diamond II
Level 120
God Stats
3W - 3L
1,908 SR
Queue Stats
83W - 90L
2,421 MMR
Solo
Ravana
Ravana
Masters
ΙmMoto
Ravana
Masters
Level 85
God Stats
5W - 6L
1,738 SR
Queue Stats
226W - 162L
2,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
3 / 1 / 3
8,001
800
7,471
11,051
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Drippy Legacy
Cabrakan
10
0 / 1 / 6
6,524
652
4,924
8,368
6,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 3
7,415
742
10,868
6,988
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AtlasAh Muzen CabAchillesAresBaron Samedi

VS

Bans
Baba YagaYu HuangHorusPersephoneTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gollic
Jormungandr
12
2 / 2 / 0
6,900
690
10,931
9,576
6,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
JouunaC13
Bakasura
12
0 / 2 / 1
6,360
636
3,530
10,492
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
ΙmMoto
Ravana
9
0 / 2 / 2
6,550
655
4,442
6,261
3,978
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
3
4.5
W
Cabrakan
Drippy Legacy
Cabrakan
0
1
6
3
L
Jormungandr
Gollic
Jormungandr
2
2
0
1
L
Bakasura
JouunaC13
Bakasura
0
2
1
0.25
W
3
0
3
4.5
L
Ravana
ΙmMoto
Ravana
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,263
Damage
18,903
26,407
Taken
26,329
18,628
Mitigated
16,267
7,940
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,471
1,091
398
2,592
11,051
9,405
0
3,138
7,436
0
20,154
W
Cabrakan
Drippy Legacy
Cabrakan
4,924
848
312
663
8,368
6,292
84
3,612
4,270
10,648
0
L
Jormungandr
Gollic
Jormungandr
10,931
2,560
0
1,000
9,576
6,729
0
5,653
3,716
25,642
0
L
Bakasura
JouunaC13
Bakasura
3,530
2,694
0
2,784
10,492
5,560
0
4,585
5,707
0
18,411
W
10,868
4,704
0
3,975
6,988
2,931
869
3,402
3,125
34,184
4,181
L
Ravana
ΙmMoto
Ravana
4,442
1,334
0
1,354
6,261
3,978
0
3,602
2,461
0
11,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,940
Gold Earned
19,810
113
Minions Killed
107
3
Camps Cleared
7
579,808
Distance Traveled
559,008
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,001
800
22
2
0
218,977
4
W
Cabrakan
6,524
652
21
2
2
175,670
5
L
Jormungandr
6,900
690
43
4
1
185,910
1
L
Bakasura
6,360
636
51
5
6
211,829
4
W
Sol
7,415
742
70
7
1
185,161
3
L
Ravana
6,550
655
13
1
0
161,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role