Player Matchup

Chiron
Chiron
Platinum IV
D_Alvarado20
Chiron
Platinum IV
Level 157
God Stats
3W - 1L
1,878 SR
Queue Stats
245W - 262L
1,701 MMR
Solo
Sol
Sol
Platinum V
KingD000777
Sol
Platinum V
Level 105
God Stats
158W - 123L
1,689 SR
Queue Stats
574W - 591L
1,675 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
Mexsi_
Kuzenbo
Platinum III
Level 148
God Stats
7W - 9L
1,535 SR
Queue Stats
259W - 247L
1,689 MMR
Party 2
Bakasura
Bakasura
Platinum II
elemen56
Bakasura
Platinum II
Level 124
God Stats
10W - 7L
1,721 SR
Queue Stats
264W - 250L
1,684 MMR
Party 2
Nu Wa
Nu Wa
Gold V
oFilhoDoSpec
Nu Wa
Gold V
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 27L
1,699 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,664 SR
1,690 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,623 SR
1,689 MMR
Ganesha
Ganesha
Gold I
Lemur37681
Ganesha
Gold I
Level 157
God Stats
10W - 12L
1,576 SR
Queue Stats
454W - 448L
1,519 MMR
Party 1
Shiva
Shiva
Platinum IV
Neo X Caos1077
Shiva
Platinum IV
Level 126
God Stats
43W - 31L
1,649 SR
Queue Stats
199W - 194L
1,575 MMR
Party 3
Izanami
Izanami
Platinum IV
NeoGore
Izanami
Platinum IV
Level 139
God Stats
67W - 38L
1,624 SR
Queue Stats
191W - 179L
1,765 MMR
Party 3
Agni
Agni
Platinum V
Red Wolf1888
Agni
Platinum V
Level 65
God Stats
11W - 8L
1,691 SR
Queue Stats
70W - 64L
1,913 MMR
Party 1
Chang'e
Chang'e
Gold III
TONYLOKZ760
Chang'e
Gold III
Level 97
God Stats
8W - 8L
1,573 SR
Queue Stats
30W - 31L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
4 / 2 / 8
12,211
581
14,817
17,711
7,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 1 / 4
11,861
565
15,997
18,665
11,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
Mexsi_
Kuzenbo
14
1 / 1 / 14
10,592
504
8,021
17,723
24,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
elemen56
Bakasura
19
11 / 2 / 2
12,042
573
19,054
21,543
10,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 0 / 10
10,813
515
14,344
12,442
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoAh Muzen CabLancelotYu Huang

VS

Bans
KaliDa JiKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lemur37681
Ganesha
13
0 / 6 / 3
8,678
413
6,368
22,022
24,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 0 / 0
10,730
511
13,647
21,420
18,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
NeoGore
Izanami
17
2 / 3 / 1
10,205
486
15,220
20,319
8,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 6 / 0
8,818
420
14,806
14,420
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
TONYLOKZ760
Chang'e
16
1 / 7 / 3
9,536
454
10,109
24,173
9,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
21
Kills
6
6
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
2
8
4
W
1
1
4
3
L
Ganesha
Lemur37681
Ganesha
0
6
3
0.25
W
Kuzenbo
Mexsi_
Kuzenbo
1
1
14
8
L
1
0
0
1
L
Izanami
NeoGore
Izanami
2
3
1
0.83
L
2
6
0
0.33
L
Chang'e
TONYLOKZ760
Chang'e
1
7
3
0.36
W
Bakasura
elemen56
Bakasura
11
2
2
6
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,233
Damage
60,150
88,084
Taken
102,354
60,493
Mitigated
65,926
34,753
Healing
34,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
14,817
6,932
786
7,265
17,711
7,486
414
3,953
13,728
0
111,730
W
15,997
6,281
0
14,135
18,665
11,458
1,420
3,384
15,281
103,390
0
L
Ganesha
Lemur37681
Ganesha
6,368
596
0
2,582
22,022
24,002
0
5,191
14,743
27,981
0
W
Kuzenbo
Mexsi_
Kuzenbo
8,021
3,176
0
3,648
17,723
24,793
45
6,472
11,251
31,683
0
L
13,647
2,892
0
10,749
21,420
18,951
0
12,683
8,087
0
107,783
L
Izanami
NeoGore
Izanami
15,220
10,266
0
9,942
20,319
8,068
306
5,322
14,613
0
115,747
L
14,806
1,069
0
1,145
14,420
5,584
0
6,144
7,467
89,155
0
L
Chang'e
TONYLOKZ760
Chang'e
10,109
23
1,116
8,862
24,173
9,321
0
9,022
14,861
100,967
0
W
Bakasura
elemen56
Bakasura
19,054
11,427
0
6,350
21,543
10,979
0
9,656
11,887
0
100,939
W
14,344
3,578
0
2,569
12,442
5,777
15
8,308
4,134
77,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,519
Gold Earned
47,967
635
Minions Killed
712
0
Camps Cleared
0
2,019,726
Distance Traveled
1,939,684
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,211
581
182
9
0
371,245
5
W
Sol
11,861
565
175
8
0
392,831
5
L
Ganesha
8,678
413
10
0
0
373,389
5
W
Kuzenbo
10,592
504
26
1
0
425,790
7
L
Shiva
10,730
511
200
10
0
421,799
2
L
Izanami
10,205
486
199
9
0
379,748
1
L
Agni
8,818
420
159
8
0
377,513
6
L
Chang'e
9,536
454
144
7
0
387,235
3
W
Bakasura
12,042
573
151
7
0
500,969
3
W
Nu Wa
10,813
515
101
5
0
328,891
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role