Player Matchup

Osiris
Osiris
CarmineTonyCR
Osiris
Level 150
God Stats
2W - 2L
1,243 SR
Queue Stats
210W - 137L
1,542 Elo+
Party 1
Ymir
Ymir
Hoffman_COG
Ymir
Level 158
God Stats
2W - 1L
1,809 SR
Queue Stats
187W - 110L
1,552 Elo+
Party 1
Cupid
Cupid
Sasori0409
Cupid
Level 147
God Stats
5W - 2L
1,546 SR
Queue Stats
195W - 122L
1,567 Elo+
Party 1
Merlin
Merlin
slimManny506
Merlin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
slimSierra2
Morgan Le Fay
Level 127
God Stats
3W - 0L
1,844 SR
Queue Stats
87W - 84L
1,480 Elo+
Party 1
Team Averages
Level 125
1,588 SR
1,520 Elo+

VS

Team Averages
Level 24
1,503 SR
1,502 Elo+
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dominaitor94
Cupid
Level 25
God Stats
0W - 1L
1,794 SR
Queue Stats
21W - 14L
1,604 Elo+
Solo
Thor
Thor
KillerKarma1996
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Chernobog
Chernobog
MadamNory
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,399 Elo+
Solo
Discordia
Discordia
kewlkat1684
Discordia
Level 28
God Stats
0W - 3L
1,220 SR
Queue Stats
150W - 169L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
5,999
1,200
4,589
4,473
4,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 1 / 4
5,592
1,118
1,629
5,438
3,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
10
3 / 0 / 5
6,208
1,242
2,634
3,316
1,287
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
12
2 / 0 / 6
6,331
1,266
5,494
3,440
1,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
slimSierra2
Morgan Le Fay
10
0 / 0 / 6
5,596
1,119
2,659
3,557
1,576
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 0 / 0
4,400
880
0
0
0
11
0 / 0 / 1
5,451
1,090
1,521
2,449
1,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
0 / 5 / 0
4,644
929
1,267
7,727
3,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
MadamNory
Chernobog
12
1 / 1 / 0
5,508
1,102
1,970
4,105
1,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
kewlkat1684
Discordia
11
0 / 2 / 0
5,196
1,039
7,927
4,180
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
8
Kills
1
1
Deaths
8
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
2
0
6
5
L
0
0
1
0.5
W
1
1
4
3
L
0
5
0
0
L
Chernobog
MadamNory
Chernobog
1
1
0
1
W
Cupid
3
0
5
5.5
L
Discordia
kewlkat1684
Discordia
0
2
0
0
W
Merlin
2
0
6
5
W
Morgan Le Fay
slimSierra2
Morgan Le Fay
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
12,685
20,224
Taken
18,461
12,167
Mitigated
8,504
13,051
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
0
0
0
0
0
0
0
0
0
0
0
W
4,589
208
896
1,378
4,473
4,060
108
1,113
3,360
0
4,993
L
1,521
482
2,699
1,597
2,449
1,727
0
1,201
1,120
0
7,286
W
1,629
138
1,309
1,688
5,438
3,915
192
1,119
4,319
3,031
0
L
1,267
0
0
570
7,727
3,282
0
4,417
3,029
0
1,644
L
Chernobog
MadamNory
Chernobog
1,970
455
136
589
4,105
1,919
0
2,860
1,186
0
8,704
W
Cupid
2,634
1,201
2,935
2,013
3,316
1,287
272
1,804
1,512
0
7,444
L
Discordia
kewlkat1684
Discordia
7,927
795
289
539
4,180
1,576
0
1,304
2,757
16,990
0
W
Merlin
5,494
293
465
913
3,440
1,329
427
1,681
1,759
18,562
0
W
Morgan Le Fay
slimSierra2
Morgan Le Fay
2,659
0
397
1,057
3,557
1,576
455
2,210
1,347
9,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,726
Gold Earned
25,199
63
Minions Killed
49
0
Camps Cleared
0
638,455
Distance Traveled
448,846
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,400
880
0
0
0
0
0
W
Osiris
5,999
1,200
4
1
0
149,773
0
L
Cupid
5,451
1,090
9
2
0
105,610
1
W
Ymir
5,592
1,118
1
0
0
109,761
0
L
Thor
4,644
929
1
0
0
112,804
0
L
Chernobog
5,508
1,102
15
3
0
122,194
0
W
Cupid
6,208
1,242
12
2
0
131,397
0
L
Discordia
5,196
1,039
24
5
0
108,238
0
W
Merlin
6,331
1,266
29
6
0
130,154
1
W
Morgan Le Fay
5,596
1,119
17
3
0
117,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role