Player Matchup

Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CrabCakeGuy
Scylla
Level 34
God Stats
2W - 1L
1,694 SR
Queue Stats
104W - 87L
1,412 Elo+
Party 2
Discordia
Discordia
Hylianpeachy
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,460 Elo+
Party 2
Izanami
Izanami
MrMunterMoose
Izanami
Level 68
God Stats
1W - 0L
1,768 SR
Queue Stats
63W - 74L
1,512 Elo+
Party 2
Sobek
Sobek
Puerto-Greekan
Sobek
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,447 Elo+
Party 2
Team Averages
Level 78
1,592 SR
1,466 Elo+

VS

Team Averages
Level 94
1,431 SR
1,425 Elo+
Xbalanque
Xbalanque
DustinGrande
Xbalanque
Level 158
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 8L
1,457 Elo+
Party 1
He Bo
He Bo
LividGearDevil
He Bo
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 38L
1,357 Elo+
Solo
Tiamat
Tiamat
SERPENT_of_NIGHT
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Artio
Artio
THEjErCk
Artio
Level 82
God Stats
0W - 1L
1,375 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Raijin
Raijin
TheCleggPlegg
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
8 / 1 / 12
8,672
867
5,724
6,659
2,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Scylla
15
5 / 1 / 16
8,253
825
15,812
6,255
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Discordia
Hylianpeachy
Discordia
14
8 / 2 / 10
8,496
850
8,018
8,092
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
16
5 / 1 / 17
8,946
895
11,444
7,493
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 18
8,028
803
2,772
10,484
6,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DustinGrande
Xbalanque
13
1 / 5 / 1
7,333
733
11,216
11,386
5,369
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 7 / 2
7,622
762
6,848
10,167
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 2
6,939
694
5,440
8,459
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
THEjErCk
Artio
14
1 / 4 / 0
7,430
743
4,441
12,889
10,732
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 1
7,083
708
5,442
9,699
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
10
26
Kills
4
5
Deaths
26
73
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
1
12
14
W
Scylla
5
1
16
13
L
Xbalanque
DustinGrande
Xbalanque
1
5
1
0.3
W
Discordia
Hylianpeachy
Discordia
8
2
10
6.5
L
1
7
2
0.29
W
Izanami
5
1
17
13.5
W
0
0
18
9
L
0
5
2
0.2
L
Artio
THEjErCk
Artio
1
4
0
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,770
Damage
33,387
38,983
Taken
52,600
17,940
Mitigated
30,725
21,179
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,724
3,408
1,715
2,288
6,659
2,880
667
3,550
3,109
0
13,877
W
Scylla
15,812
250
1,936
2,071
6,255
2,577
164
3,852
2,403
23,735
0
L
Xbalanque
DustinGrande
Xbalanque
11,216
6,536
869
2,749
11,386
5,369
27
5,869
5,517
0
22,645
W
Discordia
Hylianpeachy
Discordia
8,018
251
998
2,227
8,092
3,252
38
4,494
3,598
17,178
0
L
6,848
192
763
1,385
10,167
4,320
0
5,127
5,040
17,821
0
W
Izanami
11,444
7,368
373
2,681
7,493
3,168
0
3,967
3,526
0
27,818
W
2,772
264
978
5,912
10,484
6,063
0
6,308
4,176
5,355
0
L
5,440
323
0
827
8,459
5,998
0
6,026
2,433
13,193
0
L
Artio
THEjErCk
Artio
4,441
82
456
2,550
12,889
10,732
0
3,430
9,459
8,768
0
L
5,442
484
62
722
9,699
4,306
94
6,150
3,549
11,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,395
Gold Earned
36,407
110
Minions Killed
100
0
Camps Cleared
0
995,600
Distance Traveled
845,170
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,672
867
22
2
0
195,601
0
W
Scylla
8,253
825
15
2
0
217,617
0
L
Xbalanque
7,333
733
29
3
0
137,176
0
W
Discordia
8,496
850
29
3
0
187,644
0
L
He Bo
7,622
762
30
3
0
199,459
2
W
Izanami
8,946
895
39
4
0
177,875
1
W
Sobek
8,028
803
5
1
0
216,863
0
L
Tiamat
6,939
694
20
2
0
159,655
1
L
Artio
7,430
743
6
1
0
183,032
0
L
Raijin
7,083
708
15
2
0
165,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role